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Posted

First Lag is couse bye many things ..an 2 of them we are force to use

 

VPN  couse game LAG alot even with my linux Rigs  An windows 11 on my  Total War games .So stop using it for gamming

Steam is the Worse for Lag think about it million of uses on there servers playing game .But ocouse we need Steam to run games

Video Card  Help alot Min 2 GB Memory most players have myself win 11 has 2 GPU while my linux system running 2 as well ..I rearly get any LAG

USA Server LAG on there a flipping NiteMare ..as everyone close together an bases are 2-3 timer bigger the the AU server

There another server there alot more players but there no LAG at all why it there VIP starter pack .I have play on it an wow Ocouse i die alot more

 

 

 

 

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Posted
5 hours ago, LadyViper said:

First Lag is couse bye many things ..an 2 of them we are force to use

 

VPN  couse game LAG alot even with my linux Rigs  An windows 11 on my  Total War games .So stop using it for gamming

Steam is the Worse for Lag think about it million of uses on there servers playing game .But ocouse we need Steam to run games

Video Card  Help alot Min 2 GB Memory most players have myself win 11 has 2 GPU while my linux system running 2 as well ..I rearly get any LAG

USA Server LAG on there a flipping NiteMare ..as everyone close together an bases are 2-3 timer bigger the the AU server

There another server there alot more players but there no LAG at all why it there VIP starter pack .I have play on it an wow Ocouse i die alot more

  1. Your Operating System choice has no bearing on the lag you experience connecting to the server(s). It's not possible to connect to the server without Easy Anti-Cheat enabled, so consequently Microsoft Windows is the only option
  2. Issues impacting the Valve Content Distribution Network - or other steam game servers for that matter - do not affect the lag you experience on the RustEZ server(s)

The main causes for network lag are the following factors:

  1. Congestion - too many connections queued at a hop/node which result in delayed packet delivery
  2. Distance - each hop/node adds a slight delay, some more than others due to congestion
  3. Home Network - non-standard network configuration or strange routing from your gaming PC to WAN

Regarding PC lag - Rust is based on the Unity Engine, which seems to be very CPU-intensive. Having a good GPU is great, but you can always turn down your graphics settings if you don't have a decent card. Loading entities is achieved purely by CPU computation, hence the stuttering when getting in close proximity to large bases. See here for more information.

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