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  • Solar panels charging direction bug


    Syk3z
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    Ok, so im going to explain this as well as i can.

    The solar radiation point seems to be changing every now and then on random,

    for example this wipe in the beginning i had all my panels facing south, and 4 panels was charging 1 large battery just fine and was able to make up for power lost over night no problem,

    then around the 18th december all my panels started receiving less sunlight and thus not being able to charge the batteries as needed (no there was no added buildings shadowing the panels).

    Then on the 20th i did this experiment and placed 8 panels in each direction n,ne,e,se ETC and hooked them all up to its own battery at night, waited till next night and checked which battery had the most stored power, as it turned out the battery connected to the North east panel had charged the most, so i redirected all my panels facing North east, and my battery pack started charging as normal again. 

    Then today (the 23rd) i noticed my batteries starting to drop more than they could charge during daytime again.

    This bug (which i assume it is) is driving me crazy, i dont want to switch to a bunch of wind mills but right now it seems i have no other choice.

    Please look in to this

    //Syk3z


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    Rust world rotates and spins kinda like the real world. So the sun will not hit the same way for the whole wipe. Hence why your solar panels may get more/less light depending on how they are facing and what part of the wipe it is. It's always good to have solar panels facing different directions to guarantee maximum charging during any given day cycle.

    Not a bug.

     

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    1 hour ago, AlexaNightfire said:

    Rust's mechanics for solar panels are not quite what you would expect. This video does a pretty good job of explaining how they work and proper placement. Hope this helps.

    https://www.youtube.com/watch?v=qgPoGuUKPwg&ab_channel=Tamura77

     

    Only thing this video explains is what i already said in my first post, so no it didn't help.

    According to both the video and myself the sun should travel along the equator (the middle of the map), which it does not do after half the wipe for some reason.

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    9 hours ago, rubiks-q-bert said:

    Rust world rotates and spins kinda like the real world. So the sun will not hit the same way for the whole wipe. Hence why your solar panels may get more/less light depending on how they are facing and what part of the wipe it is. It's always good to have solar panels facing different directions to guarantee maximum charging during any given day cycle.

    Not a bug.

     

    Ok because what me and and many other old players have learned is that the (real non visible ) sun travels across the equator during the day, and that panels should be faced either north or south depending on your location.
    But if this has changed in the last year while ive been inactive i would be grateful if you could provide some link to some information about this change. 

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    The video explains what is generally accepted as the "proper". solar panel placement, which is towards the middle of the map (the equator).

    That being said, it doesn't take into account all of the Rust game mechanics. It doesn't really account for longer wipes. Rust does have inherent build-in seasons that are not immediately obvious to players, but do affect things like temperature, weather, and the sun. In longer wipes, the effect on solar panel charging are more obvious. When I have run tests throughout wipe, I have not found the change to be that big to warrant needing to completely reset their positions.

    If your batteries aren't lasting, place 1-2 more solar panels. Four is not always enough to charge a fully powered battery due to the fluctuations in weather alone.

    The video also explains the importance of making sure your panels are not damaged as this does affect charging.

    In any case, this is not a bug, but rather Rust's somewhat complicated and mysterious seasons/weather at play. I hope this makes things a little clearer.

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    34 minutes ago, AlexaNightfire said:

    The video explains what is generally accepted as the "proper". solar panel placement, which is towards the middle of the map (the equator).

    That being said, it doesn't take into account all of the Rust game mechanics. It doesn't really account for longer wipes. Rust does have inherent build-in seasons that are not immediately obvious to players, but do affect things like temperature, weather, and the sun. In longer wipes, the effect on solar panel charging are more obvious. When I have run tests throughout wipe, I have not found the change to be that big to warrant needing to completely reset their positions.

    If your batteries aren't lasting, place 1-2 more solar panels. Four is not always enough to charge a fully powered battery due to the fluctuations in weather alone.

    The video also explains the importance of making sure your panels are not damaged as this does affect charging.

    In any case, this is not a bug, but rather Rust's somewhat complicated and mysterious seasons/weather at play. I hope this makes things a little clearer.

    Ok, thank you for your answer. Still there must have been a change this year at some point, because i remember being able to get full output in proper direction throughout the entire wipe last January.

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