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Posted

People aside from myself have been complaining about the massive "hotels" which lag out anyone who walks near them.

Increase the decay rate please.

Someone suggested doing an exponential system (no idea if that's possible) which would benefit small bases while discouraging big ones.

  • Like 4
Posted

100% agree. Currently there are a few bases/hotels that are even causing zombies to teleport around and fall into the terrain making them invisible. This is also not user-friendly to those without the top-of-the-line PCs

  • Like 2
Posted

With quarries available now on Scourge, producing large amounts of stone and ore, these large structures are likely a permanent fixture. We have these giant bases on Survival but do not have the lag areas of Scourge. I believe this is because of the much higher number of people playing on those servers and the number of bases packed together. We are spread out on Survival. imo

  • Like 1

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