Afternoon/Evening.
After my first wipe i have a few ideas which may make the player experience a wee bit better
Rules
Windmills - After a couple of times that i had been told to remove more than 3 windmills on the server i often do drive around the map and notice bases with 4 or more, If these cause as much lag as it would suggest maybe this is something that needs to be adapted into the rules.
floodlights - Another thing which was up for debate, these can cause lag depending on what type of machine you run but again nothing within the rules which state that there is a limit to how many you can have within a compound or on a base.
Just a more precise re-write of the rules may omit all of these small issues which can turn into large issues.
Game improvments.
I do understand that you want to keep this server as close to vanilla as possible but here are a few ideas which i see!.
Horse poop - Compared with other servers it doesnt seem very low, Now i understand this was to stop large amounts to be traded for scrap but maybe remove to option from bandit camp as we are needing Horse 50+ to get enough poop to make our farms work.
Box drops / Barrels - I noticed this quite a lot in the ealier part in the wipe, Barrels and boxes which had been looted but still had items inside, Although i do understand you try keep the server close to non modded, this is something that does effect players which means sometimes we have to wait longer as another player has not looted the box or barrel
Locks for mini / scrapy etc - On other servers there is a plugin where you can lock almost everything which allows people not to worry about having to compound areas of land to protect there stuff. This may also reduce the amount of work on the staff team by not allowing players to steal otherthings within the game. "https://umod.org/plugins/vehicle-deployed-locks"
Otherwise you have a great staff team and a server which has a freindly player base and i look forward to playing in wipes to come.
Thanks in advance,
Annoyed Grunt