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Dis

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Posts posted by Dis

  1. On 5/18/2022 at 6:21 PM, Lord McGuffin said:

    Other than twig decay, I think the only way is to "slow down" builds by reducing the amount of resources from PJs, Excavator and Quarries. If players can build a huge Karen tower, full HQM, by day 2 of wipe, then yeah of course we're gonna have performance issues if it's that easy.

    Reducing the amount of resources extracted would mean :

    1. Some players will end up building somewhat smaller.
    2. Some players will still build big, but it will take more time. Therefore delaying performance issues AND extending player participation further into the wipe.
    3. The game economy will be better off; scrap will be slightly harder to get so it will get back it's value. Players will have a reason to farm and sell resources, those resources being less easy to obtain, then they'll actually be worth something, and it'll be worth it to sell them.
    4. If you get less scrap and resources, you'll be a little more conservative with the lights, neons, windmills etc. So a little less entities here and there, better performance.

    Server is called "Pure", but seems like we're getting further and further away from vanilla. It's suppose to be a survival game, not a "put fuel in a machine, wait 24hrs, get rich" game...

    Also, FacePunch keeps adding stuff, so performance is going down no matter what. If we wanna keep the server accessible (more populated), then we have to compensate somehow.

    My 2 cents.

    This! I hope staff is tracking on how broken the public resource harvesters are now that they are instanced. You nailed it, everyone has had so much scrap and building resources at their disposal. I don’t think the majority have utilized the public ones, but it will soon become the standard of gameplay on the server if it’s not adjusted imo. It’s just too easy/strong of a scrap generator as is.

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