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Throwing my two cents in as someone who played Vanilla servers previously and recently played the Survival server, but never played the original Pure server. When I see the name Pure in a PVE server, my first impression is a server that mimics Vanilla minus the raiding, PVP, and theft. Personally the things I would change are: 1. remove the mod to the pumpjack so it accepts diesel and the output mimics vanilla. The current game with boatbuilding required more fuel, way more fuel. I am not saying it is impossible but in Vanilla, this is a legit method for using your diesel. 2. allow airdrops at excav like you could in Vanilla. If I am sizing it up correctly, you have to have a minimum of 10 diesel in the machine to call an airdrop? Why is it set to 10 instead of 5 like Vanilla? 3. restore the loot table on airdrops to normal vanilla. I understand that airdrops are something you could purchase in VIP and there is always the problem of allowing someone to purchase a bunch and have a lot of guns early game. With that said, airdrops are a vital way for players to obtain low level guns in the game. By nerfing this, the avenue for finding a Thompson or a SAR becomes much more difficult vs a normal vanilla server. If anything, I would ask that the loot table of airdrops at least receive a slight buff. The current loot table is the equivalent of cracking barrels on the side of the road. Otherwise, I love the server. Frankly, if those are the worst things I have to say, I would say you guys are doing a great job. Thank You! P.S. already love the events on the server. Allows me to get my bloodlust from my old PVP days out of the way while enjoying a chill server experience. Since decay seems to be a contention point, my two cents is that decay is a good thing. It is a far more fair mechanism for ensuring that people who choose prime real estate are actually putting in the work for it and using it. I really dislike the concept of your base will be gone if you don't log in for X amount of days model. Sometimes life creeps up on all of us all and we need to take a short pause from the game. That is why a lot of us are playing PVE and not PVP, we don't have the time to recover from some no lifer who raids us at 4am but we still want to enjoy the game. If you know there are variables in your life, then you will balance the size of your base with your ability to farm and upkeep it. Farming and upkeep are a current part of the Vanilla. No upkeep just encourages people to build endlessly on the map. Sure they have to farm the initial build cost, but for a month long wipe, the upkeep will be far more expensive than the initial build cost.
- Today
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Someones about to have a box full of scrap
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Meagain joined the community
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Love the feedback so far. New update is in the works.
- Yesterday
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Stormin Normin joined the community
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Yes, for heli players need a minimum of 500 damage to get all crates. For Bradley it is 2 rockets for all crates. In chat its nice to say "have room for 2 more or 1 more on bradley" etc. All players involved receive the exact same crates.
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ill_GR4DY joined the community
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https://www.rustrician.io/wiki/powerstorage.html#power-storage
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Lagwagon joined the community
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I have a question, does the Pure+ loot protection and quarry PJ instancing also include bradley/heli crates instancing and personal supply signal instancing?
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8 months to apply for a 2nd chance. https://support.facepunchstudios.com/hc/en-us/articles/28339393042973-Ban-Second-Chances
- Last week
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It's been 117 days and it still shows "Appeal Pending". I guess it'll go on forever. Steam Profile
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It's a hard thing to balance. We want to offer these rewards to those who cannot commit financially by offering an alternative route that benefits us just as much. We don't want to make it too easy, or it will remove the incentive to buy from the store and thus remove our funding. The current rates are not set in stone and will be adjusted as needed.
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Even if the hours were 50% there is no way to get like 65 hours a week while having a job. Yeah a few people who have vacation might get it. But for now its a useless feature. If there was a test gen in my living room i would try to get like 130 hours..
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Then the timing is just really bad. Getting Pure+ while waiting for Pure with decay doesn't feel right. This definitely diminishes the desire to give pure+ a chance.
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I don't know if it's a bug or intended, but I *THINK* I am getting free power usage from the storage adapters. Here's what I have going on. [Large Battery] > [Branch] > [Switch] > [Branch]+[Splitter] The large battery is providing output to the first branch which I'm using for other things, and providing the full output to the switch. The switch then powers the second branch which has 9 power to power the splitter for 3 electric furnaces and the rest of the power to power 7 devices (2 conveyers and 5 storage adapters). So 3 electric furnaces, 2 conveyers, and 5 storage adapters, according to their tooltip descriptions in-game run a total of 16 power. However, with that switched turned off and none of that being used, the large battery us outputting 28 power. When I turn on the switch that is powering devices that require 16 power, then the large battery only goes up to 39 usage. I'm using devices that require 16 power, but only taking 11 power from the battery. So I'm wondering if the 5 storage adapters are set to use 0 power. ... Or maybe, as I'm taking things apart and running then one at a time, I wonder if the storage adapters while powered on only use the power WHILE transferring things to the conveyer, so we have to pay for the overhead but it's not a constant power usage, only intermittent? Thoughts?
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I love it. I don't mind the decay at all, and I have a pretty good size base.
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Pure+ isnt the "answer" to the decay question for pure, nor is it a replacement. It's an outlet for pure players that would appreciate some qol perks we're unable to have on pure due to community restrictions, without the obtrusive ui and additional "bloat" pure players may not want such as the level system, net worth, tp's, and black market. It also allows the admin teams for pure to run events for the pure community that, again, we were otherwise unable to hold due to community restrictions. As stated by death earlier in the thread, the topic of pure decay will be reassessed once population levels stabilise and results of the poll are reviewed. Pure isnt going anywhere, the admin teams players are used to arent going anywhere, and i cant speak for other teams, but ours is all set up with a plan in place to ensure the same quality of service is maintained among both servers
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We wanted to have the server more natural. Now we're getting a modded server instead? That makes no sense and is quite disappointing.
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This is so weird. To my eye you added decay to the wrong server. Boxes are locked to TC auth now? That's not pure. I don't know what's wrong with paying a penalty for mistakes. I welcome it. My team already code locks all our boxes just like Samy taught us so a hole opening up in my base wouldn't be an issue. I mean, this potential for a little chaos is part of the fun! This is bizarre. I was rooting for decay to get a more vanilla experience. And now you give it to us but in weird modded up non-vanilla server.
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Offender: moonlight Battlemetrics | Steam Server: EU Pure Time: 25/02/26 20:56:26 Expires: Permanent until appealed. Reason: racism More Info: The player continued to troll and grief, then ended up saying a racist word in front of two admins. The ban was issued upon that.
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love pure+ and how its impossible for people to steal but the one issue i do have is that i am unable to have a free stuff box that is accessible to other players. i love helping others out and this kinda annoys me because i do have stuff laying around that could help people out but instead it is either thrown out or collects dust in a box
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Firstly want to start off by saying server is off to a great start, loving decay being enabled here along with some of the QoL additions. Some of the things i believe would be beneficial to the server; 1. Stock sizes. I believe the large stocks belong on places like scourge/survival not pure, even if it is +. While decay will already hinder the creation of farms i think it is just beneficial to already remove the option before people get ideas. I see no point flooding the economy with large doses of scrap (yes we don't have to use the function) The large stock works on the other servers due to everything eventually turning into net worth, i personally don't see a place for it on pure+. 2. Loot protections This was already mentioned by a couple of the us pure admin, I figure I would put it into writing. These protections while beneficial have already provided some issues. Public repair benches, research benches and even car lifts are untouchable. I will add i do enjoy being able to put the dlc barrels, hobo barrels and even lanterns on display without the fear of them being looted. Hoping certain things can be removed so we could have a perfect balance while not fully removing the function
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The original Pure isn't going anywhere. It will remain as-is, and the topic of decay will be brought back up once the population stabilizes from the migration over to Pure+.
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The boats decay in about 18 hours but if you mount the steering wheel on the boat and have a boat building station on you. You should get a option to deploy and edit when looking at the steering wheel and once you deploy the building station it will put you in edit mode and once ya pick it back up your boat is fully repaired.
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Elixil3 started following the sea hasn't opened all day today
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Due to instability this is being turned on and off throughout some of our servers until Facepunch release a fix.
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I completely agree with everything said by you !
