All Activity
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Groggy joined the community
- Today
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Akaboshi_koume changed their profile photo
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BrownBison changed their profile photo
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Cova joined the community
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I usually never use the N word ever. Honestly I should have figured it would be a problem. I was in Elysium US... I was impressed by how Knight was taken down by Toan, so I quoted a popular meme thing of Butters saying it as an exclamation of being impressed, which I very much was. I'm not generally a problem for anyone else, and I came back to this place very recently. I'm terribly sorry about all of this... Could you please forgive me?
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adriensucks changed their profile photo
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aizen joined the community
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MC123 joined the community
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btmc joined the community
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Glocktavius Jenkins Junior III changed their profile photo
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Sweet Tooth started following pumpjack changes on modded and Keeping Decay on Pure
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If decay stays on our Pure servers you could join Survival which is no Decay
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This is a current feature on Survival
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I may have misinterpreted what Death has said, but it may be something that is already included on the proposed hopper system. That may just be a Survival thing though.
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While it does add an element of the game back, I feel for casual players such as myself that have limited time to play, that it adds a level of stress that wasn’t there previously. One of the main features of this server and the main reason I come to play here is the stress free environment of not having to worry about decay and being able to play freely with limitless imagination/creativity etc (to a point). I can see both arguments though and do agree that seeing less abandoned buildings is nice, but as far as lag is concerned, I struggle to maintain any sort of playable game even with a top tier machine in areas that have massive buildings etc. Decay has its benefits, but it also is a huge disadvantage to the player base that are casuals such as myself. I have played scourge when I had way more time, and I liked that base decay was featured. It’s a different animal to pure and one that I could manage if I had more time. Unfortunately with kids in the mix now, I can’t see myself ever having the time. So I’ve come back to the staple of pure.
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could we get the electrical light bloom radius incresed not so that they cover more area of planters leave that the same but so they light up entire rooms easier
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would it be possible to get a storage chest that auto sells its contents to the black market when those items become available for sale on the black market
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would it be possible to get the ability to to use conveyors to automate pump jacks ??
- Yesterday
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I’m against leaving the destruction feature in place, as it turns the game into a second job. Many players come to relax and play in a relaxed way, giving free rein to their imagination. Also, it’s impossible to build creative structures, beautiful projects, etc. Therefore, we ask you not to leave this feature for the next wipe — by doing so, you’re killing the PvE game.
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Exclusively against the decay of buildings. I've been playing on this server for over a year. I've been looking for a server that would suit me for a long time (I can't log in every day because of work). Disintegration now does not allow you to fully play without worrying about the destruction of the base. In my opinion, this is the key feature of the server! The collapse of the buildings did not solve the problem of lags, they were as they are, I think everyone noticed it. I think it would be a good idea to destroy due to a long absence on the server (for example, 3-4 days), rather than wasting resources from the closet. I think the appearance of the collapse killed the essence of the server, alas..
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Smoker0507 joined the community
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Jammywilly joined the community
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Spipa7 Sa7i7 joined the community
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80kay joined the community
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yes , please keep decay on pure , it helps the game by making it more realistic .. thanks kindly
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Please Keep Decay ,, it makes the game rust more realistic .. thx
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frank68 joined the community
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MrJack changed their profile photo
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We've built three amazing projects on this server. If decay remains, it will be impossible to build anything of artistic value.
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Decay for me, from a player point of view, adds a little more challenge and more of a feeling of accomplishment for my wipe, like I earned it more, and makes farming/tea making something I need to do later in the wipe too which is great. Usually my farm is unused in the last two weeks which makes me sad From an admin point of view it's really great as it clears out abandoned buildings which greatly improves server performance (less lag) and leaves much more good land open for building bases. It ensures cars in those abandoned bases decay too so they return to the wild to be used by active players which is great, and it has kept the economy humming more in the late stages of the wipe. All good things.
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Deuusey changed their profile photo
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No issue with decay. maybe keep it at 50% for the workers
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MrJack started following Keeping Decay on Pure
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Just so people are aware, if Decay wins, it's not going to stay at 50% its going up to 100% in 15% increments. Decay isn't going to fix the lag, that has been proven this wipe as there are still going to be big bases everywhere, as that is the nature of a PVE server and for some reason people think if there's decay, players won't build heli towers wind turbine towers. THAY WILL The players that are on here a lot this realistically doesn't affect you, It effects the 70/80% of players that can come on for two or three hours at night after work and a little bit at the weekend as they have families or stuff to do but they use this server to unwind and not have to worry about farming whatever their bade is going to be there in the morning Also, for the players that are continuously saying I flew into a wind turbine tower, just fly higher. It's not hard; I fly everywhere, and I haven't hit a single one, you also learn where they are so you don't fly into them, Or someone says, " Yeah, I nearly crash every time I fly over that area " Little tip: don't fly over it
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Baboo changed their profile photo
- Last week
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OscarDisrespect changed their profile photo
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I'll tell you my pov.. a relatively new player this being the second wipe but with a lot of time spent on the server over 700 hours . That these servers are mostly used by players who want to learn the game and do it without stress.I think decay is a stress factor, especially if you don't have much time for the game.Another part of the players are those who know the game but don't have time, having family jobs and other problems and playing to get rid of daily stress but as much time as their time allows. These two categories will be the most affected and in the majority do not even participate in the vote and when they see your changes, the vast majority will look for another server. My opinion is that they don't build monstrous bases... They don't put 6-10 turbines on the base and mostly the lagg is not due to them. I think that the decrease in the number of those who will play on servers will be directly proportional to the increase in the percentage of decays...an active player can build and maintain 2 bases per day..., meaning at the end of the wipe about 60 bases... on which to put 6-10 turbines each and do more harm than those who also have a base, woe to it but they don't have the time and knowledge to automate the tc...
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I feel like decay should not affect boats and buildings far from major monuments (water bases for example), but I don't know Rust server administration so I have no clue how it should be implemented (or if it is even possible). I get that decay gives an endgame objective to those near wipe who already have full chests. My friend and I started playing very remote from the continent, doing a few things here and there with a small port and a couple boats, and we have to mind the decay of the port, the decay of his boat, and the decay of mine... I'm going to vote no to keeping decay for that reason.
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This has been a great addition to the server. Would love to see it raised above 50%.
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Mondo changed their profile photo
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keelo45 changed their profile photo
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I love it. 50% feels just about right
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Yo, I’ve seen players here and there putting out boxes offering free stuff, but actually, you can’t access them. You need to put a code lock on the box and let the other players know the code. I didn’t know that either until MrJack taught me!
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My concern with using a Tool Cupboard is on the servers with decay. If a player isn't knowledgeable in the use of the Min/Max/Buffer settings on a conveyor they could end up causing issues with resources needed for base maintenance. Say the TC ends up filled with metal ore, so no space is available for the metal fragments or wood needed for base upkeep, or the conveyors are emptying the TC in a way that it drains materials needed for upkeep. Then one day the player logs in to find a pack of feral nakeds picking through the gray loot satchels where their base used to be. I would suggest perhaps a new deployable that players could place for receiving the resources with a unique appearance so its purpose would be clear. Maybe one of the sexy crates pictured below. Yellow Elite Crate from underwater labs using the footprint of a large wooden crate, or the Locked Crate using the footprint of the Tool Cupboard.
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Yo, I couldn’t find anything about it in the FAQ. How does “Rank” work on the website, and how do you rank up? Is there any information somewhere explaining how this works, and also how the badges work? Thanks!
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Hi everybody! The decay is a good thing. It has helped somewhat to destroy the bases of some players who abandon the wipe after just a few days of playing. This keeps the map healthier and less cluttered with useless bases. EDIT : These #&*! huge bases where you wonder what they’re even for, and especially what’s inside them besides empty space. But of course, everyone is free to play however they want.. The problem is when you’re flying around in a helicopter and come across a whole row of bases — my PC just can’t handle it anymore, and a crash is almost guaranteed! At this stage of the wipe, it’s not a big deal, but at the beginning, 2,250 scrap really hurts! Even when you walk through there, it lags just like in AA11! Yes to 100% decay! I’m all for it, and I’ll shout it loud and clear!