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  1. Past hour
  2. in the crafting menu or loot tables
  3. would it be possible to get electric oil refineries or refineries modded to be placed on foundations or structures ??
  4. Zombie Bosses have to be next with Legendary rng weapons and armour drops..!
  5. New update released to dial that back a bit.
  6. Today
  7. After some time with them, I feel like they are way too fast, when you are out farming, you just don't get a chance to get a gun out to shoot in time, and the exploding ones are pretty much going to kill you no matter what, you shoot them they explode and kill you, or they just explode and you are dead.
  8. Yesterday
  9. update: lost fuel overnight with the restart.....so not fixed after all. Bummer.
  10. Hi, just brought it up in discord Absence of Light got banned for making a report, if she could get an unban please. Thanks. Her account got banned she can't make her own appeal. Cheers.
  11. Yes they can see you through a window and will break your base walls to get to you. And wow with the other stuff, I have seen that on other servers and usually I don't play very long on those servers, that's just way too much for me . I'm not going to fight a zombie to get my stuff back. Also too I think making it so that you can't kill them unless it's a headshot would make it very difficult if you didn't have weapons. I also detest zombies with weapons like chainsaws and guns and explosives cause realistically, for one, I just hate it for gameplay cause they're hard enough when you get swarmed already,but 2, it just seems unrealistic to me that a zombie would be able to use weapons cause it's a zombie. LoL I do agree with better loot when killing them though, like maybe add some ammo, I havent seen any drop anything like that.
  12. may i please be unbanned
  13. i understand i wont do it again and will follow the server rules
  14. I see from the notes that you renamed a bag belonging to another player to a racial slur. This is not only against our rules, but against FacePunch rules as well, resource here :- Banned for Racism/Homophobia – Facepunch Studios There is no excuse that justifies using that language in any form on the server. Do you understand the above and affirm that you will abide by all of ther server rules going forward? - BiohazardAust AU Scourge Head Admin
  15. Since im just here for the chill with a little more stuff to shoot than non scourge. Here is my experience so far logged in, saw a zombie outside the window. went out shot it, got swarmed by like 12 zombies. Wished I had more/bigger guns on me. Found out gun turrets attract them the hard way. Havent tested flame turrets fully yet. Quick questions on current state of zombies, -can see/detect you through windows? -will they break your base to get to your sleeping body if they can see it? (will they effectively offline raid you?) -will they get drawn to your base and just attack it from the noises of crafters etc? -do Brad and the Helis attack them? hopefully they haven't destroyed my farm... Suggestions/ideas - Have maybe a couple of in game hours a day where the zombies effectively go to sleep (like 11am-1pm) and have a few hours where they ramp up (10pm - 2am or something) make them quiet (no groans), run faster and hit harder during this time. that way you have a couple of hours a day of relative safety to just get resources and stuff (im usuallly solo) and a couple of hours where the difficulty is ramped up. -when they kill you, a new zombie is spawned at your grave with your body and whatever you were wearing (heavily durability damaged) and guards your backpack. So you get to basically fight an unarmed zombie version of yourself just to get to your backpack. (be nice if there was someway to be able to keep all your stuff though maybe) -maybe let them pick up CC weapons to attack you with. -better loot - if they are carrying something that drops you can get it (like a weapon or armour) - loot could scale with zombie classification (more types of zombies?), like scientist zombies could drop military crate (standard green ones) contents, and heavy zombies could drop stuff from locked crates or the ones from brad or heli. they'd be harder to kill as theyd be as armoured as the normal NPCS. you get the idea i hope. -maybe do a zombie tide event at the end of the wipe where heaps spawn and just go from one corner of map to the other. -zombies could kill NPCs and make more zombies, like bandit camp/outpost guards, imagine going to outpost and its not safe anymore and the turrets are deactivated. could do events where players can go to defend outpost or re-take it once all the zombies are cleared out. cargo heli could dump more NPCs once its cleared - could make it so the turrets at outpost etc are powered by powerplant fuses -the zombies cant die unless heatshot. Bodyshots just slow them down proportionate to health remaining and they just stay on 1hp until headshot. But headshots on unarmoured are a 1 hit kill. i have heaps more but ill leave it there. thanks T
  16. https://steamcommunity.com/id/Xcellionn/
  17. Really good update, much more zombies around monuments, noticed especially at Launch , it felt like they were attracted to noise from distance / surprised zombie attacks from all sides when collecting red / blue cards / definitely keeps my guard up , zombies outside base are doing damage to foundation xD it was funny to watch / ill all for it. Thank you
  18. It's been fun! Would be nice if the loot was worth the bullets used on them all. Wipe day is going to be hectic!
  19. Last week
  20. I was standing in the same place and had more than 20 zombies run at me, it was hectic. glad i wasnt just starting lol
  21. Hey, thanks for all the work on this. While I love the challenge, it makes me play more like I’m on a PvP server, with constant paranoia and more visual and sound checks, I can see how a new PvE player would just go “Fk that” and leave. From experience, growing a server so the numbers stay sustainable (not just spikes at the start of wipe or when new stuff is added) would really benefit from a safer starting zone, or at least one that’s less bombarded by zombies. From a personal perspective, can you make some zombies act like the cats - they sneak up on you..... O_O Personally I love it, especially the search function on the Z’s, but, as you know, numbers = growth. Appreciate it.
  22. BANNED Offender: NOUCTT, Steam battlemetrics Server: Pure EU Length: Permanent Reason: Scam More Info: This player was new to the server and immediately began spamming chat with a well known base giveaway scam, telling players to pick a number. Another new player on the server almost fell for it. I asked the player to stop and show me their base. They had no entities at all.
  23. pretty fun stuff Chwenty, needs more space suits!
  24. I like it so far. I think there is a pretty good balance atm. So I'm wondering with other players saying they want more zombies or zombies attracted to lights on bases Etc, while I get that maybe some players want more of a challenge, I feel like we have to also think of people just starting out in the server,we don't want to make it impossible for them to just go get base materials to even start a base with no weapon except a bow. That can also be a turnoff to new players. You also don't want them to constantly be around your base because they're drawn to light , they would consistently break your walls , which would force people to upgrade to like hqm which would be a lot to get in the beginning. Like there's difficult and then there's too much.
  25. The new zombie update was better than i anticipated, last time I played scourge i thought it was harder than elysium (and really scary and creepy). They came out in droves this time but seemed less scary than before. Solid update, would play again.
  26. this has got to be the best update so far, was good to see players out on the map last night when it went live. Only thing i could think of to make it better, was a Zombie Boss appearing once every 24 hours with like 5k to 10k health. Now this is just a side note, be careful of picking up hand grenades. oof
  27. First of all update is very good in my opinion. Would be very cool if faster zombie spawn and/or more zombie population is added. Some areas seems to be very low pop others are higher
  28. the heli boxes are instanced but the brad crates are still not instanced.
  29. Would be awesome if zombies could react or be attracted to lights on bases. At least very bright bases.
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