Make production entities, like Furnaces(all kinds), refineries, and even power production(Windmills are a huge load-in lag entity), stackable like the PJ's. Would probably reduce a lot of lag, and also make some bases more compact. Because having to load 200-500 electric furnaces at some locations, and the server side math that has to take place for them, probably causes some issues in the end. Maybe 5 stacks for power, and 10 stack for furnace/refinery.
We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.
Stackable production entities
in Suggestions
Posted
To reduce lag, especially on scourge.
Make production entities, like Furnaces(all kinds), refineries, and even power production(Windmills are a huge load-in lag entity), stackable like the PJ's. Would probably reduce a lot of lag, and also make some bases more compact. Because having to load 200-500 electric furnaces at some locations, and the server side math that has to take place for them, probably causes some issues in the end. Maybe 5 stacks for power, and 10 stack for furnace/refinery.