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The Basics 
Before attempting to take on the Bradley please keep in mind that it could very well be broken and or completely overpowered following its recent implementation. The Bradley will only be found patrolling the launch site and it will shoot anyone it sees naked or not. These new NPC's will respawn every 15 minutes.


Loot
The APC shares the same loot tables as the helicopter offering a wide variety of weapon attachments, ammunition and occasionally advanced weaponry such as the M249. Like the helicopter, you can also harvest the APC's main body using tools for HQM and fragments.


Defensive
The Bradley has both a primary and a secondary weapon which includes a turret-like machine gun and an explosive round barrel that can strike players from several yards away. It's recommended to engage at an elevated vantage point or risk being barraged by rockets.


Offensive
You're limited to only a few ways of destroying the Bradley and all of which include only splash damage from explosives. Before setting off here is what you'll need to successfully destroy the APC with minimal resources lost.

C4 - As C4 does the most damage and only takes 2 to destroy the APC one might consider the possibility of no return as it will be extremely difficult to get close enough to the APC to use such tool without being gunned down in the process.

Rockets  - One of the better choices for assaulting the APC as players can use distance as an advantage out ranging the APC's secondary weapon. If all your hits are true you'll expect a clean victory with 6 rockets.

Explosive Rounds - The only method of destroying the APC using a rifle is to use explosive rounds that will deal small amounts of splash damage which will affect the APC's overall health pool. Using this method is not recommended as 1 hit from an explosive round only deals 1 damage so you'll need well over 1000 bullets to destroy the APC. That's if you land every shot of course.


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Combo methods of destroying Brad.

2 Rockets, 1 C4: Use the Rockets to draw brad's attention, apply C4 at close range.

Pros: Hybrid method of elimination, allows for situational usage, uses resources more efficiently.

Cons: If you're skilled in either ranged or close elimination, and are inexperienced in the other, there is a fairly high chance of derping.

 

2 Satchel Charges, 1 C4: Apply at close range, or from above, prepare extra satchel charges as a contingency. (Satchel Charges have shit reliability.)

Pros: Saves resources.

Cons: You have to apply explosives onto the tank thrice. This is seriously pushing your luck, even with experience and an excellent connection.

 

 

Stryker and Maca's Bradley Killing Loadout

1. Explosives for Brad

2. Weapon with a Flashlight (for baiting and illumination)

3. Pickaxe (For harvesting Brad's flesh)

4. Medsticks (In case Brad's coax tickles you)

5. Extra food and water (in case you have to camp for a while (waiting for day/night or for brad to move))

6. Clothes and Armor (Geared towards ballistics protection). Helmet and candle hat are interchangeable.

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