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  • Facepunch

    July Update


    Horse breeds and hitching posts, client and server optimizations and more!

    • Added cinematic animations for video creation (see devblog)
    • Added player tick rate convars to the server (see devblog)
    • Added Streamer mode to options menu
    • Added new horse model and breeds
    • Added Hitch-Trough deployable
    • Added Minicopter fuel gauge
    • Added Minicopter pilot IK
    • Added 'hattip' gesture
    • Added a bunch of secret achievements
    • Fixed exploit to stack foundation steps
    • Fixed swamp fog too bright at night
    • Fixed water purifier disappearing after going out of network range
    • Fixed misclicking accept would reject the team invite
    • Fixed Rustige Egg not taking splash damage
    • Fixed being able to pick up sam site when it contained ammo
    • Optimized distant tree networking (client memory savings)
    • Optimized physics queries by removing collider batching entirely (previously disabled)
    • Optimized all entity queries
    • Optimized buoyancy physics transform sync
    • Optimized server player updates and transform sync
    • Optimized server packet handling
    • Optimized client inventory update
    • Optimized monument memory use
    • Optimized ocean wave foam rendering
    • Optimized gpu-side wave simulation for rendering
    • Optimized cpu-side wave simulation for buoyancy
    • Horses require far less food



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