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RustEZ Pure | Updates 6-3


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  • Staff

Here is the compilation of all the updates committed since January. You may have seen some of these changes posted in Discord. Sorry for slacking on these posts!


  1. Car population increased 20%
  2. Mini/Scrap helicopter decay now 7 days if outside, 14 days if inside
  3. Horses and boats no longer spawn in the wild (So players dont fight over them)
  4. Firework limit doubled (Will try and find a permanent fix since FP forgot about them)
  5. Solar panel output doubled
  6. Windmill output doubled
  7. Waterpump output doubled
  8. Water catcher output doubled
  9. Added plane queue to prevent lag from mass drops
  10. Quarry performance improvements
  11. Fixed solar panel, windmill, waterpump, watercatcher outputs
  12. Fixed door closer shut delays
  13. Fixed Quarry output and fuel improperly saving
  14. NPC vending stock now dynamically adjusts to players inventory capacity
  15. NPC sell orders will no longer payout in stacks greater than the max stackable
  16. Pickle stack increased from 100 to 500
  17. Fixed dynamic NPC vending stock
  18. Plugin data is no longer automatically wiped on new save (false wipe prevention)
  19. Improved player data persistence
  20. Fixed several hook subscriptions
  21. Fixed dynamic NPC vending stock
  22. Plugin data is no longer automatically wiped on new save (false wipe prevention)
  23. Improved player data persistence
  24. Fixed several hook subscriptions
  25. Fixed public quarry's wiping if loaded after server startup
  26. Fixed slot machines breaking on server loads.
  27. Improved public quarry data management
  28. Several server performance improvements
  29. Stockings now recyclable
  30. Fishing rods now recyclable
  31. Fixed SIL on Pure (Admins only)
  32. Electrical Generator output increased to 200 from 100
  33. Inactive purge max offline time increased to 10 days from 7 days
  34. Animal populations rebalanced. More hostile, less neutral spawns
  35. Store invoke now runs on local timer to prevent console spam
  36. Fixed players being able to destroy supply crates with salvaged hammer
  37. Fixed stockings not being recyclable
  38. Fixed players being able to pick up spent fireworks with salvaged hammer
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