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    Taxis and Telephones

    12:00am EST - With one week till the November update, some exciting new things are in the game!

    Our update preview stream goes live at 1pm EST. Follow @Rustafied for news throughout the day.


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    Halloween is live!

    In case you missed it, on Monday of this week, the Rust 2020 Halloween event went live. Active on all servers till the update on November 5th, the event features Trick or Treating, NPC Mummies, and a whole bunch of spooky items. Also great, the new weather worked its way in also! 

    For all the details on Rust Halloween this year, check out our previous post. Make sure to check out all the exclusive Halloween items on the item store before it’s too late.


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    Telephones

    A new mode of communication is imminent as telephones have been added to the game! Along with a phone which can be placed in your base, there are several phone booths now around the map which can also be used. With the ability to call numbers, save contacts and even browse a directory, telephones open up a world of new communication possibilities in Rust. 

    There’s even a passthrough socket that passes through power if the phone is ringing or in an active call. Here is some more information:

    Crafting cost
    50 wood
    100 metal frags
    1 tech trash

    Craft time
    30 seconds

    Research cost
    75 scrap

    Workbench
    Level 1 required

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     Taxi module

    A new way of getting around is here! A Taxi module has been added to the game which allows players to pick up passengers, accept fairs, and deliver them to their destination. Always unlocked, this module allows passengers to enter even if the rest of the car is locked. Both driver and passenger can be at ease as there is a layer of glass between

    There’s also a dropbox inside the taxi to allow passengers to easily hand their payment over.

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    Crafting cost
    125 wood
    175 metal frags
    5 HQM

    Craft time
    30 seconds

    Research cost
    125 scrap

    Workbench
    Level 2 required


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    Car cost balance

    Owning and operating a vehicle in Rust is about to get much more affordable. With a slew of cost slashes across the board, the November update will come with a ton of game changers for auto ownership. The easiest way to communicate these changes is just to list them off, so here you go:

    • Reduced crafting cost of all car modules

    • Tier3 engine components are now researchable and craftable

    • Engine components no longer require HQM to craft

    • Reduced car lift crafting cost

    • Reduced lift power requirement (now 5)

    • Lowered scrap cost of vehicle parts from vendors 

    For all the specifics on new crafting costs, check out our updated Modular Vehicles in Rust guide.


    Car parts box

    Further helping players to keep their cars running, the new car parts box can be found at various monuments around the map. It features a couple of car parts and some scrap generally.


    Stables incoming!

    Some changes to the map are on the way in the ‘save200’ branch. Along with a couple backported HDRP items, it appears the main feature of the save200 branch is the addition of Horse Stables. It appears as though they will spawn off the beaten path to be able to provide an adequate safe zone. Also, these stables will only spawn in the temperate biome. 

    Stables will be an NPC village where players will be able to park their horse, purchase some horse related goods, and maybe even a new horse! More on this once the save2020 branch is merged in.


    Other stuff

    • Lit torch now lasts the full duration of the night

    • Roadsigns now take collision damage from vehicles (drops metal pipes and road signs)

    • Techtree progress on the grouping system

    • More progress on the workcart

    • Backporting some of the HDRP art

    • More work on Hapis rescue

    • Skull spike candle variant actually has lit candles at night

    • Improved search filtering when adding sell orders to vending machines. Filter text now prioritises name matches over descriptions and measures how accurate the match was when ordering results

    • Tweaked text spacing on the curved skull trophies, should make longer names more visible


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    Rustafied Halloween event this Sunday!

    I’m happy to announce we’ll be running a special Halloween community event this Sunday, November 1st starting at 2pm EST. Two teams will face off against each other as they attack the others base and defend their own. Stay tuned for more information.

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