Jump to content
  • Facepunch

    July Update

    Sign in to follow this  


    Horse breeds and hitching posts, client and server optimizations and more!

    • Added cinematic animations for video creation (see devblog)
    • Added player tick rate convars to the server (see devblog)
    • Added Streamer mode to options menu
    • Added new horse model and breeds
    • Added Hitch-Trough deployable
    • Added Minicopter fuel gauge
    • Added Minicopter pilot IK
    • Added 'hattip' gesture
    • Added a bunch of secret achievements
    • Fixed exploit to stack foundation steps
    • Fixed swamp fog too bright at night
    • Fixed water purifier disappearing after going out of network range
    • Fixed misclicking accept would reject the team invite
    • Fixed Rustige Egg not taking splash damage
    • Fixed being able to pick up sam site when it contained ammo
    • Optimized distant tree networking (client memory savings)
    • Optimized physics queries by removing collider batching entirely (previously disabled)
    • Optimized all entity queries
    • Optimized buoyancy physics transform sync
    • Optimized server player updates and transform sync
    • Optimized server packet handling
    • Optimized client inventory update
    • Optimized monument memory use
    • Optimized ocean wave foam rendering
    • Optimized gpu-side wave simulation for rendering
    • Optimized cpu-side wave simulation for buoyancy
    • Horses require far less food



    Sign in to follow this  

    User Feedback

    Recommended Comments

    There are no comments to display.

    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

  • Create New...