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Venator

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Posts posted by Venator

  1. From what I was told by another player, they spawn along the coast where players spawn in. If you're unsure where exactly, just do a normal respawn on death, and whichever side of the map you spawn on, they should appear somewhere along the beach in the forest biome.

  2. 14 hours ago, Chinaski said:

    We have a name for players like you. "Heli hog".

     

    17 hours ago, Chinaski said:

    I have heli towers on three servers now, as I try to kill it on all nine every wipe

    You call him a 'heli hog' but you are killing heli yourself on multiple servers, isn't that a bit hypocritical?

    18 hours ago, SW4MP said:

    In all this thing, after all, i dealt 19% of damage to the heli.

    As anyone knows, when we dealt damage to a "monument / boss", we deserve the loot to!

    I was only asking for one of the four boxes.

    From my own experience of soloing heli, the chat shows around 50-60% damage done

    https://i.imgur.com/ngy2vTt.png

    17 hours ago, Chinaski said:

    When I successfully yanked lot from the first two, he quickly bolted over to the last two. He's really slow, and I got both of them. I have a lot of experience dealing with people trying to loot my shit

    He deserved at least one crate, maybe two if the heli was level 2 or higher

    14 hours ago, Chinaski said:

    We take turns on RustEZ servers. If you'd like to kill heli twice in a row, you should inquire in chat whether any other players are going for heli. If anybody answers yes, you should allow them a turn and get heli next time.

    From my own experience dealing with you in servers, you have never announced you were taking heli, and when asked you do not respond, even after the heli is down

    13 hours ago, Coentro said:

    BTW, if i'm reading the log correctely, I was the first one to hit the heli

    The image doesn't show properly, but if that is true, it was Coentro and SW4MP's heli, not yours

    18 hours ago, SW4MP said:

    This player, Chinaski, was arrogant with voice insults to my mate and for myself (you can check it to the voice records) and acting badly in chat, like "go cry to momma"...

    You've done this a few times in the past and been reported for your toxicity in voice chat, if you want to be toxic, go do it in a PvP server where it is more welcome. RustEZ is not the place for toxic behaviour

     

    Even though I am only a player, and I can only give my opinion, I think you really need to learn how to deal with other players better, if you have a problem, then talk to a Staff member, don't take things into your own hands and go around harassing and being toxic to players you have problems with.

    • Like 2
  3. It can be unlocked by default using BlueprintManager, I have tested it before, not sure why Facepunch has it locked and it can't be researched.

    I think you mean for individual players, blueprints are actually held for all players in 1 dat file (a database) that can be located inside the main server directory, they are actually server sided.

    Primitive crates aren't found on the roads, I think you mean barrels, which is only 1% chance. Primitive crates are actually relatively rare and can only be found at Supermarkets, Gas Stations and Mining Outposts.

  4. There's no way to research wooden shop fronts, and they aren't able to be crafted currently, when searching the item in the crafting menu it shows that it's locked. The only way to obtain it is from primitive crates (5%) or barrels (1%), and it can be difficult to find sometimes. Players like to use them as barn doors to put their horses behind.

    I know that you can unlock the blueprint by default by using the plugin BlueprintManager.

    I think this would be a good addition to RustEZ.

  5. Unlikely since adding the ability for custom skins would probably move the servers from the community tab to the modded tab, since Pure is supposed to be an almost Vanilla server, those servers usually show up in the Community tab. The best you can really do is move to playing on Survival or Scourge if you want to use custom skins, or possibly purchase your own from the marketplace.

  6. Possibly just add a message to the chat when Bradley has been killed? 'Player has destroyed the Bradley APC' - Instead of broadcasting when Bradley has spawned.

  7. I think the luck of going and seeing that nobody has killed bradley is better than announcing it to everyone in the server.

    Announcing it to everyone will cause many players to go at the same time and they will probably end up fighting amongst eachother about who gets loot.

  8. As a casual player I prefer to play in Survival as the no decay allows me to build any base(s) I like without having to constantly upkeep them. I understand the issue you are facing but there are other RustEZ servers you can play that have decay, such as Scourge. If your issue is that the good places to build are already taken, then maybe you should try to get to those areas first.

    If decay was added to Survival, I probably wouldn't be able to build and upkeep the bases that I enjoy building, so I would no longer enjoy playing the server.

    Playing as a solo player it is a hard to continually upkeep your base without it decaying, RustEZ should be a fun place to play and not something that requires daily effort to upkeep, especially as many players have to work or go to school and can't be on 24/7 to upkeep their base(s).

  9. The servers do get pretty boring by about the third week in, by then not many players are looting monuments, and I also commonly see hackable crates that haven't been hacked or looted.

    I do like the idea of servers wiping bi-weekly without wiping blueprints, I think that could be a good way to continue the enjoyment of grinding, building and collecting without having to search again for important items to research such as building materials or combat gear.

    I know I would play more often if this was added to RustEZ.

    • Like 1
  10. Just thought of an interesting idea, if it is possible to do, could we have our caps shared between all RustEZ servers?

    Example: If someone had 100,000 caps on US Scourge, then decided to play EU Survival, could they play that server and have access to their same amount of caps they had on US Scourge?

     

    A possible way to implement this, would be to add together all pre-existing caps so they could be shared between servers, if you have 100,000 caps total between all RustEZ servers, then no matter which server you played you always had access to your total caps.

  11. I always hear people complain about not having enough caps

     

    How about adding caps to the RustEZ store?

    $1 = 1000 caps

     

    If you do the math, an attack signal would cost $5 (M249 is $4 in the store) so it wouldn't be some overpowered way to get early M249s

    Also other items such as Mining Quarry would cost $3 (Which is the same price of a Pump Jack) and Salvaged hammer would be the same price as it already is in the store

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