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Brak

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Posts posted by Brak

  1. Barrels: They are good as is except for the spring drop rate i think it would be nice if springs dropped more frequently, being just in par with gears.
    Medical Crates: More medical supplies, I usually just find a bandage and nothing more. It would be nice to have a decent amount of meds.
    Bradley Loot: More high end gear, not only doors and pistols, maybe more tech/trash, I would also make rockets drop somewhat on 1/50 or so *makes sense since Bradley uses heavy ammo.
    Heli Loot: Same as Bradley.
    Supply Signal: Reduce the double barrel shotgun drop rate.
    Scientists: Drop, with a rate of 1 in every 25 or so some tech trash *seems logic since they are scientists, also ammo, not much tho.
    NPCs: Good as they are but it would be nice that they dropped more food, water or meds *just as a player would have by scavenging. Would be nice if some dropped food/meds/water, others ammo and gunpowder, others scavenge materials such as pipes, tarps, etc...

    • Like 1
  2. Hello, I've gotten this idea to make a treasure, the person in charge of the event hides loot in a box in a certain part of the map, then the players are given clues as where that part on the map is either by riddles or using a series of clues. The winner is the one who gets to the loot first. The event prize can be some supply drops.

    • Like 2
  3. The experience so far is great. My only complaint with the /remove is that no matter if you switch your active item it wont go away leading to accidental deletion. I feel that the system that was in place for a few days that once you switched to any active item the /remove status went away so you dont have to worry about typing /remove again or in its place pressing the designated key.

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