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Actually Chills

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Everything posted by Actually Chills

  1. I voted for breaking even, I also think limiting the number of entities per person would go a very long ways, regardless of how "render friendly" you feel your build might be. Do people really need 500+ composters? Can't they just use.. idk, 10? Make them upgradeable in the way PJs are or something. Maybe each upgrade requires X composters (increasing exponentially) while increasing the number of slots or the processing speed, idk how it'd work but it's an idea worth pursuing to tackle the absolute insanity that are pickle farms. Also; if excess scrap and NW is the issue, GE needs to be looked at next because there's something wrong with it. Multiple times throughout the wipe I've gone overnight with maybe 100~200 diesel in it and come back with 50k+ raw hqm. Other times I'll come back with 1/3 or 1/4 that - so the rates are scuffing somewhere along the way (it has something to do with the daily server restart maybe? that is the time I generally notice this happening). I'm just one person, if multiple people are experiencing this (they should be? it's not like I'm doing anything different then they are) then huge numbers are being injected into the eco.
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