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  1. Today
  2. This happened at Bandit Camp on Japan Survival, but I did not receive damage from his weapon.
  3. Instant crafting is not presently working on Japan Survival.
  4. Offender: TutiBit Battlemetrics | Steam Server: AU Pure Time: 14/08/2026 5:16 PM NZST Expires: 3 days Reason: greifing Received an F1 warning after they had stolen loot from a player who had completed a Heli Event, team mate had already recieved a warning so was very willing to interact with them properly in saying "They do kindly need to respect the rules of the server or they could get banned". Whilst asking team mate to read my note and ensure they do know the rules and keep on happily playing TutiBit took it upon himself to speak in his own language with insults. Then to English mulitple times. Due to his speech and attitude he has made it clear that he does not care about his actions on how they affect other players of the Server. I have recorded this interaction and issued a 3 day ban so TutiBit can reflect on the rules and to have a more positive experience in RustEZ Pure
  5. Offender: dog Battlemetrics | Steam Server: US Pure Time: 12:47 AM EST Length: Permanent Reason: Stealing Dog clearly joined our server with the best intentions: Dogs first warning was after inviting a player to their peen shaped base for a tour, they stole their attack heli and damaged it. The warning was a general no stealing and other server rule breakdowns. Dog then moved onto another base where they built to gain access, emptied the players beehives and killed their chickens. Their second and final warning was sent. Dog quickly went to another base gaining access through exploits and took ammo from their mixing table and again cleared the players beehives. It was very clear that no previous warnings mattered and they were just here to cause problems. A permanent ban was placed to protect our players and keep the peace.
  6. Yesterday
  7. Last week
  8. Its fixed now thank you!
  9. For our modded servers, loot is instanced for these events any player with qualify damage can loot all of the crates that they have qualified for. For our Pure servers, these events can be split by participating players as they see fit. If qualifying players do not wish to share and admins are asked to intervene or players are accused of stealing, we use the combat log section of the website. With this new system, the damage percentages are already done and qualifying players would earn 25% for crates on Patrol Heli and 33% damage for crates on Bradley. We recommend that players use a blind pick on any contested loots for these events to avoid being accused of stealing and/or chat disputes. If this does not seem fair, we recommend our modded servers where everyone gets all crates, and you can call these events to you by purchasing the signals from the in-game store via net-worth.
  10. Thank you MrJack ! for dealing with this
  11. lucky all my boxes do have locks but 2 player looted my body and left me dressed in they own gear ! i do have they names but im thinking they could looted others , enter base via my roof. i must left a ladder hatch open , this wipe had so many people try to loot ladders up to windows trying to reach boxes etc
  12. asking for a second chance i love the PVE servers i usually sell DLC items in a big store and make profit the reason i had to is cuz someone build right next to my base and ruined my building plans and i asked the admin and him to nicely move and no one did anything next time i will put external TCs to prevent that but i had no intention of trolling at all i was just mad but i shouldnt have done that
  13. Edit above, player Jesus did that has 2 at 60% and 1 at 50%. Plus some others have 50% Seems if they were place early in wipe they dont' go below 60%
  14. Just verified power plant is full and red recycler is at 75%. Verified Abandoned super market is at 60%. The personal recyclers I place at my base are at 50%. All right now.........so the one placed at my base is not as the map. Other players have the same issue. One player has 2 at 60% and 1 at 60%. US Survival
  15. Its been like this for two days. Sometimes i hear a click like the window appearing but nothing show up just the sound. Last thing i did on the menu was checking the leaderboard i think. cordially Ezekiel
  16. Death beat me to it should be good now
  17. Looks like it was broken. I've released a patch.
  18. Been this way for several wipes now. Night Vision Scientist head bags from Military Tunnels and Missile Silo do not appear when mounted on Small Hunting Trophy plaques. The plaque appears empty after mounting the heads. All others work properly.
  19. I was told by an admin to report this. When purchasing a heli signal the caller is not guaranteed to loot the crate. In groups, if others that were involved get to crates first they disappear leaving the caller with nothing. This has been on going, causing arguments about extra people joining because the caller gets robbed of any reward. Faqs state that the caller should be able to loot crates regardless Bradley works fine and caller does get loot all the time. This happens on US survival can not speak for whether other servers have this bug
  20. Quick question, no notice. Has the Easy Sailing mod been disabled, removed or just not working on my end? Not working on either Elysium US, or AU for me. Please just be a temporary thing, I sorely miss it already lol
  21. @Angry Tooth hope you enjoy your time with us, have fun!
  22. Offender: Leonidas[THE GenTleMan] Battlemetrics | Steam Server: SEA Pure Time: 11/08/2026 10:20 PM IST Expires: 1 day Reason: Stealing More info: This player was found stealing a car from another player’s base. The player repeatedly ignored admin instructions and refused to cooperate. Despite multiple attempts to resolve the situation, they continued to be uncooperative and disruptive.
  23. and I personally prefer the fact that we have to go to them first to be able to use the system as it actually gives you a reason to go out and explore the map
  24. we use all inhouse mods anyway so it would be no different from a modding view
  25. would it save a lot of dev work to just use the virtual quarries plugin and limit the menu to be accessed only within a radius of a tool cupboard? i know you dont like magic but your essentially suggesting modding a 1 time activation visit to the physicals than it just magically shows up in your tool cupboard anyways as things currently stand from the above discussions. so perhaps its would be more efficient to just use one of the several existing server plugins that handle virtual quarries and implament that rather than reinventing the wheel. from the player perspective it would be better to just use the system thats available for use now rather than spending months on a slightly less magical plugin that still in essence is doing shit magically... at this point i think people that want less magic in rust play vanilla, for players that play in the modded space magic and convience and things being "EZ" mode are the expectation.
  26. Could you take a screenshot of what it looks like on your monitor? I'm a bit curious.
  27. Thanks i appreciate the second chance..
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