Wood chopping with extrended range is not giving the full amount of wood from the trees hit within the range.
Test : found a lot of single / small groups of trees to test on.. small groups of trees, most found inside monuments. They has normal not been pre-hit by other players - so they should be 100% for the test.
A = B (C)
- A = Total amount of trees cut down - start with the middle tree and cut the remaining, untill all are down.
- B = Yield
- C = Expected minimum Yield (750 for grown trees - if there is a dead tree in the group it should have been counted as 1.000 but also LUCKY CHOP is not counted for here as well.)
1x = 763 -774 -794 (750) 1x = 1062 -1045 (1000 dead tree)
2x = 1.299 - 1.148 -1.210 (1.500)
3x = 1.295 - 1.454 (2.250)
4x = 1.677 (3.000)
5x = 1.779 (3.750)
7x = 2.204 (5.250 ish) ->5x normal + 2x small
8x 3.284 (6.000)
Conclusion :If you only hit one tree within range, we get a normal expected output.
But if we use the range to cut down several trees at the same time, Yield drops a lot.
The recording is from Launch site, small group of trees ... 1.809 wood .,..