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  1. Today
  2. I love it. 50% feels just about right
  3. Yo, I’ve seen players here and there putting out boxes offering free stuff, but actually, you can’t access them. You need to put a code lock on the box and let the other players know the code. I didn’t know that either until MrJack taught me!
  4. My concern with using a Tool Cupboard is on the servers with decay. If a player isn't knowledgeable in the use of the Min/Max/Buffer settings on a conveyor they could end up causing issues with resources needed for base maintenance. Say the TC ends up filled with metal ore, so no space is available for the metal fragments or wood needed for base upkeep, or the conveyors are emptying the TC in a way that it drains materials needed for upkeep. Then one day the player logs in to find a pack of feral nakeds picking through the gray loot satchels where their base used to be. I would suggest perhaps a new deployable that players could place for receiving the resources with a unique appearance so its purpose would be clear. Maybe one of the sexy crates pictured below. Yellow Elite Crate from underwater labs using the footprint of a large wooden crate, or the Locked Crate using the footprint of the Tool Cupboard.
  5. Yo, I couldn’t find anything about it in the FAQ. How does “Rank” work on the website, and how do you rank up? Is there any information somewhere explaining how this works, and also how the badges work? Thanks!
  6. Hi everybody! The decay is a good thing. It has helped somewhat to destroy the bases of some players who abandon the wipe after just a few days of playing. This keeps the map healthier and less cluttered with useless bases. EDIT : These #&*! huge bases where you wonder what they’re even for, and especially what’s inside them besides empty space. But of course, everyone is free to play however they want.. The problem is when you’re flying around in a helicopter and come across a whole row of bases — my PC just can’t handle it anymore, and a crash is almost guaranteed! At this stage of the wipe, it’s not a big deal, but at the beginning, 2,250 scrap really hurts! Even when you walk through there, it lags just like in AA11! Yes to 100% decay! I’m all for it, and I’ll shout it loud and clear!
  7. Keep decay, 50% doesnt bring any issues, almost no effect. But the game feels more rust.
  8. Make 100% decay 50% aint enough easy upkeep this wipe
  9. Yesterday
  10. I like that I have something to do later in wipe! lets go to 150%!!
  11. Decay keeps people busy at the start of wipe farming up for base upkeep so the roads and monuments are not permanently cleaned out for the first few days, it's an improvement for me.
  12. The decay is good at 50%
  13. Decay hasn't been an issue for my teammate and I and even gives us something to do once things normally slow way down. Thank you for bringing Decay to pure.
  14. Now that we've enabled decay for an entire wipe we'd like to collect player feedback to see if you'd like to keep it enabled, or prefer to go back to how it was without decay. Feel free to share feedback after you submit your vote.
  15. Last week
  16. I forgot about them but in all honest l II am making plenty of pies with only using 8 mixing tables there is no need to have a massive amount of them
  17. I didn't realise this worked for teas and pies. ill check it out
  18. I get the idea, but recyclers are basically gold right now—nobody wants to donate them. I don't think a single recycler has been donated yet.
  19. You can hover over the reward now and it explains what it is. Perhaps not the best explanations right now but it gives you a good idea.
  20. and players would still use multiple boxes we have players who like to have a box for each item type
  21. this isn't really needed with the Insta craft on the VIP/Skill tree if you queue up a max craft stack with the insta craft unlocked it will be in your inventory the second you press that button
  22. that is what this does
  23. Hey everyone! First off, I just want to say I am loving this server—I've been here for two wipes now and it's an absolute blast. I have a few suggestions that could help improve quality of life and lower entity counts across the board: Extended box capacity: This would help lower overall entity counts so players don't need to have overflow boxes. Upgradable cooking stations and mixing tables: Allowing them to either fit more items or run faster with each upgrade would again cut down on entity lag from spamming multiple stations. Instance the pumps at Dome: This is a pretty common issue right now, especially with people ramming tankers off the pumps. Instancing them would fix those headaches. Upgradable auto-crafters: Adding upgrade paths for speed. Power Plant recycle boost: When the Power Plant is fully powered up, could our /rec recycling yield be boosted to 75%?
  24. it needs to be placed on a box
  25. Offender: pistol bullet (76561199154230650 | 989988615) Server: US Pure Time: 1:45 AM EST Length: Permanent until appealed. Reason: Griefing, Stealing, and Harassment. More Info: Player took multiple other players' heli's and proceeded to crash them (griefing). Player then stole guns from another player and proceeded to harass multiple players (and myself) in chat. Player was also previously warned for griefing by A3: It was pretty clear that this player came to the server to troll and would not be abiding by the server rules, so I issued a permanent ban.
  26. As stated. the hopper clips through both environmental and build items, making it impossible to place and use. Thanks!
  27. I will add the Hunter's instinct passive which increase damage done to animals do nothing so far. I have 3/5 in it right now and it take me the same amount of shots to kill one or to skin my kills take me the same amount of hits.
  28. BANNED Offender: krustal, STEAM, BATTLEMATRICS Server: Pure EU Length: Permanent Reason: Stealing More Info: This player stole so many airdorps and items from different Players
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