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RustEZ Survival | Updates 9-14


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Fixes
Fixed vehicles being indestructible
Fixed oil fireball entity being distinguished by player collision
Fixed quarry and pumpjack upgrades consuming leveled variants
Fixed vehicle decay
Fixed NPC vendor sell orders
Fixed stockings dropping contents when the player stops looting
Fixed recycler being unusable in vehicles and on moving objects
Fixed NPC vending machine sell orders sometimes not refreshing
Fixed treasure maps not being usable
Fixed share button not showing on deployables with storage
Fixed supply drops dropping contents when the player stops looting
Fixed share button becoming stuck on player screen if end looting is fired too early
Fixed keypad codes being reset on server restart
Fixed cupboards spawning with keypads on server restart
Fixed pumpjack output calculations
Fixed quarries being destroyed on restart
Fixed NPC garrisons being indestructible
Fixed players home list being cleared if another player shares a bed
Fixed boats not being able to be picked up
Fixed ovens being turned off after restart
Fixed pumpjack output container being lootable
Fixed vehicles despawning on startup if purchased from Blackmarket
Fixed store only giving 1 40mm instead of 20
Fixed store not giving the complete bunny bundle
Fixed picture stacking
Fixed deployables being unusable when shared
Fixed traps dealing damage to players if nearby when triggered
Fixed fireballs dealing base damage


Changes
Unauthorized users can no longer rename beds
Cleaned up home info text
Added additional banned words to auto-ban
Players now take splash damage when firing weapons with explosive and incendiary ammo
Players can now take damage by their own traps


Performance
Removed small shelves (will be replaced soon)
Fixed vehicle data not being removed from memory when destroyed
Decreased inactive time from 14 days to 10 days
Overhauled PvE system for better handling and performance
Tesla coil now takes damage when powered
Greatly reduced garbage collection

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