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Server wide goals for the wipe, which everyone contributes to in order to achieve incentives. This is similar in idea to the individual skills for chopping wood, hitting nodes, and crafting - or maybe even something like the dogtags tributed in Twitch Rivals events. Rewards could be anything from mass gifts/drops, black market discounts, or something special for the server's next wipe.

Examples:

  • Kills: karen, bradley, deer, bears (maybe bonus for polar), boar, wolves, scientists/zombies (maybe different bonus for different tiers), sharks
  • Resource collection: trees felled, nodes taken, corn/pumpkin collected
  • Other: keycards used (bonus per tier), distance travelled on ziplines or trains, barrels hit & crates looted (bonus per tier), player time without dying

 

The tribute idea could be a tab on the black market for items not normally sold for net. Ideally (I guess), these would be somewhat items of value (Pookies, pickles, keycards, human skulls or head bags, rockets/c4, presents/stockings, etc.). To supplement, there could be significantly lower value tributes for the vast array of world items we never use (damaged car parts, water bottles, seeds - especially green berry, minnows).

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