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  1. Past hour
  2. We wanted to have the server more natural. Now we're getting a modded server instead? That makes no sense and is quite disappointing.
  3. Today
  4. This is so weird. To my eye you added decay to the wrong server. Boxes are locked to TC auth now? That's not pure. I don't know what's wrong with paying a penalty for mistakes. I welcome it. My team already code locks all our boxes just like Samy taught us so a hole opening up in my base wouldn't be an issue. I mean, this potential for a little chaos is part of the fun! This is bizarre. I was rooting for decay to get a more vanilla experience. And now you give it to us but in weird modded up non-vanilla server.
  5. Offender: moonlight Battlemetrics | Steam Server: EU Pure Time: 25/02/26 20:56:26 Expires: Permanent until appealed. Reason: racism More Info: The player continued to troll and grief, then ended up saying a racist word in front of two admins. The ban was issued upon that.
  6. love pure+ and how its impossible for people to steal but the one issue i do have is that i am unable to have a free stuff box that is accessible to other players. i love helping others out and this kinda annoys me because i do have stuff laying around that could help people out but instead it is either thrown out or collects dust in a box
  7. Firstly want to start off by saying server is off to a great start, loving decay being enabled here along with some of the QoL additions. Some of the things i believe would be beneficial to the server; 1. Stock sizes. I believe the large stocks belong on places like scourge/survival not pure, even if it is +. While decay will already hinder the creation of farms i think it is just beneficial to already remove the option before people get ideas. I see no point flooding the economy with large doses of scrap (yes we don't have to use the function) The large stock works on the other servers due to everything eventually turning into net worth, i personally don't see a place for it on pure+. 2. Loot protections This was already mentioned by a couple of the us pure admin, I figure I would put it into writing. These protections while beneficial have already provided some issues. Public repair benches, research benches and even car lifts are untouchable. I will add i do enjoy being able to put the dlc barrels, hobo barrels and even lanterns on display without the fear of them being looted. Hoping certain things can be removed so we could have a perfect balance while not fully removing the function
  8. The original Pure isn't going anywhere. It will remain as-is, and the topic of decay will be brought back up once the population stabilizes from the migration over to Pure+.
  9. The boats decay in about 18 hours but if you mount the steering wheel on the boat and have a boat building station on you. You should get a option to deploy and edit when looking at the steering wheel and once you deploy the building station it will put you in edit mode and once ya pick it back up your boat is fully repaired.
  10. Due to instability this is being turned on and off throughout some of our servers until Facepunch release a fix.
  11. I completely agree with everything said by you !
  12. Unfortunatelly it doesn't take a big farm to make loads of scrap, sales limitations is what hinders this on the standard Pure servers. Speedy mentioned he has 62k scrap day 2. Came into this hoping for an extension of pure with what we felt were missing, not a total revamp looking much like the Survival servers. With having so much scrap, resources are infinate, fuel and any necessities cost bare to none. With the VIP drops i agree it shouldn't be as good as standard supply signals as it give you a real jump start, but isn't it possible to make these seperate? Rn i just throw them away. I do like the split loot in some way, as it makes for no arguing if players can't come to an agreement over loot, however i've come to notice that the loot tables are insanely different if someone gets just 6% damage on the heli. On the standard Pure server excavator airdrops can be called once every about 5 diesel. Running excavator today again, called once at startup and couldn't be called since. Servers got some great additions with the locks, /rec /sil, pumps etc which i really appreciate, but we want a vanilla experience. Although i thank you for your response, but by the looks of it as of now most of us will move back onto the standard pure server with the way it is.
  13. i think if you leave it anchored at shore in your tc range it should last a few more hours. Many have said the decay is less fast if it is not left in edit mode but unsure if that's the case. it does start to decay as soon as you get off the wheel. i don't think these boats are intended to last very long, so always haul off anything valuable and rebuild when you wish to sail again.
  14. hello excessive farms can be reported to admins if they cause lag issues. loot tables on supply drops are balanced as they are more common with /vip and can be bought, it's still a nice way to get a head start on wipe day. loot on brad/heli if instanced is balanced as it is shared evenly amongst those who do the most damage. excavator if always running is likely instanced, the supply drop can be called if you have a minimum of 10 diesel in the tank when you press the button. it stops the button from being spammed/camped. feedback is always welcome
  15. Hi TaxMan Thank you for appealing. With the current cancel culture in the world, racism in all aspects of society is being closely scrutinized. While we do understand that it still heavily permeates music, comedy, movies, and other media, it is something we do not feel is appropriate to have in our servers. Words such as what you used, are not welcome in any context. Here are resources that you can explore to learn more: guidetoallyship.com https://guidetoallyship.com/ Anti-Racism Glossary https://www.rwjbh.org/why-rwjbarnabas-health-/ending-racism/anti-racism-glossary/ Anti-Racism Resources https://www.rwjbh.org/why-rwjbarnabas-health-/ending-racism/anti-racism-resources/ That being said given the length of time since your Ban, you will get a second chance. Just one. The ban will be lifted once 72 hours have passed, but it will remain on your record. There will be no additional chances as this post should encourage you to change how you speak in our servers and to abide by the rules. Take a few minutes before rejoining, and refresh yourself on the rules to avoid any chance of breaking them. If you are unclear on any of them, or aren't sure what is permitted, please reach out to the staff and we'll be happy to clarify them for you. No raiding, griefing or looting of any kind. No mic or chat spam, player disrespect, politics, racism or harassment. No camping loot rooms, monuments or any highly concentrated areas. You may build in caves but you must ensure safe passage for other players. No blocking water ways, building around monuments or large areas of unused land. (Please read the splash page as well, as each server type has slight variations regarding specific features of those servers.) Welcome back. (Please bear in mind, this is a one-time ban reversal. No further rule infractions of this nature can happen.) Thanks Sweet Tooth
  16. Yesterday
  17. I should start off by saying that i've enjoy the experience on the Pure+ servers so far as its added what i felt was missing with recyclers and decay. However, there are some quite gamebreaking things that may need to be looked over as it more than likely will push players back onto the other servers. 1. Broken Economy As players have noticed there are no set limitations of sales to banditcamp and outpost. Making scrap unvaluable and the opportunity to make huge farms and become incredibly rich very easy. (Taking the word from someone else as i've not managed yet to test it myself) 2. Loot Tables I was quite disappointed opening my first airdrop seeing a set of components, a watchtower and stuff i would probably get at any green card monument. (View Screenshots). Not sure if this is intended, but i see them quite unvaluable as of now. Heli loot (Unsure if same goes for Bradley) gets instanced if multiple people shoot it down, offering a completely different set of loot, and with this seperate loot table rockets & c4 crates only stack to 1 rather than the standard rates, again I don't mind the way it is just doesn't seem intended. 3. Excavator and pumpjack always remaning on. While pumpjacks probably don't matter, the excavator always moves making it slightly unclear if its being used or not. Once diesel is put in, it starts outputting right away. The monument cannot be turned on/off and an airdrop could not be called until some diesel had been used, suspecting that the counter still moves as the excevator is on even without diesel in it. (Update, could only be called once during 25 diesel..) Will continue to make feedback if i happen to run into anything else, thank you.
  18. Hi everyone, I'm new to this update. I haven't played for almost 2 years. How can I protect my ship so it doesn't get destroyed? I've already lost 2 ships. I leave everything set up properly, but the next day it's gone. Is there a way to protect it? I'm not sure if other players destroy it or if it disappears automatically. Thanks for the help!
  19. I cant speak to deaths portion of your question line, however i feel i can confidently say that standard community pure wont be going anywhere. It's been the heart and soul of EZ since its inception, and certainly for the entirety of my 6 years here as a player/admin. What pure+ affords us is the opportunity for pure players to enjoy qol perks, their VIP perks, and website purchases if they choose, without having to deal with obtrusive UI's, net worth, teleports, and other commands, found on the more heavily modded servers, keeping the overall gameplay largely "pure". Pure+ also allows our admin teams to run server events for our pure members, complete with prizes they're actually able to make use of without needing to switch to a fully modded server for a month to redeem/get use of. At any rate, pure+ was NOT created as a replacement, and standard pure will remain an anchor for the community
  20. Last week
  21. Looking at the last wipes, that wasn't the case, at least for Pure EU. Just because something "used to" be this or that doesn't mean it will going forward - Facebook used to be the biggest social media platform, Snapchat used to be big too. Changes not welcomed by a big margin of users decreased popularity and rightfully so. And a lot of support FOR decay doesn't change the fact that a large portion of players was against it too (around 80 votes iirc) @Death At first it sounded like your vision for Pure was always to "purify" it at some point, that decay therefore was something long coming, not a rushed desicion. Then when the polls were opened it was never stated by you or anyone else HOW decay would be implemented, would it be modified ? 50% ? normal decay? A lot of people that spoke out FOR decay specifically said that while they wouldn't mind decay, they wouldn't IF the decay rate would be decreased. Now after we know that there's a split to Pure+ and Pure it seems like your vision wasn't to make the server go back to its vanilla roots at all - as Pure+ has features like portable recyclers, airdrops, removal tools and so on. How is that in line with your wish for how Pure would be developing since 2017 that you explained when you opened the voting on decay? It seems like monetization was the reason in the end, as we can see with the Pure+ Servers store perks and store items. Which in itself is more than reasonable since the servers don't run on good vibes and love - but the way it's been communicated is different and leaves a bitter taste. Now - in my opinion at least - a portion of the playerbase (wether it'll be half or more) will shift to Pure+, mostly those who don't mind spending money, or have spent money on RustEZ before (members and VIPs) on amenities or QoL stuff or start of wipe perks like airdrops, leaving more or most of casual players (which still make out a huge part of the community) on Pure, partly for the decay and partly for its vanilla origins since you can't "buy" your way to accelerate your start of wipe (wether it be at the actual force wipe or whenever these players decide to join). Give that some time, a couple months or so, and when the Pure server will lose it's popularity people will look over to Pure+ solely for the bigger playerbase by then - or maybe because some people and groups who used to play together, friends who've been made along the way and so on, will have been split up since some prefer Pure+ and some the normal Pure playstyle - and at that point I don't think it would be worth it to keep running the normal Pure servers for you (which I and many others wouldn't want to happen ofc). And @SpeedJourney I think your point about the servers listing makes sense, community servers gain more attention compared to modded ones when it comes to PvE. Originally after Facepunch made changes last year and most of the Pure item stores were unobtainable on the Pure servers due to that, Death said that they removed those very items not to lose their possibility to list Pure under the community tag, now that doesn't matter anymore I guess. That's just my 2 cents, but this all seems very rushed and the reasoning doesn't seem to be anymore connected to server performance or anything tied to decay, especially since your own staff members are now hinting on normal Pure getting decay too at some point. Disclaimer: my intent is not to criticize the desicions for no reason, I try to put myself in the shoes of you, Death, as well as the players and I wouldn't take time to give feedback if this server wouldn't mean this much to me.
  22. This exact rendition of pure used to host 300+ players with 100 more in queue (on us). Additionally it allows the admin team to run events for our pure players without skirting the community restrictions, as well as allowing plauers to make website purchases if they choose and support the server. Decay on standard pure will have its day, and i've been an advocate for that for a long time, and theres always a lot of support for it, pure+ wont kill that unless the players let it
  23. For me this server don't have sence ! No one will play Pure server under modded tag , all vanilla enjoyers search servers only at community tag and with this server the hole idea of full pure server with decay is pretty much dead !
  24. also forgot to add, i will not repeat my previous actions as i did enjoy playing the server and would like to return, i apologize for the name change on the bag. it was not worth it.
  25. Thank you for appealing. With the current cancel culture in the world, racism in all aspects of society is being closely scrutinized. While we do understand that it still heavily permeates music, comedy, movies, and other media, it is something we do not feel is appropriate to have in our servers. Words such as what were used on your account, are not welcome in any context. This is plainly stated on the server's loading screen before you enter. Additionally, this is also stated on Facepunch's Terms of Service. https://support.facepunchstudios.com/hc/en-us/articles/360007485418-Banned-for-Racism-Homophobia Here are resources that you can explore to learn more: guidetoallyship.com https://guidetoallyship.com/ Anti-Racism Glossary https://guides.library.georgetown.edu/antiracism/glossary Anti-Racism Resources https://medschool.duke.edu/about-us/equity-diversity-inclusion/resources/anti-racism-resources The ban will not be lifted. You are solely responsible for what happens on your account. We wish you the best of luck.
  26. This is in AU RUSTEZ
  27. Hello, I'm hoping its not way too late to appeal, this happened a couple of years ago, i changed my mates sleeping bag name to a dumb name which was a joke between me and him, and got instantly banned, didn't end up appealing then since i stopped playing rust shortly after, i believe it happened around like 2023 maybe. but i don't exactly remember when would like to play again, cheers.
  28. First!
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