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Posts posted by LasseThor
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On 9/12/2020 at 11:05 PM, Vonblood said:
We did back in the day, was removed for performance issues I believe.
Yes i remember. But i don't remember it cause any server lag and now when quarries are getting removed, there might be even lower risk of performance issues. It would be cool just to maybe test if it would work.
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I heard there was a plugin for Rust that turns Tuna-can lamps and Lanterns on when it's dark and turns them off when it's daytime. I would love to have this on Scourge, beacuse it takes a lot of ceiling lights for a medium/large base and it looks awful imo
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It would also be amazing if we could power the tuna can lamp and lantern. Those lights look much more cozy and better. If that isn't possbile, maybe add the plug-in that turns tuna can lamp and lanterns on when it's dark and turn them off at daytime automatically
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Only one day of zombies? I was hoping to see a server with zombies for a full month
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I would love it. And it would be awesome if it was PvE and with limited rescources
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It seems like most people won't have a challenge ): I really think it gets boring so fast...
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I agree. I enjoyed to find items and bp them, before i was able to finish my base. Tbh i only play from wipe-day and 15 days forward, because i had everything. Now if the server doesn't wipe the blueprint knowledge, i might only play 10 days or so. Right now i'm just waiting for the wipe, because i got bored.
I like challenge, so i hope that BP knowledge wipe. See you at the next wipe <3
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Quarries and removing them
in Suggestions
Posted
I agree, remove them asap. There is no challenge in having a quarry in your backyard from day one. We already have the ability to stack stone and we have a backpack too. I'm the type who wants the server to have less backpack space, more zombies, no quarry, less stacking and more NPC events.