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Dirty Harry

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Everything posted by Dirty Harry

  1. Yeah I hope to come back sooner than later, but this last one week was one shit show after another and nothing, but bad luck and my sanity was being tested i swear. So the only option I could muster up was to drop off the radar. Just sick of a lot of things and was also getting bored of gaming. Nothing was too amusing for me or giving me a reason to continue. Until next time @Death. I'll be around so feel free to chat. Im always a type away
  2. As of this last sunday it will of been my last day on Steam or PC for that fact for a little while. I will be back after I take a break though I have no idea how long the break will be. I've met a lot of cool people and made some damn good friends in the community. This isn't a goodbye forever I just need time to sort out some things in life and I'm just a little tired of gaming in general. I'll still log into steam to chat with whomever I'm friends with and of course my wife uses my account and I'll still be active on the site. Hope you guys have a good one and see you around when I come back.
  3. Hell it's do-able if you have everyone willing enough grind away at farming. If you could get people to farm for a straight day you could have it built the following day. So again it's do-able regardless of crackhead raiders, just need the mind set to pull off that obstacle.
  4. Got the main ground level set so far. I used harder hatches so it's less congested. It's a running build to maybe help you gather more thoughts. I took some shots and will upload later for you. Even if you use fortify I'll finish so you can compare. And you could make this in PvP and every triangle foundation would be honeycombed. Imagine trying to raid this base lol
  5. using ladder hatches at all of just stair cases?
  6. id opt for atleast metal foundations (for looks) metal isnt too hard to smelt up. but it has damn good potential especailly if you were to try and use in PvP
  7. dumb down the size and tell me the scale and i can whip you up the ground level since you're at work and then you can see what just the first floor will cost then multiply according your levels. are the foundations sheet metal and walls stone? I use Foritfy like a mad man and love building in it and work doesn't restrict my usage and what i do
  8. That's massive and midwest unite my man! hell texas or not call it how you see it. Thats got to cost alot of resources to build and digging the honeycomb you got going on. I assume the big square area is for furnaces? and if you need some help looking it over for flaws when it comes to realtime build I could be of some assistance if you'd like
  9. About as smooth as my crowbar on your chin keep up the good work sir robot
  10. Wild thought yes, but doing it would make things a little more interesting my good man. Sucks you can't fix it though since it's game related. See what you can do. I actually wouldn't mind it.
  11. That's pretty shitty, but there's a positive to a negative. Downside all that hard work players put is gone. Positive is that even though it's all gone people can get once again creative with their buildings and grind once again. You sir @Death are a god when it comes to fixing stuff and always busting your ass. Thank you for all that you do. I'm pretty sure all of us as a community are thankful for your work.
  12. It's hard to sometimes. I've tried before and hell I've gotten so mad, I've even put them on blast giving them the same treatment they've given others. I should that guy floating from server to server screen capping everything so you can find and do accordingly Seems easy enough to me. That way if you're not around I'can post them on the site so you can deal with it at a later time.
  13. The hammer of god is upon us For some reason I have a gut feeling it'll never end. Another reason I left Pure PvE. Between the bullshit asshats and whiny people. I couldn't do anything so I swapped servers. I feel bad for the people that are female and or others who have had an illness that have to to deal with any of it. I'd like to destroy them computers of the bullies if I could.
  14. Dirty Harry

    It's here..

    "There's a dick in my boot, Someone raided my booty hole."
  15. Dirty Harry

    It's here..

    Fucking right. Incognito bashing of players or play styles lmao I dig it.
  16. You're right and I'm Not a skilled raider. I just find the flaws and exploit them. And location is key and size is key. Our bases have been untouched for well over a week. Even of someone finds them. Pissing away resources is going to happen. And bigger the base bigger the target is true. Thus why it's important to use dummy chests and have a secure loot room which for a loot room is honestly double stack. I have a design I found that was unfinished for the most part I added my own twist to I'll make soon and post
  17. Thanks. It's not meant to be unraidable it's just simple starter base to help players build up as much as they need to build a building of desire. All foundations are sheet metal and floors as well to put up a fight And the walls are stone, but still take 2 C4 to destroy and since it's a slight honeycomb it'll take a little bit yo blow thru the side to get to the center of the base. I have more than enough ideas to design. Would like to build them in-game, but farming just to design is something I'd rather not waste time on especially if I don't plan on actually using them. I have more "private" designs I'd use for myself.
  18. Small Base Design the is meant for a solo/duo clan. Cost of this build: -All Together Cost: 8,353 Twig cost 24,850 Wood 32,320 Stone 12,917 Metal Fragments 25 High Quality Metal 120 Cloth 250 Low Grade Fuel 39 Ft of Rope 5 Sheet Metal =====Build Details of each section of the Base===== -Ground Level (Exterior): On the outside of base there are 4 doors (two on north and south side of structure). 3 out of the four are just basic loot rooms equipped with salvaged shelves (4 boxes per shelving unit and 2 small chests. You can store whatever you'd like in those, but I wouldn't suggest anything of value like guns and such so keep that in mind if using this design. On the outside in between both stairways are campfires to either comfort, light the area or cook some food. And finally you'll notice I opted to use floor spikes. Not really effective, but some people are dumb enough to hit them for whatever reason so I used them on this build (not optional and can use whatever) -First Floor: When you first enter the building a go thru the airlocks there is a ladder (goes to 2nd level). Proceed though the airlock and you'll have your TC, 2 sleeping bags. There are 5 furnaces for all your smelting needs and two chests. The two chests I would use for basic stuff such as tools and all you ore that needs to be smelted for use. Also there is a research table for all your duplicating needs. Again as stated for exterior loot rooms I'd recommend not storing important goods other than ore and basic tools unless you are not a caring person if you get raiding. -Second Floor: This floor is the main area for players and what not. It has two sleeping bags and a repair bench to repair your broken shit :). Also there are 5 large chests for storage. There you can store all your goods such as guns, ammo, gear and whatever you consider important. ******Notes***** It is not the greatest of bases, but it works and for a small group of 2 or just solo its ideal. There is a third floor, but it is technically not a room of any sort. All it is, is something the raiders would think is a room, but in reality is filled with live turrets to ruin anyone who dares raid's day. There also barricades all over the roofing to slow down the chances of raiding from above. And lastly on the outside above each doorway/airlock are turrets to fend off unwanted visitors. Again this isn't the best base, but it is a good starter one to build up your stuff to go build the real deal. And if it is a design you'd like to try I wouldn't suggest doing it identical seeing as everyone has seen it so mix it up and your own little twist with it. And not for the pictures.
  19. @Death Cool I've been looking forward to it since you had mentioned it. It'll be a nice feature when all said and done
  20. @Death Out of curiosity, when will see the option to use the caps we have saved up?
  21. Dirty Harry

    Death gay

    Lol thats gold right. Simple and straight to the point without hesitation. Give this man an award lmao
  22. Low key check out Isle of Refuge. Their toxic but you'd get an idea of npc vendors and quests.
  23. So just about everyone may disagree with me, but someone had mentioned farming with no goal. Honestly that's kind of true in a sense. I'm thinking of an idea such as quests (hunting, gathering and what not) It gives more purpose and feel to the server so then farming wouldn't become completely repetitive. You could do a rewards system for various tasks such as x amount of resources in return, buiding supplies, etc and it would really conflict with the online store. Just some thoughts @Death
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