Jump to content

All Activity

This stream auto-updates

  1. Today
  2. I agree, it is just odd how both Pure and Pure + have elements that enhance it above a vanilla level. One server should be simple current day vanilla minus the PvP aspects. The other should have the enhancements.
  3. i forgot to mention that i believe that pure should have decay because it's a "pure" server and pure+ shouldn't since it's qol upgrades
  4. so it seems that Giant excavator resources despawn after a period of time.... I put 300(ish) barrels of diesel in before i went to work, expecting that id be able to collect when i got home. logged in approx 13hrs later, both hoppers empty 2nd time its happened, 1st time I put 60 barrels
  5. You all love the define prompts on the server. There's define levels and define credits to help explain in the in game chat what's needed to new players as a player
  6. That video was taken on AU Survival about 2 minutes before it was posted
  7. Yesterday
  8. From what date is that video? It fills way quicker than the EZ conveyor settings. This look like vanilla settings. Vanilla settings is every 2 seconds a push.
  9. Offender: Archi_uz Battlemetrics | Steam Server: AU Pure Time: 01/03/2026 9:47 PM NZST Expires: Permanent Reason: Stealing
  10. Levelables Info Forum post in announcments Discord link to the announcement of levelables on our modded servers https://discord.com/channels/333343032328060939/1061923305512247296/1450228055250571408 Also anytime you place anything that can be leveled a toast message appears announcing the item can be leveled
  11. Last week
  12. There is a define command you can type in the global chat bar in game , that posts a brief description of levels in the game chat for all to read. (This works on Elysium , not sure about the rest of the servers) Just type >> define levels and press ENTER key
  13. I also use same setup Sweet Tooth posted 3 in 3 out with 6 level 20s never have any issues
  14. By having one level 20 furnace as opposed to 20 level 1's you have already removed a massive amount of entities by taking away 19 furnaces and the electrics/adapters required to run them. and you don't need 5 to push and 5 to pull if you run 2 pushing and pulling it will just lag behind 3 will keep it full and empty Rust 2026-03-01 10-59-28.mp4
  15. What is the point of leveling a furnace or water pump? Less lag/fps drops and lower entity count right? Well get this setup in mind: Lets make a level 20 electric furnace, 1 conveyor inlet and 1 on the outlet with the EZ configuration with slower pass trough and less items per 8 seconds. Feed the setup with a box of sulfur ore. That 1 conveyor can't feed a single level 20 electric furnace, its too slow and runs empty after 2 seconds. So we still need to build a manifold. A 5 way inlet and a 5 way outlet manifold does the job with these EZ conveyor configuration. Why you don't want to run the complete setup with 1 conveyor and 1 level 20 electric furnace? On this setup we reduce lag/fps drops by placing 1 level 20 furnace but make lag/fps drop to feed them enough by building conveyor manifolds. Or is this the show like: "which entity do we want to reduce?" I don't get this clear in my mind. We want to reduce lag/fps drops and entities by stacking furnace but need a bunch of conveyors to feed them, that will make laggie entities again. I might be a weirdo but im looking for an answer and a solution to run my future level 20 furnace.
  16. Throwing my two cents in as someone who played Vanilla servers previously and recently played the Survival server, but never played the original Pure server. When I see the name Pure in a PVE server, my first impression is a server that mimics Vanilla minus the raiding, PVP, and theft. Personally the things I would change are: 1. remove the mod to the pumpjack so it accepts diesel and the output mimics vanilla. The current game with boatbuilding required more fuel, way more fuel. I am not saying it is impossible but in Vanilla, this is a legit method for using your diesel. 2. allow airdrops at excav like you could in Vanilla. If I am sizing it up correctly, you have to have a minimum of 10 diesel in the machine to call an airdrop? Why is it set to 10 instead of 5 like Vanilla? 3. restore the loot table on airdrops to normal vanilla. I understand that airdrops are something you could purchase in VIP and there is always the problem of allowing someone to purchase a bunch and have a lot of guns early game. With that said, airdrops are a vital way for players to obtain low level guns in the game. By nerfing this, the avenue for finding a Thompson or a SAR becomes much more difficult vs a normal vanilla server. If anything, I would ask that the loot table of airdrops at least receive a slight buff. The current loot table is the equivalent of cracking barrels on the side of the road. Otherwise, I love the server. Frankly, if those are the worst things I have to say, I would say you guys are doing a great job. Thank You! P.S. already love the events on the server. Allows me to get my bloodlust from my old PVP days out of the way while enjoying a chill server experience. Since decay seems to be a contention point, my two cents is that decay is a good thing. It is a far more fair mechanism for ensuring that people who choose prime real estate are actually putting in the work for it and using it. I really dislike the concept of your base will be gone if you don't log in for X amount of days model. Sometimes life creeps up on all of us all and we need to take a short pause from the game. That is why a lot of us are playing PVE and not PVP, we don't have the time to recover from some no lifer who raids us at 4am but we still want to enjoy the game. If you know there are variables in your life, then you will balance the size of your base with your ability to farm and upkeep it. Farming and upkeep are a current part of the Vanilla. No upkeep just encourages people to build endlessly on the map. Sure they have to farm the initial build cost, but for a month long wipe, the upkeep will be far more expensive than the initial build cost.
  17. Someones about to have a box full of scrap
  18. This is what my garden looks like tonight.
  19. Love the feedback so far. New update is in the works.
  20. Yes, for heli players need a minimum of 500 damage to get all crates. For Bradley it is 2 rockets for all crates. In chat its nice to say "have room for 2 more or 1 more on bradley" etc. All players involved receive the exact same crates.
  21. https://www.rustrician.io/wiki/powerstorage.html#power-storage
  22. I have a question, does the Pure+ loot protection and quarry PJ instancing also include bradley/heli crates instancing and personal supply signal instancing?
  23. 8 months to apply for a 2nd chance. https://support.facepunchstudios.com/hc/en-us/articles/28339393042973-Ban-Second-Chances
  24. It's been 117 days and it still shows "Appeal Pending". I guess it'll go on forever. Steam Profile
  25. Death

    Playtime Reward

    It's a hard thing to balance. We want to offer these rewards to those who cannot commit financially by offering an alternative route that benefits us just as much. We don't want to make it too easy, or it will remove the incentive to buy from the store and thus remove our funding. The current rates are not set in stone and will be adjusted as needed.
  26. Even if the hours were 50% there is no way to get like 65 hours a week while having a job. Yeah a few people who have vacation might get it. But for now its a useless feature. If there was a test gen in my living room i would try to get like 130 hours..
  27. Then the timing is just really bad. Getting Pure+ while waiting for Pure with decay doesn't feel right. This definitely diminishes the desire to give pure+ a chance.
  1. Load more activity
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.