All Activity
- Past hour
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FeroxNymph joined the community
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I know I'm late to this party (so this probably wont be read anyway) but the survey started before we even joined the server (we joined the last week of April), and while i am not 100% against decay I'm also not happy about it, I just used a build server so scale down the base we had planned for next wipe, i scaled down to 25% (one quarter) the size we had planned and its still 102k stone per 24 hours, for a full wipe that is 3.1 MILLION stone, even at the proposed 50% rate that’s 1,550,000 stone for a full wipe, a large chest holds 48k stone, so that would be 32 large chests and 1 small chest full of stone for a wipe for what i consider to be a small (PVE) base. For more context on the resource requirement that would be 155 diesel in the giant excavator so you would have to run it for 310minutes or 5.16 hours, the same players bitching about large bases will be the same players bitching if i use GE for 5 hours but i physically wouldn’t be able to do it and i wouldn’t want to, for players like us that get 2-4 hours in the evening after our kids are in bed its just not do-able and i don’t want to live in some shitty 2X2 PVP style base, we build large fun bases and try to interact with other players as much as possible, the only reason we even us vending machines is that most players prefer them, i would prefer an actual shop front and bartering. All this is before we even get into other ways to deal with lag and the other issues some players are raising (which are actually mostly non-issues 2 seconds of lag while the server loads a chunk is not a big deal), 10 days for a base to wipe due to not logging in is daft it should be 5-7 days max, when i first joined the server an admin explicitly told me it was one windmill per base (windmills are the single largest lag causing entity in the game because of how facepunch designed them to track real time wind data from the entire map INCLUDING player entities you can literally build around someone’s base to stop their windmill from working), but this limit is not enforced, there is also (as far as i am aware) no rule about multiple bases so many players have 4+ bases so they can "teleport" to monuments, if you are not allowed to camp monuments then then why are people allowed to build a base outside each monument? That's just camping via the proxy of a base! And also means players like us who actually traverse the map by driving or using a train to get to the monument never get a look in! Case and point i just check our current map, doing a run around the Missile silo "no build ring" only counting bases directly next to it, and there are 25 bases, 4 of these have vending machines and only 2 other are large enough to be a main base, so we have 19 bases that are 1x1, 2x2 or similar, one is literally a twig platform with 4 sleeping bags on it, clearly not a main base, these are clearly "teleport bases" and also leads me to the sleeping bag issue, i didn’t count around missile silo but i saw plenty of them and no matter where you are on the map you cant walk more than 10 feet without seeing one. Sorry Death but I'm calling BS on this one, 1.4 Million stone in 1 day with just a jackhammer? go on then! I DOUBLE DOG, DOCTOR WHO DONUT DARE YOU! to upload a YouTube video of you mining 1.4 Million stone in under 24 hours with just a Jackhammer (no teas or pies) but i wont count prep time so you can build a staging ground base before you set off, "some can do it in a few hours" LMAO what utter tripe, well I'm giving you the full 24 hours lets see shall we? i think you are underestimating the amount of space it takes to grow things like berries for the teas, the above base i discussed is as small as i could make it while still having 2 3X3 planter box spaces and that less than half our current grow space, sure we could still do it but we wouldn’t be able the make the same kind of quantity and accounting for the time lost that we will have to spend farming materials to deal with the decay the price would likely be triple or more (we currently charge 20 scrap for a pure tea), your analysis works for a real society where some people deal with maintenance while others grow food, this would be a change to a game where everyone loses time to maintenance. @Jayydog Stole me mafs!
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1.4mill stone is over 30 large chest of stone... witch i cant store because i cant afford to make my storage room bigger due the fact it will cost me more stone per 24 hours lol. i'd need 140 diesel to collect 1.4mill stone, then it would take me just short of 5 hours to GE that much stone. Jacker hammer is an option yeah, but i dont play 10 hours a day, i have a job, kids and use this Server as a way to relax and enjoy Rust, With all due respect mining 1.4m Stone to make sure i can have a decent base that isnt a 2x2 or a square box isnt really what i joined this sever to do with my limited time. I respect the position you guys are in and i understand you want to trail new changes, but the main reason we joined RustEZ was because of the fact it had no Decay. Im on a few people that will be punished for putting effort into building a base to be proud of.
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I'll play regardless so its not the biggest of deals. While exciting hearing some QoL improvements being implemented it still removes the 3 things i cared for switching over to this server to begin with; Test gen, Candles, sil. (excluding the obvious decay since it is being implemented at reduced rate) I know the easy response is to just go play one of the other modded alas i do not enjoy how those servers operate, its a bit too much going on. Again i'm just voicing the small things I will miss from this server going away, Pure will always be home regardless of having a + symbol next to it or not. Was fun enjoying the close to perfection this server offered
- Today
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I'm sorry you thought the mute was permanent, it wasn't. We will work on making sure players know why and how long the mute is applied going forward, my apologies. I've spoken to my admins who spoke with you and am glad things calmed down and got sorted out. We are available on discord to DM or vc at anytime for any issues you have, you can also use the messaging system on the staff page to contact us through the website or a help ticket.
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Sanborn32 changed their profile photo
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blakerust1 joined the community
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And a great thing about decay is all the farmers out there can make teas/pies all wipe and they will always be be in demand. A nice boost to the economy.
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Karas667 joined the community
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StinkWand changed their profile photo
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hi dear RustiEZ , If im gonna be happry with the changes, i dont know yet, but will see . I understand some people have problems with the decay being enabled, but hey like @Death allready annonced , its so easy to farm a bit amount of any sourse. U Just need to do a little effort for once instead of allways waiting for the attack heli or brad (for the campers ) like i sayed happy to test out.
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When talking about lag, you can always just create full TWIG bases with the lowest decay in the game and make it two grids big (i think previously twig decayed after like 8 hours when i first joined a year orso ago for that reason) But on a more serieus note though, the decay should probaly be none and if you would add decay make it 25% max, If you want to build something cool you end up spending the first time of your limited play time farming for an hour or two to get the resources for upkeep. The reason you play Pure is to enjoy, otherwise there are other servers that give you the decay experience, the non-decay is what makes this server set unique and i believe that is what retains the relatively high PVE vanilla player counts.
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Nagi Seishiro IRL joined the community
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Offender: BudMakesMeWiser Steam Profile https://steamcommunity.com/profiles/76561198018691945 Server: (US) Scourge Time: 6/28/2026 3:25pm MST Length: 24hr Mute Reason: Harassment More Info (Optional): Player was given warning to stop egging on a dispute, was told to use in game mute function and refused to use it, server muted for 24hrs
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Offender: QuinmalloryMC TTV Steam Profile https://steamcommunity.com/id/QuinmalloryMC/ Server: (US) Scourge Time: 6/28/2026 3:25pm MST Length: 24hr Mute Reason: Harassment More Info (Optional): Player was given warning to stop egging on a dispute, was told to use in game mute function and refused to use it, server muted for 24hrs
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July 2nd 2026 will mark the final wipe for our Pure+ servers. They were originally created to offer an alternative gameplay path built upon player feedback. Due to the extremely low population and the complexity it adds to development, we've sadly decided to discontinue these server and instead move over a lot of the positive changes over to our Pure servers, within community guidelines. Pure+ Server Closure
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JameStarz joined the community
- Yesterday
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Lilith_1 changed their profile photo
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BTGuruZay joined the community
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1.4 million stone in 30 days is quite good and I'm sure you're factoring in vanilla decay. Just so you know, with a jackhammer you could get that much stone in less than a day. Some can get that in a few hours. If you have trouble finding stone, use Quarry, GE, or trade wood for stone.
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I'm actually looking forward to the decay due to the massive bases that cause lag. hopefully this will reduce massive base builds and reduce the lag.
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Jayydog started following The Next Chapter for Pure
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I know this is a month away yet - But that being said i'd like to ask about it. I personally dont feel Decay is a good option, just looking at my base this season as a due we'd need to have our TC stocked with 47000 Stone a day, or 1.4 million over a 30 day season. I understand there is a problem with lagg and "super bases" being the a major factor for lagg, that being said though alot of lagg is a factor of bases sitting for 10 days before being removed. Would lowering the 10 day timer help with this lagg issue instead of Decay being added? Me personally, i cant see me or the team im in staying here if we have to mine 1million stone per base we have. Our bases are not even the biggest in this server this season. Thanks
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It will be enabled tomorrow for testing on all Pure servers.
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Nobel Gamer joined the community
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Looking forward to it, Pure+ was fun but the low server population made it sad. So, I ended up back on regular Pure just to have people to interact with. I will miss pocket recycler, but such is life; you win some, you lose some. I am definitely interested in more details on 'native loot protection features' one of the most annoying things has been dying during early wipe and some troll loots my body before I can get back to it.
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petrumatei2008 joined the community
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dELO joined the community
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"With the upcoming improved PvE system a lot of these QoL changes will be native." VERY exciting.
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Could we please get some more info what 'native protection' is going to be? Is it TC protected unlootable boxes or some dead body loot protection? Thanks in advance.
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Mitsein joined the community
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Hello fellow RustiEZ, To answer the poll (and i voted ) , yes there should be a decay, like many players say and noticed there are a lot and i mean a lot of big bases around, Making the server lag for players that dont have a high game computer or not enough memory to load it, so they start to disconnect. Witch u all know is not funny when it hapends to u. The decay should lower those big builders, and some should start to learn how they need to use the auto refill system ofc About the rule book. also here afther 4k houres of playing on (EU pure) ... i know them very very well , i think, even made some mistakes , with the piping across the map. but i like to explore and test a lot of things out (beying a beta and alpha tester for years) i think u understand that. Lucky our kind Admins (even the sexy one's for the ladies ive heared) explaned what the downsize was , so i apoligized to them , but learned how it worked. thx Admins and again sorry @Zwuen and indeed there are some "unwritten rules" , if they are correct i leave that in the middle. BUT i would suggest to discus that topic with @Death or even with players ( maybe a poll) to add them to the rulebook as they also make players lagging, witch give a lot of nagging in the chat, as u all know those players who like to walk the thin red line if u get my point. but that just me. for the rest i would say to all of u Staffmembers/admins/players etc u all doing a good job to kee the server nice an playable. i realy thank u for that, it give me reason to come back every day and have a little laugh and life in my hard painfull life atm. So THANK U ALL !!
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twink changed their profile photo
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Sadly not due to community server restrictions. If you are interested in store perks you can try one of our many modded flavors. https://rustez.com/compare
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motorbike with side car - if you dismount while reversing it kills you Scrap heli - when driver dismounts all passengers are killed you can deploy motorcycles/helis standing in the back of scrap heli
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Will vip be able to use the pocket recycler and will we be able to access the store?
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please add no looting bodys when dead only teams loot team mates bodys heli loot looted by top damge players or team mates help with theft
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@Brad We're in direct communication with Facepunch to bring a lot of the QoL over to vanilla PvE so hopefully you won't miss anything for long!
