Jump to content
  • Death

    Compound fixes and improvements

    After the big update last week, we’re seeing some small fixes and improvements to the new Compound monument. Most of these changes already went live yesterday with an optional server update.

    • The CH47 now takes safety zones into account when considering targets
    • Another Compound out of bounds fix
    • Small hostility check optimization for Scientists
    • NPC turrets no longer allow any other type of NPC close to the Compound, other than Scientists
    • Compound NPC now treat animals as hostile
    • Fixed lerp client time offset corruption
    • Fixed EAC launcher logo missing+error
    • Started work on adding Compound monument to Hapis
    • Unity 2018.1.0 progress including shader tweaks and some bug fixes
    • Antihack improvements


    User Feedback

    Recommended Comments

    There are no comments to display.

    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.