Shockingly_Evil Posted March 28, 2020 Report Share Posted March 28, 2020 People aside from myself have been complaining about the massive "hotels" which lag out anyone who walks near them. Increase the decay rate please. Someone suggested doing an exponential system (no idea if that's possible) which would benefit small bases while discouraging big ones. 4 Link to comment Share on other sites More sharing options...
Lucifer. Posted March 28, 2020 Report Share Posted March 28, 2020 100% agree. Currently there are a few bases/hotels that are even causing zombies to teleport around and fall into the terrain making them invisible. This is also not user-friendly to those without the top-of-the-line PCs 2 Link to comment Share on other sites More sharing options...
Chinaski Posted March 29, 2020 Report Share Posted March 29, 2020 With quarries available now on Scourge, producing large amounts of stone and ore, these large structures are likely a permanent fixture. We have these giant bases on Survival but do not have the lag areas of Scourge. I believe this is because of the much higher number of people playing on those servers and the number of bases packed together. We are spread out on Survival. imo 1 Link to comment Share on other sites More sharing options...
Staff Death Posted April 3, 2020 Staff Report Share Posted April 3, 2020 We plan to increase decay on Scourge once we get quarries sorted out fully. @Chinaski I've got something planned to tax larger bases. 1 Link to comment Share on other sites More sharing options...
Chinaski Posted April 4, 2020 Report Share Posted April 4, 2020 Cool. I have a plan to tax the server owner. 2 Link to comment Share on other sites More sharing options...
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