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Posted

The cost increases to offset not having a 30 minute cooldown anymore and the price is the same as friend TPs. You earn 100 credits just by playing an hour and with the implementation of the black market earning credits will become easier.

I also don't see how adding 50 credits after every use makes the entire game unplayable. Seems like a very biased evaluation of the system as a whole. I would wait until everything rolls out before condemning it.

I will be adding a cap to how much it increases soon. Unsure of the cap but it'll be between 300-500.

Update

I've released a new update that sets the cap to 300.

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