Petition to implement new rules on vending machines:
Do you remember wipe day, when opening the map was super smooth?
Even days after wipe day, opening the game map was very nice.
However, we’re one third the way through wipe, and the map is already laggy. Personally, it takes me roughly 3 seconds to open the map. Before someone tries to call me out on having a potato for a computer, my specs are i7 7700, 32gb of ram, gtx1070. I don’t lag when I play the game, just when I open the map. There are countless others who complain about the same in chat.
I’d like to petition to implement rules to help prevent map lag, and generally improve the server.
On US scourge, in X11, there’s a store with 6 vending machines. 1 of them is empty, 5 have 1 jacket each. Admin SPLIFF investigated to find that they’re skinned jackets. However, the server has /skin and therefore I think it’s unreasonable for people to have 5 vending machines, each of which has 1 jacket in stock, selling just those skinned jackets.
Next, I find it completely unreasonable when people try to re-sell things available at stores such as outpost or bandit camp, at HIGHER prices. I understand if you want to undercut bandit camp or outpost, but not more. I doubt anyone would ever buy these things, and therefore these vending machines merely clog up the server.
Examples:
m13 sells blue cards for 200 scrap (available at outpost for 100)
A counterexample is that there’s a store with 13 vending machines in L20, outside of outpost, selling many things. One of these vending machines sells large furnaces and oil refineries for less than outpost. Ok, I can understand how that’s fine.
However, it’s annoying that they have 13 vending machines, when they could combine the stocks into fewer vending machines. There are countless examples of people using more vending machines than they require, such as the 9 vending machines in M22, the 8 in L25, 10 in W20, and the 14 in Q13.
Furthermore, I believe that no one actually needs all that many vending machines. I believe that people who operate many vending machines, as mentioned previously, are in large part selling junk. Although there may be a scenario where someone needs a very specific item and they might go to that vending machine to get it, the fact that there are hundreds of vending machines on the map will likely prevent someone from finding that object, causing them to just ask in chat for the object instead.
As a result, I’m petitioning that we implement new rules on vending machines.
Basic Suggestions:
- Implement limits to how many vending machines a person can own.
- Based on the fact that /skin exists in the game, I don’t think vending machines dedicated to different skinned items should be allowed.
- Require that a person completely fills all for-sale slots in one vending machine before they can place another vending machine.
More “radical suggestionsâ€:
- In addition to a personal limit, implement a limit of vending machines per map tile. While this will lead to a competition based on first come first serve, it will result in less vending machines overall.
- Prevent vending machines from being researchable, and instead have them sold by admins, such as for 1k scrap, to implement a pseudo-tax on vending machines.
I’d like to hear other people’s opinions on this.
While I don’t want to restart a discussion on whether those nerfs were needed or not, I want to use that as an example of changes being made, while arguing that changing vending machines should be a bigger priority than pickles.
Changing vending machines will lead to less lag when opening the world map, which greatly takes away from the game experience.