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  • AU survival players missing pipes


    after the server restart  players have lost pipes, lost items  under /skins  the neon boxes skins arent there 


    Server: Survival

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    • Staff
    Elixil3

    Posted

    To add some more context to the pipes.
    Only pipes connected to a input or output of a quarry/pumpjack were removed.

    As for the items lost through them I have not noticed anything lost in my personal setup but do know if a pipe can not deliver enough fuel that the leveled pumpjack/quarry requires it will take it but not remember how much it has taken and wont start until more than the required amount has be transfered in one tick.

    • Staff
    Death

    Posted

    Changed Status to Fixed

    Changed Version to 11.6.21

    • Staff
    Elixil3

    Posted

    It been good up until today.

    Reports of pipes connected to quarries and pumpjacks disapearing again. I can can confirm on mine it was only the output pipes but after checking some setups it looks like there are setups that loose both input and output pipes.

    Chinaski

    Posted

    This also happened to me on EU Survival today. I think this was the third time on that server.

    Joe 90

    Posted

    I'm trying to see if I track track the source of this issue. The current Rust update has completely changed the way containers are named which causing me some problems (although I thought I had fixed them).

    So far the reports I have had suggested that it only affected the output pipes from quarries/pumpjacks, with all input pipes being fine.

    Can anyone tell me for the setups where the input pipes were lost was it a mix of quarries and pumpjacks, only pumpjacks or only quarries.

    It'll just help me narrow it down a bit if it is only affecting the inputs of one type.

    • Staff
    Death

    Posted

    Changed Status to Working

    Changed Priority to High

    • Staff
    Elixil3

    Posted

    16 hours ago, Joe 90 said:

    I'm trying to see if I track track the source of this issue. The current Rust update has completely changed the way containers are named which causing me some problems (although I thought I had fixed them).

    So far the reports I have had suggested that it only affected the output pipes from quarries/pumpjacks, with all input pipes being fine.

    Can anyone tell me for the setups where the input pipes were lost was it a mix of quarries and pumpjacks, only pumpjacks or only quarries.

    It'll just help me narrow it down a bit if it is only affecting the inputs of one type.

    Its a mix between input and outputs and I have only noticed it on Quarries and Pumpjack containers.

    My experience;
    Prior to your last update my quarry and pumpjack had lost pipes feeding into the input containers.
    Just recently the output pipes had been wiped which was after your last update.

    My observations of other players pipes;
    The most resent restart caused in some setups inputs to be removed, others outputs removed, also seen a few that both inputs and outputs disapear. 

    And to once again clarify this happens to both pumpjacks and quarries, if one has pipes removed so does the other and only seems to happen after a restart.


    This is only happening when the servers are restarted and upon loading back up logs throw out multiple lines of;

    [Sync Pipes] Failed to read pipe 17038491904889049257(76561198024860277)


    and
     

    [Sync Pipes] Failed to load manager [125110223 - ]: Container not found

     

    • Staff
    Elixil3

    Posted

    After todays AU Survival restart I have seen no pipes get remove nor do I have any of the logs showing up in my previous message.

    Will continue to monitor

    • Like 1
    • Staff
    Elixil3

    Posted

    Update
    Still looking good from todays maintenance restart, no pipes missing or errors in logs.

    • Like 1
    • Staff
    Death

    Posted

    Changed Status to Released

    Changed Version to 1.22.22



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  • Status Definitions

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    Working = The issue is currently being looked into by a developer.

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