Staff Death Posted Monday at 02:48 AM Staff Report Posted Monday at 02:48 AM Suggestions for our Pure+ PvE server. All feedback is welcome and appreciated!
SpeedJourney Posted Monday at 02:26 PM Report Posted Monday at 02:26 PM For me this server don't have sence ! No one will play Pure server under modded tag , all vanilla enjoyers search servers only at community tag and with this server the hole idea of full pure server with decay is pretty much dead ! 1
Staff a 3/0 sc lauan Posted Monday at 09:04 PM Staff Report Posted Monday at 09:04 PM 6 hours ago, SpeedJourney said: For me this server don't have sence ! No one will play Pure server under modded tag , all vanilla enjoyers search servers only at community tag and with this server the hole idea of full pure server with decay is pretty much dead ! This exact rendition of pure used to host 300+ players with 100 more in queue (on us). Additionally it allows the admin team to run events for our pure players without skirting the community restrictions, as well as allowing plauers to make website purchases if they choose and support the server. Decay on standard pure will have its day, and i've been an advocate for that for a long time, and theres always a lot of support for it, pure+ wont kill that unless the players let it
stroiger Posted Monday at 10:05 PM Report Posted Monday at 10:05 PM 33 minutes ago, a 3/0 sc lauan said: This exact rendition of pure used to host 300+ players with 100 more in queue (on us). Additionally it allows the admin team to run events for our pure players without skirting the community restrictions, as well as allowing plauers to make website purchases if they choose and support the server. Decay on standard pure will have its day, and i've been an advocate for that for a long time, and theres always a lot of support for it, pure+ wont kill that unless the players let it Looking at the last wipes, that wasn't the case, at least for Pure EU. Just because something "used to" be this or that doesn't mean it will going forward - Facebook used to be the biggest social media platform, Snapchat used to be big too. Changes not welcomed by a big margin of users decreased popularity and rightfully so. And a lot of support FOR decay doesn't change the fact that a large portion of players was against it too (around 80 votes iirc) @Death At first it sounded like your vision for Pure was always to "purify" it at some point, that decay therefore was something long coming, not a rushed desicion. Then when the polls were opened it was never stated by you or anyone else HOW decay would be implemented, would it be modified ? 50% ? normal decay? A lot of people that spoke out FOR decay specifically said that while they wouldn't mind decay, they wouldn't IF the decay rate would be decreased. Now after we know that there's a split to Pure+ and Pure it seems like your vision wasn't to make the server go back to its vanilla roots at all - as Pure+ has features like portable recyclers, airdrops, removal tools and so on. How is that in line with your wish for how Pure would be developing since 2017 that you explained when you opened the voting on decay? It seems like monetization was the reason in the end, as we can see with the Pure+ Servers store perks and store items. Which in itself is more than reasonable since the servers don't run on good vibes and love - but the way it's been communicated is different and leaves a bitter taste. Now - in my opinion at least - a portion of the playerbase (wether it'll be half or more) will shift to Pure+, mostly those who don't mind spending money, or have spent money on RustEZ before (members and VIPs) on amenities or QoL stuff or start of wipe perks like airdrops, leaving more or most of casual players (which still make out a huge part of the community) on Pure, partly for the decay and partly for its vanilla origins since you can't "buy" your way to accelerate your start of wipe (wether it be at the actual force wipe or whenever these players decide to join). Give that some time, a couple months or so, and when the Pure server will lose it's popularity people will look over to Pure+ solely for the bigger playerbase by then - or maybe because some people and groups who used to play together, friends who've been made along the way and so on, will have been split up since some prefer Pure+ and some the normal Pure playstyle - and at that point I don't think it would be worth it to keep running the normal Pure servers for you (which I and many others wouldn't want to happen ofc). And @SpeedJourney I think your point about the servers listing makes sense, community servers gain more attention compared to modded ones when it comes to PvE. Originally after Facepunch made changes last year and most of the Pure item stores were unobtainable on the Pure servers due to that, Death said that they removed those very items not to lose their possibility to list Pure under the community tag, now that doesn't matter anymore I guess. That's just my 2 cents, but this all seems very rushed and the reasoning doesn't seem to be anymore connected to server performance or anything tied to decay, especially since your own staff members are now hinting on normal Pure getting decay too at some point. Disclaimer: my intent is not to criticize the desicions for no reason, I try to put myself in the shoes of you, Death, as well as the players and I wouldn't take time to give feedback if this server wouldn't mean this much to me. 1
Staff a 3/0 sc lauan Posted Tuesday at 01:11 AM Staff Report Posted Tuesday at 01:11 AM 2 hours ago, stroiger said: Looking at the last wipes, that wasn't the case, at least for Pure EU. Just because something "used to" be this or that doesn't mean it will going forward - Facebook used to be the biggest social media platform, Snapchat used to be big too. Changes not welcomed by a big margin of users decreased popularity and rightfully so. And a lot of support FOR decay doesn't change the fact that a large portion of players was against it too (around 80 votes iirc) @Death At first it sounded like your vision for Pure was always to "purify" it at some point, that decay therefore was something long coming, not a rushed desicion. Then when the polls were opened it was never stated by you or anyone else HOW decay would be implemented, would it be modified ? 50% ? normal decay? A lot of people that spoke out FOR decay specifically said that while they wouldn't mind decay, they wouldn't IF the decay rate would be decreased. Now after we know that there's a split to Pure+ and Pure it seems like your vision wasn't to make the server go back to its vanilla roots at all - as Pure+ has features like portable recyclers, airdrops, removal tools and so on. How is that in line with your wish for how Pure would be developing since 2017 that you explained when you opened the voting on decay? It seems like monetization was the reason in the end, as we can see with the Pure+ Servers store perks and store items. Which in itself is more than reasonable since the servers don't run on good vibes and love - but the way it's been communicated is different and leaves a bitter taste. Now - in my opinion at least - a portion of the playerbase (wether it'll be half or more) will shift to Pure+, mostly those who don't mind spending money, or have spent money on RustEZ before (members and VIPs) on amenities or QoL stuff or start of wipe perks like airdrops, leaving more or most of casual players (which still make out a huge part of the community) on Pure, partly for the decay and partly for its vanilla origins since you can't "buy" your way to accelerate your start of wipe (wether it be at the actual force wipe or whenever these players decide to join). Give that some time, a couple months or so, and when the Pure server will lose it's popularity people will look over to Pure+ solely for the bigger playerbase by then - or maybe because some people and groups who used to play together, friends who've been made along the way and so on, will have been split up since some prefer Pure+ and some the normal Pure playstyle - and at that point I don't think it would be worth it to keep running the normal Pure servers for you (which I and many others wouldn't want to happen ofc). And @SpeedJourney I think your point about the servers listing makes sense, community servers gain more attention compared to modded ones when it comes to PvE. Originally after Facepunch made changes last year and most of the Pure item stores were unobtainable on the Pure servers due to that, Death said that they removed those very items not to lose their possibility to list Pure under the community tag, now that doesn't matter anymore I guess. That's just my 2 cents, but this all seems very rushed and the reasoning doesn't seem to be anymore connected to server performance or anything tied to decay, especially since your own staff members are now hinting on normal Pure getting decay too at some point. Disclaimer: my intent is not to criticize the desicions for no reason, I try to put myself in the shoes of you, Death, as well as the players and I wouldn't take time to give feedback if this server wouldn't mean this much to me. I cant speak to deaths portion of your question line, however i feel i can confidently say that standard community pure wont be going anywhere. It's been the heart and soul of EZ since its inception, and certainly for the entirety of my 6 years here as a player/admin. What pure+ affords us is the opportunity for pure players to enjoy qol perks, their VIP perks, and website purchases if they choose, without having to deal with obtrusive UI's, net worth, teleports, and other commands, found on the more heavily modded servers, keeping the overall gameplay largely "pure". Pure+ also allows our admin teams to run server events for our pure members, complete with prizes they're actually able to make use of without needing to switch to a fully modded server for a month to redeem/get use of. At any rate, pure+ was NOT created as a replacement, and standard pure will remain an anchor for the community 1
Staff Death Posted Wednesday at 05:37 PM Author Staff Report Posted Wednesday at 05:37 PM The original Pure isn't going anywhere. It will remain as-is, and the topic of decay will be brought back up once the population stabilizes from the migration over to Pure+. 1
Brad Posted Wednesday at 06:40 PM Report Posted Wednesday at 06:40 PM (edited) Firstly want to start off by saying server is off to a great start, loving decay being enabled here along with some of the QoL additions. Some of the things i believe would be beneficial to the server; 1. Stock sizes. I believe the large stocks belong on places like scourge/survival not pure, even if it is +. While decay will already hinder the creation of farms i think it is just beneficial to already remove the option before people get ideas. I see no point flooding the economy with large doses of scrap (yes we don't have to use the function) The large stock works on the other servers due to everything eventually turning into net worth, i personally don't see a place for it on pure+. 2. Loot protections This was already mentioned by a couple of the us pure admin, I figure I would put it into writing. These protections while beneficial have already provided some issues. Public repair benches, research benches and even car lifts are untouchable. I will add i do enjoy being able to put the dlc barrels, hobo barrels and even lanterns on display without the fear of them being looted. Hoping certain things can be removed so we could have a perfect balance while not fully removing the function Edited Wednesday at 07:19 PM by Brad 1
pissman Posted Wednesday at 06:44 PM Report Posted Wednesday at 06:44 PM love pure+ and how its impossible for people to steal but the one issue i do have is that i am unable to have a free stuff box that is accessible to other players. i love helping others out and this kinda annoys me because i do have stuff laying around that could help people out but instead it is either thrown out or collects dust in a box 2
dirt Posted Wednesday at 07:28 PM Report Posted Wednesday at 07:28 PM This is so weird. To my eye you added decay to the wrong server. Boxes are locked to TC auth now? That's not pure. I don't know what's wrong with paying a penalty for mistakes. I welcome it. My team already code locks all our boxes just like Samy taught us so a hole opening up in my base wouldn't be an issue. I mean, this potential for a little chaos is part of the fun! This is bizarre. I was rooting for decay to get a more vanilla experience. And now you give it to us but in weird modded up non-vanilla server. 2 1
2cr4nk Posted Wednesday at 10:46 PM Report Posted Wednesday at 10:46 PM We wanted to have the server more natural. Now we're getting a modded server instead? That makes no sense and is quite disappointing. 1
Staff a 3/0 sc lauan Posted Thursday at 12:55 AM Staff Report Posted Thursday at 12:55 AM 1 hour ago, 2cr4nk said: We wanted to have the server more natural. Now we're getting a modded server instead? That makes no sense and is quite disappointing. Pure+ isnt the "answer" to the decay question for pure, nor is it a replacement. It's an outlet for pure players that would appreciate some qol perks we're unable to have on pure due to community restrictions, without the obtrusive ui and additional "bloat" pure players may not want such as the level system, net worth, tp's, and black market. It also allows the admin teams for pure to run events for the pure community that, again, we were otherwise unable to hold due to community restrictions. As stated by death earlier in the thread, the topic of pure decay will be reassessed once population levels stabilise and results of the poll are reviewed. Pure isnt going anywhere, the admin teams players are used to arent going anywhere, and i cant speak for other teams, but ours is all set up with a plan in place to ensure the same quality of service is maintained among both servers
Lycanthus Posted Thursday at 01:05 AM Report Posted Thursday at 01:05 AM I love it. I don't mind the decay at all, and I have a pretty good size base.
2cr4nk Posted Thursday at 04:10 PM Report Posted Thursday at 04:10 PM Then the timing is just really bad. Getting Pure+ while waiting for Pure with decay doesn't feel right. This definitely diminishes the desire to give pure+ a chance. 1
BigDave Posted yesterday at 12:24 AM Report Posted yesterday at 12:24 AM I have a question, does the Pure+ loot protection and quarry PJ instancing also include bradley/heli crates instancing and personal supply signal instancing?
Staff samygrl Posted yesterday at 02:21 PM Staff Report Posted yesterday at 02:21 PM Yes, for heli players need a minimum of 500 damage to get all crates. For Bradley it is 2 rockets for all crates. In chat its nice to say "have room for 2 more or 1 more on bradley" etc. All players involved receive the exact same crates.
Staff Death Posted 16 hours ago Author Staff Report Posted 16 hours ago Love the feedback so far. New update is in the works. 1
hahabob Posted 2 hours ago Report Posted 2 hours ago Throwing my two cents in as someone who played Vanilla servers previously and recently played the Survival server, but never played the original Pure server. When I see the name Pure in a PVE server, my first impression is a server that mimics Vanilla minus the raiding, PVP, and theft. Personally the things I would change are: 1. remove the mod to the pumpjack so it accepts diesel and the output mimics vanilla. The current game with boatbuilding required more fuel, way more fuel. I am not saying it is impossible but in Vanilla, this is a legit method for using your diesel. 2. allow airdrops at excav like you could in Vanilla. If I am sizing it up correctly, you have to have a minimum of 10 diesel in the machine to call an airdrop? Why is it set to 10 instead of 5 like Vanilla? 3. restore the loot table on airdrops to normal vanilla. I understand that airdrops are something you could purchase in VIP and there is always the problem of allowing someone to purchase a bunch and have a lot of guns early game. With that said, airdrops are a vital way for players to obtain low level guns in the game. By nerfing this, the avenue for finding a Thompson or a SAR becomes much more difficult vs a normal vanilla server. If anything, I would ask that the loot table of airdrops at least receive a slight buff. The current loot table is the equivalent of cracking barrels on the side of the road. Otherwise, I love the server. Frankly, if those are the worst things I have to say, I would say you guys are doing a great job. Thank You! P.S. already love the events on the server. Allows me to get my bloodlust from my old PVP days out of the way while enjoying a chill server experience. Since decay seems to be a contention point, my two cents is that decay is a good thing. It is a far more fair mechanism for ensuring that people who choose prime real estate are actually putting in the work for it and using it. I really dislike the concept of your base will be gone if you don't log in for X amount of days model. Sometimes life creeps up on all of us all and we need to take a short pause from the game. That is why a lot of us are playing PVE and not PVP, we don't have the time to recover from some no lifer who raids us at 4am but we still want to enjoy the game. If you know there are variables in your life, then you will balance the size of your base with your ability to farm and upkeep it. Farming and upkeep are a current part of the Vanilla. No upkeep just encourages people to build endlessly on the map. Sure they have to farm the initial build cost, but for a month long wipe, the upkeep will be far more expensive than the initial build cost.
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