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  1. Past hour
  2. And a great thing about decay is all the farmers out there can make teas/pies all wipe and they will always be be in demand. A nice boost to the economy.
  3. Today
  4. hi dear RustiEZ , If im gonna be happry with the changes, i dont know yet, but will see . I understand some people have problems with the decay being enabled, but hey like @Death allready annonced , its so easy to farm a bit amount of any sourse. U Just need to do a little effort for once instead of allways waiting for the attack heli or brad (for the campers ) like i sayed happy to test out.
  5. When talking about lag, you can always just create full TWIG bases with the lowest decay in the game and make it two grids big (i think previously twig decayed after like 8 hours when i first joined a year orso ago for that reason) But on a more serieus note though, the decay should probaly be none and if you would add decay make it 25% max, If you want to build something cool you end up spending the first time of your limited play time farming for an hour or two to get the resources for upkeep. The reason you play Pure is to enjoy, otherwise there are other servers that give you the decay experience, the non-decay is what makes this server set unique and i believe that is what retains the relatively high PVE vanilla player counts.
  6. Offender: BudMakesMeWiser Steam Profile https://steamcommunity.com/profiles/76561198018691945 Server: (US) Scourge Time: 6/28/2026 3:25pm MST Length: 24hr Mute Reason: Harassment More Info (Optional): Player was given warning to stop egging on a dispute, was told to use in game mute function and refused to use it, server muted for 24hrs
  7. Offender: QuinmalloryMC TTV Steam Profile https://steamcommunity.com/id/QuinmalloryMC/ Server: (US) Scourge Time: 6/28/2026 3:25pm MST Length: 24hr Mute Reason: Harassment More Info (Optional): Player was given warning to stop egging on a dispute, was told to use in game mute function and refused to use it, server muted for 24hrs
  8. July 2nd 2026 will mark the final wipe for our Pure+ servers. They were originally created to offer an alternative gameplay path built upon player feedback. Due to the extremely low population and the complexity it adds to development, we've sadly decided to discontinue these server and instead move over a lot of the positive changes over to our Pure servers, within community guidelines. Pure+ Server Closure
  9. Yesterday
  10. 1.4 million stone in 30 days is quite good and I'm sure you're factoring in vanilla decay. Just so you know, with a jackhammer you could get that much stone in less than a day. Some can get that in a few hours. If you have trouble finding stone, use Quarry, GE, or trade wood for stone.
  11. I'm actually looking forward to the decay due to the massive bases that cause lag. hopefully this will reduce massive base builds and reduce the lag.
  12. I know this is a month away yet - But that being said i'd like to ask about it. I personally dont feel Decay is a good option, just looking at my base this season as a due we'd need to have our TC stocked with 47000 Stone a day, or 1.4 million over a 30 day season. I understand there is a problem with lagg and "super bases" being the a major factor for lagg, that being said though alot of lagg is a factor of bases sitting for 10 days before being removed. Would lowering the 10 day timer help with this lagg issue instead of Decay being added? Me personally, i cant see me or the team im in staying here if we have to mine 1million stone per base we have. Our bases are not even the biggest in this server this season. Thanks
  13. It will be enabled tomorrow for testing on all Pure servers.
  14. Looking forward to it, Pure+ was fun but the low server population made it sad. So, I ended up back on regular Pure just to have people to interact with. I will miss pocket recycler, but such is life; you win some, you lose some. I am definitely interested in more details on 'native loot protection features' one of the most annoying things has been dying during early wipe and some troll loots my body before I can get back to it.
  15. "With the upcoming improved PvE system a lot of these QoL changes will be native." VERY exciting.
  16. Could we please get some more info what 'native protection' is going to be? Is it TC protected unlootable boxes or some dead body loot protection? Thanks in advance.
  17. Hello fellow RustiEZ, To answer the poll (and i voted ) , yes there should be a decay, like many players say and noticed there are a lot and i mean a lot of big bases around, Making the server lag for players that dont have a high game computer or not enough memory to load it, so they start to disconnect. Witch u all know is not funny when it hapends to u. The decay should lower those big builders, and some should start to learn how they need to use the auto refill system ofc About the rule book. also here afther 4k houres of playing on (EU pure) ... i know them very very well , i think, even made some mistakes , with the piping across the map. but i like to explore and test a lot of things out (beying a beta and alpha tester for years) i think u understand that. Lucky our kind Admins (even the sexy one's for the ladies ive heared) explaned what the downsize was , so i apoligized to them , but learned how it worked. thx Admins and again sorry @Zwuen and indeed there are some "unwritten rules" , if they are correct i leave that in the middle. BUT i would suggest to discus that topic with @Death or even with players ( maybe a poll) to add them to the rulebook as they also make players lagging, witch give a lot of nagging in the chat, as u all know those players who like to walk the thin red line if u get my point. but that just me. for the rest i would say to all of u Staffmembers/admins/players etc u all doing a good job to kee the server nice an playable. i realy thank u for that, it give me reason to come back every day and have a little laugh and life in my hard painfull life atm. So THANK U ALL !!
  18. It happens when you troll, steal and insult the admins in chat. as well as the verbal abuse to the other players. Good luck on your next server though.
  19. Sadly not due to community server restrictions. If you are interested in store perks you can try one of our many modded flavors. https://rustez.com/compare
  20. motorbike with side car - if you dismount while reversing it kills you Scrap heli - when driver dismounts all passengers are killed you can deploy motorcycles/helis standing in the back of scrap heli
  21. Will vip be able to use the pocket recycler and will we be able to access the store?
  22. @brad lol
  23. please add no looting bodys when dead only teams loot team mates bodys heli loot looted by top damge players or team mates help with theft
  24. @Brad We're in direct communication with Facepunch to bring a lot of the QoL over to vanilla PvE so hopefully you won't miss anything for long!
  25. fun while it lasted i guess it'll be missed
  26. Poll is now closed. We will activate decay at a reduced rate (50% of vanilla) during the August wipe and running a new poll to see where the community stands after experiencing the change.
  27. July 2nd will mark the final wipe for our Pure+ servers. They were originally created to offer an alternative gameplay path built upon player feedback. Due to the extremely low population and the complexity it adds to development, we've sadly decided to discontinue these server and instead move over a lot of the positive changes over to our Pure servers, within community guidelines. We hope to see you all back on our Pure servers and hope you enjoy some of the QoL we bring back over
  28. Last week
  29. With all of the feedback collected we plan to make some changes to our Pure servers, specifically some of the changes we decided to branch off to Pure+. This served as a way for us to test some of these changes and gather live feedback without disturbing the main servers. Unfortunately, we found ourselves unable to really explore with the limited player base and frankly an overwhelmed development team. Reuniting Pure We will be closing our Pure+ servers, originally launched to give players an alternative with extra QoL, etc. These servers, along with their admin teams, will rejoin our main Pure servers, along with all of the requested changes from the community within the game's community guidelines. Since the sever didn't differ much functionally from existing offerings and Facepunch working on an improved native PvE system, we don't feel this server is viable long term. We know players enjoyed the additional QoL and access to store features but as its own server it just doesn't make sense. With the upcoming improved PvE system a lot of these QoL changes will be native. While the server did surprisingly cover costs, it was at the expense of stretching Pure admins thin, and having to fork a bunch of our plugins since the server was so niche which drastically increased our workload. Enabling Decay Based on player feedback we'll be enabling decay at a reduced rate (50%) for an entire wipe and running another poll to make sure this is what the community wants. With the nature of forced monthly wipes we can easily flick this back off should the community decide against it. We hope this discourages large player builds and adds a bit more value to basic resources. Loot Protection We will be testing some of the native loot protection features to reduce the amount of theft from unlocked containers. The native protection is very limited, but much better than having nothing at all. Timeline June 30th: Enabling vanilla loot protection to make sure it works as intended before wipe. July 2nd: Closure of Pure+. With all of the changes coming fast, we decided to go ahead and close these servers so we can focus on the bigger changes coming in August. If you purchased any memberships specifically for this server we're happy to refund. Reach out. August 6th: Enabling decay for the entire wipe and collect user feedback to see if we will keep it enabled.
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