Staff Death Posted June 13, 2017 Staff Report Posted June 13, 2017 Have any feedback or Suggestions for our new modded PVE server? Leave it here! 1
Axeljunior Posted June 13, 2017 Report Posted June 13, 2017 I dont really like to write on forums but yea here we go hehe i began on the normal rustez pve but im gonna test the other one the first feelings are fine right now with the level system another thing is i dont really feel any lags what i nice aswell what i miss on this new pve server but you wouldnt add it its instant craft and teleports that are two things what i and alot of other people love but yea 1 person have not really something to say atm not more things to say *To Be Continued*
Staff Death Posted June 13, 2017 Author Staff Report Posted June 13, 2017 @Axeljunior my original intent was to keep it vanilla but I guess if you're going to do something, do the shit out of it. I will look into everything mentioned. 1
Axeljunior Posted June 13, 2017 Report Posted June 13, 2017 (edited) the one server is vanilla but the new one can be with few plugins they dont have to be same and i dont mean with million teleports i mean maybe max 3 or 5 tp's to players daily and 20-35 to the base daily aswell Edited June 13, 2017 by Axeljunior 1
Staff Death Posted June 13, 2017 Author Staff Report Posted June 13, 2017 @Axeljunior Thanks for your suggestion I will process it as soon as possible. 1
tmaster5000 Posted June 13, 2017 Report Posted June 13, 2017 So far so good. The leveling system is super nice I love people cant get into your things to take loot. Id like to see instant craft in the future. All in all I love it there is no lag as far as I can tell and I don't see how things could get much better 1
Staff Death Posted June 13, 2017 Author Staff Report Posted June 13, 2017 @tmaster5000 Crafting has been reduced by 50%. 1
Axeljunior Posted June 13, 2017 Report Posted June 13, 2017 What i though is maybe a bind back with 30 slot the big chest and maybe increase the stacks the chest is for the farm lovers it <3
Staff Death Posted June 14, 2017 Author Staff Report Posted June 14, 2017 @Axeljunior type the following in console bind b backpack.open 1
Staff Death Posted June 14, 2017 Author Staff Report Posted June 14, 2017 I've added increased stack sizes to resources doubling them from their original 1,000 limits to now 2,000.
Dirty Harry Posted June 14, 2017 Report Posted June 14, 2017 1 hour ago, Death said: I've added increased stack sizes to resources doubling them from their original 1,000 limits to now 2,000. Awesome I was going to mention increased stacks. The leveling system allows more gather per level and we fill up quicker (fine by me I live that) Another thought is a quest system. Gathering without meaning does get a bit tiresome. So my thought is quests involving gathering of animal products and resources a possible reward upon completion. 1
Staff Death Posted June 14, 2017 Author Staff Report Posted June 14, 2017 New day vote system has also been added.
Dirty Harry Posted June 14, 2017 Report Posted June 14, 2017 8 minutes ago, Death said: New day vote system has also been added. Awesome although I go AFK at night anyways. I do say I like the vanilla, but I prefer the Modded one. It's got potential 2
Staff Death Posted June 16, 2017 Author Staff Report Posted June 16, 2017 Remove day vote system and replaced it with extended days. 1
WIFItuffGuy Posted June 16, 2017 Report Posted June 16, 2017 Hey death, love the new server. Levelling system adds a goal past getting a base fleshed out. Backpack is awesome but (for me at least) gets in the way when harvesting. Larger stack size is nice without making gathering too easy. "The night time is the right time" so I don't mind losing the vote, and the increased night gathering is cool. I did have issues removing my placeables, no hp decay on tool impact. As for suggestions... All I would like to see is a removal tool if possible. All in all great job. 1
Staff Death Posted June 16, 2017 Author Staff Report Posted June 16, 2017 @WIFItuffGuy What do you mean by "gets in the way?" Also be sure to read this update which includes the removal tool. I've also removed day vote system because I find it somewhat cheating the aspect of PVE.
Dirty Harry Posted June 16, 2017 Report Posted June 16, 2017 9 minutes ago, Death said: @WIFItuffGuy What do you mean by "gets in the way?" Also be sure to read this update which includes the removal tool. I've also removed day vote system because I find it somewhat cheating the aspect of PVE. This may be a cool idea and you might think otherwise, but how about a town with NPC traders for all sorts for stuff like guns ammo resources, etc. Ive seen a few PvE server have it and people seem to like it. You could incorporate quests as well and have a credit system for completion that's used for the NPC's. Just a thought
Staff Death Posted June 16, 2017 Author Staff Report Posted June 16, 2017 @Billy Madison That'll be at the bottom of my priority list but I will for sure see what type of attributes it could bring to the server.
Dirty Harry Posted June 16, 2017 Report Posted June 16, 2017 Just now, Death said: @Billy Madison That'll be at the bottom of my priority list but I will for sure see what type of attributes it could bring to the server. Yeah I'm pretty sure your list is a big one.
Moargripz Posted June 17, 2017 Report Posted June 17, 2017 I have only spent a short time on the modded server but what I've seen I've thouroughly enjoyed. Keep up the good work death.
Aussie Posted June 17, 2017 Report Posted June 17, 2017 Seems like a huge amount of animals, but I feel thats on purpose to make this tough. Constantly got to watch your back. On the PVE server, barrels and wooden barricades break with one swing, on this server they don't, and chew up hatchets / pick axe's really quickly.
Staff Death Posted June 17, 2017 Author Staff Report Posted June 17, 2017 The wildlife isn't completed yet. I am still working on improving the spawn rates, speed and even damage to animals. This server will be a challenge and if you have a habit of rage quitting this server isn't for you. 1
Dirty Harry Posted June 17, 2017 Report Posted June 17, 2017 3 hours ago, Death said: The wildlife isn't completed yet. I am still working on improving the spawn rates, speed and even damage to animals. This server will be a challenge and if you have a habit of rage quitting this server isn't for you. I haz rage sometimes and actually broken a keyboard playing this game it's all good. The Bananna Men will rise! 1
Crio_2013 Posted June 18, 2017 Report Posted June 18, 2017 The new server is great!!! Well done!!! Appreciate the ability to modify your own base and the new anti-raid programming is awesome. 1
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