-
Survival FeaturesLearn what each feature does, how to use it, and how it shapes your experience across our servers.
-
Auto Upgrade
Interact with your Tool Cupboard to access Auto Upgrade controls. In the top-right corner, choose the building grade you want to use, then select a building skin if desired. Only skins you own will be available.
Once your grade and skin are selected, choose Start Upgrading. Your base will upgrade gradually using resources stored in the Tool Cupboard and will stop when finished, cancelled, or when the required resources run out.
Make sure your cupboard contains enough resources for both the upgrade and normal upkeep, as Auto Upgrade uses the same stored materials.
Auto Upgrade can also apply a new skin to building parts that are already at the selected grade. Doing so costs the same resources normally required to upgrade those parts to that grade.
-
Black Market
The Black Market uses credits or "Net Worth" as its primary currency and is divided into four tabs: Buying, Selling, Requisitions, and Specialty Items. Each Player's accrued Net Worth is displayed in the top corner of their screen and does NOT wipe.
Buying
Purchase most standard items in the game using credits. DLC, paid-content, and specialty items are excluded from the regular market.
Prices are calculated using our in-house algorithm, which factors in item rarity, research requirements, and crafting costs. The market is primarily intended to help you obtain items for research, so purchasing large quantities can be expensive.
The Buying tab displays 20 randomly selected items and refreshes every three hours. Items placed on sale receive a 10% discount. Subscribers receive an additional 10% discount that stacks with sale prices.
Selling
Sell a rotating selection of resources in exchange for credits. The Selling tab displays 20 randomly selected resources and refreshes every three hours.
Resources marked as being in high demand pay 10% more than their normal selling price.
Requisitions
Requisitions are server-wide challenges that require players to donate a specific resource or amount of credits before the timer expires. Every donation contributes to the same shared goal.
Completing a requisition activates its listed reward for the entire server. Rewards include vendor restocks, market refreshes, cost resets, welfare increases, and other server-wide benefits.
Specialty Items
The Specialty Items tab contains a fixed selection of unique tools, equipment, vehicles, and services that are not included in the normal market rotation.
This includes special farming tools such as the Shovel and Sickle, the Remove-O-Matic, the Geiger Counter for locating resource nodes, portable vehicles, distress signals, and other useful equipment.
-
Challenges
Challenges give you daily, weekly, and server-wide objectives to complete for Networth and item rewards. Type
/chto open the Challenges menu.Complete the listed objective, then return to the menu and claim your reward. Challenges may involve gathering resources, travelling, killing enemies, surviving, or completing other activities.
Daily challenges reset each day. Weekly challenges unlock one day at a time, and server-wide challenges are completed through the combined effort of all players.
Use the bookmark icon to pin challenges to your screen. Daily challenges can also be rerolled with Tokens, but any existing progress and unclaimed rewards will be lost.
Server-wide rewards NOT CLAIMED during the current wipe, will automatically be stored into the Pouch at wipe for use in the next wipe. Pouch rewards expire, so claim them before the displayed timer runs out. Also, with server challenges, it's important to watch the first couple that are completing in the first few days of wipe and put a good amount of effort towards them. Server challenges are a "all or none" challenge system. If you earn the first one, you will automatically earn the rest that are completed.
-
Daily Login Gift
Each 24 hours you log in, you can receive up to three Daily Login Gifts. One reward is available to everyone, a second is unlocked for players connected to our Discord, and a third is available to VIP members.
Each eligible reward is delivered directly to your inventory. If your inventory is full, the item will drop on the ground nearby.
Daily rewards change every day and range from simple supplies to valuable tools and equipment. Players who qualify for all three rewards receive all three.
Daily Login Gifts reset at midnight EST. If you are already online when the reset occurs, reconnect to receive the new rewards. A chat message is also sent when the daily reset takes place.
-
Entity Levels
Entity Levels let you combine the productivity of multiple entities into a single upgraded entity. This reduces the number of active objects around your base without sacrificing production.
Supported entities include furnaces, refineries, water pumps, purifiers, water catchers, water barrels, composters, and sprinklers. Each level improves the entity’s relevant stats, including processing speed, output, capacity, fuel use, water flow, or power consumption.
Upgrading requires another copy of the same entity. Early levels have no additional cost, while higher levels also require Net Worth. This allows large production setups and farms to remain powerful while using fewer physical entities.
-
Expanded Automation
Expanded Automation extends Rust’s industrial system by allowing adaptors to be placed on many more entities than vanilla supports.
This includes BBQs, composters, fireplaces, mixing tables, fish traps, beehives, recyclers, repair benches, hitch troughs, and several resource-production entities.
Connect them to your pipe network to move compatible items in and out automatically, giving you more control over farming, cooking, recycling, processing, and resource management throughout your base.
-
Extended Backpacks
Carry multiple backpacks by placing them in your attire slots. Each backpack takes the place of a clothing item, so using more backpacks means giving up more armor or clothing.
Swap the backpack you want to access into your active backpack slot. Only the backpack equipped in this slot can be opened with /backpack or the backpack.open key bind.
With normal clothing, backpacks can provide up to 224 additional inventory slots, or 196 while wearing a Hazmat Suit.
Example key bind: bind b backpack.open
-
Furnace Sorter
Furnace Sorter is available from the inventory of any oven you own. It automatically splits cookable materials, such as ore and crude oil, evenly across the selected number of slots.
Use the arrows beside the stack count to increase or decrease how many slots the material is divided between. The sorter can be toggled on or off at any time.
Enable Add Fuel to automatically add the correct amount of fuel needed to process the materials inside the oven.
If the selected stack count exceeds the oven's available space, Furnace Sorter fills the remaining slots and stops to prevent items from being lost. Additional materials added later will continue to be divided evenly whenever space is available.
-
Homes
Place a bed or sleeping bag anywhere to create a home. Once you reach your home limit, additional beds and bags can still be used for respawning but will not be added as teleport locations.
Use /home to open the Homes menu. You can also bind the command to a key through the console for quicker access. Your remaining home slots are shown in the top-left corner, while the teleport cost appears beside each home in the list.
Teleporting costs credits, increasing by 50 after each use up to a maximum of 500. The cost resets every day at midnight EST. Removing a home from the menu does not remove the actual bed or sleeping bag.
Beds and bags shared with you also appear in the menu and are marked SHARED. Your apartment room is added automatically as a destination.
Beacons can be purchased from the Black Market and thrown at supported landmarks to unlock them as teleport locations. Beacon locations work like homes but do not use a home slot.
-
Instancing
Instancing gives each player their own separate experience when using shared facilities such as quarries, pumpjacks, and the Giant Excavator. Multiple players can use the same location at the same time without affecting each other’s resources, progress, or rewards. These facilities will run even when you are offline and will stop consuming fuel when output is at full capacity.
It also applies to major events such as Bradley and the Attack Helicopter. Players who participate and deal enough damage receive their own personal loot, removing the need to split rewards or decide who gets each item.
This allows public facilities and events to remain available to everyone while ensuring each player is rewarded for their own participation.
-
Leaderboards
The Leaderboards track the server's top combat records and allow players to compare their performance with others. Use the categories on the left to browse Longest Kills, Weapon Master, and Most Kills.
New top records are announced in chat for the entire server to see. When you surpass another player's record, the new record and previous record holder are also displayed in chat.
Longest Kills
Displays the longest-distance kills recorded on the server, ranked by the distance between the attacker and their target.
These records are not limited to a specific weapon and represent the longest overall kills achieved by players.
Weapon Master
Displays the longest-distance kill recorded with each weapon in the game. Every weapon has its own record, allowing different players to become the Weapon Master for their preferred weapon.
Beating the current distance for a weapon replaces the previous record and announces the achievement in chat.
Most Kills
Displays the players with the highest total number of kills recorded on the server. Rankings are updated as players continue to earn kills.
-
Playtime Rewards
Playtime Rewards are found below Daily Login Rewards in the /daily menu. They let you unlock items normally purchased from the store simply by spending time on the server. Your playtime progresses through several reward tiers, with each milestone unlocking a new item. Both active and AFK time count toward your total.
Toilets provide a safe way to remain AFK. While seated, they pause your metabolism and provide comfort, preventing hunger and thirst from killing you while you are away.
Claimed rewards are placed in your Stash and can be withdrawn at any time. Your Stash is wipe-proof, so stored items carry over between wipes.
-
Portable Vehicles
Portable Vehicles let you carry vehicles as items in your inventory along with their existing and player added fuel. They support all vehicle types, including boats, minicopters, scrap transport helicopters, submarines, snowmobiles, and more.
Place a Portable Vehicle in your hotbar to mount it directly, or throw it to deploy the vehicle into the world to use or add more fuel. Deployed vehicles can be picked back up using a Salvaged Hammer where their automatic mount status is restored.
Portable Vehicles can be stored, sold, or traded before use. Only the owner and their team members can pilot the vehicle, while other players can still use available passenger seats.
-
Pumpjacks
Pumpjacks produce crude oil that can be refined into low-grade fuel. Public Pumpjacks are located at every large monument, while personal Pumpjacks can be purchased from the RustEZ store.
Because Pumpjacks were removed from the base game and require special placement, personal versions cannot be obtained through normal gameplay.
Personal Pumpjacks can be upgraded by combining them with additional Pumpjacks. Each level increases production, up to level 10 for a maximum of 10 times the normal output. A level 10 Pumpjack produces the same amount as 10 separate Pumpjacks.
To upgrade a Pumpjack, open either its fuel or output container and select the upgrade option.
-
Quarries
Quarries are deployable machines that can be placed on survey craters to collect resources. Resource types and yields vary by location and biome.
To find a suitable location, craft or find or buy Survey Charges in the specialty page of /shop page 2 and throw them on flat-ish ground away from rock formations, foundations and roads (they have a large footprint). When a survey crater appears, a stone will fly out, giving you the chance to place your quarry. A level one will only produce stone. The more it's upgraded the more resources it produces.
Quarries can be upgraded through the drum or output container. Each upgrade increases storage capacity and production. The upgrade menu displays the required cost and improved stats, with a maximum level of 10.
-
Remover Tool
The Remover Tool is built into the Salvaged Hammer, which can be bought, crafted, or found while playing. The hammer loses durability when used but can be repaired at a workbench.
Strike an object you own or are authorized to access to remove or pick it up. Retrieved items keep most of their health, taking only a small amount of damage in the process.
The Salvaged Hammer is also used to pick up Portable Vehicles and return them to your inventory.
-
Revive
Revive is available from the respawn menu and restores you to your previous location with the inventory you had before dying.
The option remains available through reconnects until your corpse is destroyed or despawns. Corpses despawn after 10 minutes, so avoid waiting too long. If the Revive option disappears, your corpse is no longer available. Note: This can happen when a Flamethrower Heavy Scientist disintegrates your body.
Your first Revive each day is free. Each additional use increases the cost by 100 credits with no maximum. Costs reset every day at midnight EST.
-
Sign Artist
Sign Artist lets you place images or text on supported signs, picture frames, and portraits.
To add an image, look directly at the sign, stand close enough to edit it, and type
/sil image_url. The image must use a public absolute URL beginning with http:// or https://. Direct image links work best, and URLs longer than 500 characters will not work.If an image link is too long or cannot be downloaded, reupload it to Imgur or a similar image-hosting service. Signs with multiple frames can use
/sil image_url frame_number.To add text, look directly at a supported sign and type
/silt text: My Text Here. You can also usebg:,color:,align:, andsize:to customize its appearance.You must own the sign, have building authorization, or be on the owner's team. If the sign cannot be detected or edited, move closer and look directly at it.
Images and text may be logged. Do not display vulgar, racist, hateful, inflammatory, or otherwise prohibited content. Inappropriate private content must not be visible or accessible to unauthorized players.
To remove an image or text, open the sign editor and use the trash icon to discard the changes. Saving the cleared sign will return it to its default appearance.
-
Skin Shop
The Skin Shop allows you to apply skins to items in your inventory or nearby deployables. Open it at any time using /skin.
Selecting an Item
If you are holding an item in your hotbar when you use /skin, the Skin Shop will automatically select that item.
You can also use the Inventory or Nearby tab in the quick-select menu on the right to choose another item or deployable.
Browsing Skins
Use the menu on the left to browse Favorites, Official Skins, and more than 140,000 Workshop Skins.
The Official Skins tab only displays skins owned by your Steam account.
Favorites and Reports
Select the heart icon on a skin card to add it to your Favorites tab. Use the flag icon in the bottom-left corner to report broken skins, visual issues, or problematic content.
-
Teleporting
Teleporting allows you to quickly join friends anywhere on the island, provided neither player is in combat or otherwise busy.
To send a request, type /tp username or /tp SteamID in chat.
If the receiving player has their HUD enabled, an acceptance prompt will appear on screen. If their HUD is disabled, the request will appear in chat instead. Requests can be accepted through the prompt or by typing /tpa.
Teleporting costs credits and becomes more expensive with repeated use. The cost caps at 500 credits and resets every day at midnight EST.
-
Trading
Trading allows players to exchange items remotely from anywhere on the map. Trading is free, but there is a short cooldown between uses.
To send a trade request, type /trade username or /trade SteamID in chat.
If the receiving player has their HUD enabled, an acceptance prompt will appear on screen. If their HUD is disabled, the request will appear in chat instead. Requests can be accepted through the prompt or by typing /ta.
Once the trade begins, a container appears in the bottom-right corner of your screen. Place the items you want to offer into the container to add them to the trade window.
After both players accept, the items are transferred automatically.
-