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  1. Today
  2. On Pure, you just need to put a lock on the box and unlock it. I did that last wipe without issues. On Elysium, you just set the box to shared.
  3. Having decay on has been nice. Have not seen too many mega bases this wipe. Not as many as prior wipes at least. And when people are inactive for too long, their bases decay away and frees up room for others to build. Only thing I wish that could be changed if possible is the player built boats decay too fast in edit mode. Overall I'm satisfied with decay being turned on. Thank you for the change.
  4. Over the past five days, the (SEA) Pure server has seen players plundered by some trolls and mini helicopters and attack helicopters stolen due to the absence of an admin. Despite their atrocities, the players were unable to take any action simply because it was a PvE server, and they had no choice but to accept the result of having their base looted after reconnecting. (Please note that despite posting in-game chat, in Discord’s Help channel, and on the official website’s Help page over the past few days, there was no response.) To prevent harm to honest players caused by the absence of administrators, please establish a minimum self-defense rule. At the very least, your items and assets should be protected from invaders within your own TC (even if it means becoming a player kill), and please bring back some turret and trap features so that your items are not looted even when you are away. Even if you set up a Bear Trap or landmines, they won’t work, and the shotgun trap is too weak as a defense because it can be broken through and looted. Please keep the above in mind to ensure smooth PVE server operation. If not, a management system with 24-hour rotating on-site staff should be introduced. Thank you for operating the server.
  5. ahh k didnt know that ive been on scourge ill have to check out survival then
  6. Thank you for appealing. With the current cancel culture in the world, racism in all aspects of society is being closely scrutinized. While we do understand that it still heavily permeates music, comedy, movies, and other media, it is something we do not feel is appropriate to have in our servers. Words such as what you used, are not welcome in any context. That being said, you will get a second chance. Just one. The ban will be lifted once 72 hours have passed, but it will remain on your record. There will be no additional chances as this post should encourage you to change how you speak in our servers and to abide by the rules. Take a few minutes before rejoining, and refresh yourself on the rules to avoid any chance of breaking them. If you are unclear on any of them, or aren't sure what is permitted, reach out to the staff and we'll be happy to clarify them for you. No raiding, griefing or looting of any kind. No mic or chat spam, player disrespect, politics, racism or harassment. No camping loot rooms, monuments or any highly concentrated areas. You may build in caves but you must ensure safe passage for other players. No blocking water ways, building around monuments or large areas of unused land. (Please read the splash page as well, as each server type has slight variations regarding specific features of those servers.)
  7. Yesterday
  8. I usually never use the N word ever. Honestly I should have figured it would be a problem. I was in Elysium US... I was impressed by how Knight was taken down by Toan, so I quoted a popular meme thing of Butters saying it as an exclamation of being impressed, which I very much was. I'm not generally a problem for anyone else, and I came back to this place very recently. I'm terribly sorry about all of this... Could you please forgive me?
  9. If decay stays on our Pure servers you could join Survival which is no Decay
  10. This is a current feature on Survival
  11. I may have misinterpreted what Death has said, but it may be something that is already included on the proposed hopper system. That may just be a Survival thing though.
  12. While it does add an element of the game back, I feel for casual players such as myself that have limited time to play, that it adds a level of stress that wasn’t there previously. One of the main features of this server and the main reason I come to play here is the stress free environment of not having to worry about decay and being able to play freely with limitless imagination/creativity etc (to a point). I can see both arguments though and do agree that seeing less abandoned buildings is nice, but as far as lag is concerned, I struggle to maintain any sort of playable game even with a top tier machine in areas that have massive buildings etc. Decay has its benefits, but it also is a huge disadvantage to the player base that are casuals such as myself. I have played scourge when I had way more time, and I liked that base decay was featured. It’s a different animal to pure and one that I could manage if I had more time. Unfortunately with kids in the mix now, I can’t see myself ever having the time. So I’ve come back to the staple of pure.
  13. could we get the electrical light bloom radius incresed not so that they cover more area of planters leave that the same but so they light up entire rooms easier
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  14. would it be possible to get a storage chest that auto sells its contents to the black market when those items become available for sale on the black market
  15. would it be possible to get the ability to to use conveyors to automate pump jacks ??
  16. Last week
  17. I’m against leaving the destruction feature in place, as it turns the game into a second job. Many players come to relax and play in a relaxed way, giving free rein to their imagination. Also, it’s impossible to build creative structures, beautiful projects, etc. Therefore, we ask you not to leave this feature for the next wipe — by doing so, you’re killing the PvE game.
  18. Exclusively against the decay of buildings. I've been playing on this server for over a year. I've been looking for a server that would suit me for a long time (I can't log in every day because of work). Disintegration now does not allow you to fully play without worrying about the destruction of the base. In my opinion, this is the key feature of the server! The collapse of the buildings did not solve the problem of lags, they were as they are, I think everyone noticed it. I think it would be a good idea to destroy due to a long absence on the server (for example, 3-4 days), rather than wasting resources from the closet. I think the appearance of the collapse killed the essence of the server, alas..
  19. yes , please keep decay on pure , it helps the game by making it more realistic .. thanks kindly
  20. Please Keep Decay ,, it makes the game rust more realistic .. thx
  21. We've built three amazing projects on this server. If decay remains, it will be impossible to build anything of artistic value.
  22. Decay for me, from a player point of view, adds a little more challenge and more of a feeling of accomplishment for my wipe, like I earned it more, and makes farming/tea making something I need to do later in the wipe too which is great. Usually my farm is unused in the last two weeks which makes me sad From an admin point of view it's really great as it clears out abandoned buildings which greatly improves server performance (less lag) and leaves much more good land open for building bases. It ensures cars in those abandoned bases decay too so they return to the wild to be used by active players which is great, and it has kept the economy humming more in the late stages of the wipe. All good things.
  23. it very nice ,,
  24. No issue with decay. maybe keep it at 50% for the workers
  25. Just so people are aware, if Decay wins, it's not going to stay at 50% its going up to 100% in 15% increments. Decay isn't going to fix the lag, that has been proven this wipe as there are still going to be big bases everywhere, as that is the nature of a PVE server and for some reason people think if there's decay, players won't build heli towers wind turbine towers. THAY WILL The players that are on here a lot this realistically doesn't affect you, It effects the 70/80% of players that can come on for two or three hours at night after work and a little bit at the weekend as they have families or stuff to do but they use this server to unwind and not have to worry about farming whatever their bade is going to be there in the morning Also, for the players that are continuously saying I flew into a wind turbine tower, just fly higher. It's not hard; I fly everywhere, and I haven't hit a single one, you also learn where they are so you don't fly into them, Or someone says, " Yeah, I nearly crash every time I fly over that area " Little tip: don't fly over it
  26. I'll tell you my pov.. a relatively new player this being the second wipe but with a lot of time spent on the server over 700 hours . That these servers are mostly used by players who want to learn the game and do it without stress.I think decay is a stress factor, especially if you don't have much time for the game.Another part of the players are those who know the game but don't have time, having family jobs and other problems and playing to get rid of daily stress but as much time as their time allows. These two categories will be the most affected and in the majority do not even participate in the vote and when they see your changes, the vast majority will look for another server. My opinion is that they don't build monstrous bases... They don't put 6-10 turbines on the base and mostly the lagg is not due to them. I think that the decrease in the number of those who will play on servers will be directly proportional to the increase in the percentage of decays...an active player can build and maintain 2 bases per day..., meaning at the end of the wipe about 60 bases... on which to put 6-10 turbines each and do more harm than those who also have a base, woe to it but they don't have the time and knowledge to automate the tc...
  27. I feel like decay should not affect boats and buildings far from major monuments (water bases for example), but I don't know Rust server administration so I have no clue how it should be implemented (or if it is even possible). I get that decay gives an endgame objective to those near wipe who already have full chests. My friend and I started playing very remote from the continent, doing a few things here and there with a small port and a couple boats, and we have to mind the decay of the port, the decay of his boat, and the decay of mine... I'm going to vote no to keeping decay for that reason.
  28. This has been a great addition to the server. Would love to see it raised above 50%.
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