Well, those are interesting words to use as a description for any area in Rust. For the first time, Rust has an area solely designed to allow for safe player and world interactions with minimal chance of harm unless you are brandishing a weapon, or have recently brandished one. Filled with peacekeeping turrets and scientist NPC’s this zone is likely going to shift a few dynamics in the game, and will certainly see some tweaks as time goes on as well. New loot environments are spread out in the ocean surrounding Rust island for your looting pleasure following this update.
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