1:00pm EST - Our update preview stream is live! twitch.tv/rustafied
12:00am EST - With two weeks till the big update, we’re seeing some new features hit staging.
Our update preview stream goes live at 1pm EST. Follow @Rustafied for news throughout the day.
Here’s our development summary video from TGG.
Ziplines on AUX
A new way to get from point A to point B has hit the AUX staging branch this week. The first iteration of Ziplines is in and here’s what you need to know:
Ziplines are found on high tension power lines
They connect to other high tension power lines and to nearby monuments when close enough
To use, climb up one of the new high tension power line platforms and mount the zipline
You can speed up by pressing W
This is still WIP - there are some clipping issues and things to clean up
View fullsize View fullsize
Spray can improvements
The Spray Can has been tweaked a bit, allowing for much smoother paint spraying than we were seeing on staging last week. Although the paint still doesn’t last very long, tagging up your friends' walls is much easier than before.
Magnetic crane improvements
The Magnetic Crane at Junkyard has received some love this week with a number of new improvements such as:
Added a blue light to the Magnet Crane cockpit. When the magnet crane cabin is within 10 degrees of facing straight forward, it lights up
Holding the crouch key while in the Magnet Crane now automatically rotates the cabin back to zero
Fixed modular cars no longer correctly supporting the semi-secret mouse steer option
"Occupied" message no longer shows when looking at vehicle modules with no mount points
Fixed glitching start/stop sounds caused by poor speed calculations
Official server analytics
The team is also starting to track a whole bunch of actions and metrics previously flying under the radar on official servers. With ‘server.stats’ set to true, official servers will soon save analytical data such as:
Various purchases (vending machines, vehicles, horses)
NPC caused deaths
All player consumed items
Tree and ore harvesting (by tool type)
Fixed edge case where reskinning a snowmobile would sometimes lose it's storage
More work on Airfield lighting
More work on brick building skins
More work on above ground rail network
More work on pets branch
Get Chippy on Switch!
In other news, Facepunch’s bullet-hell shooter is launching on switch! To celebrate, they’ve release a huge update for the Steam version too, go check it out!
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now