Raketaz Posted December 31, 2017 Report Posted December 31, 2017 Just found this server going to play it soon but if it doesn't already have this mod would you be willing to give it a go? http://oxidemod.org/plugins/skins.2431/
Raketaz Posted December 31, 2017 Report Posted December 31, 2017 Also http://oxidemod.org/extensions/rust-io.768/
Staff Death Posted January 1, 2018 Author Staff Report Posted January 1, 2018 @Raketaz This server has a better system than what you provided above and can be accessed by running /skin shop in chat. As for Rust.IO, we're instead looking into a live minimap in game. Thanks for your feedback! 1
Raketaz Posted January 6, 2018 Report Posted January 6, 2018 For the purge maybe have it happen 48 hours prior or just for a full 24 hours and instead of having access to helis and tanks why don't we have the normal raiding tactics? In our last server it was so much fun trying to defend the base against raiders. Helis and tanks to me are not just that much fun at all. It's the raiding using the normal tactics that make it fun. Otherwise its just like what is the point in trying to defend against helis and tanks, there isnt any point.
CatLoaf Posted January 6, 2018 Report Posted January 6, 2018 The point isn't to defend, it's to destroy everything in sight and have helicopter vs. helicopter fights and such. That being said, it's a PVE server. We aren't going to enable raiding, and we enable the helicopters and tanks within the last 3-5 hours before the wipe so it doesn't negatively impact the server and its players. 1
Kraum Posted February 15, 2018 Report Posted February 15, 2018 First time posting and im sure i will catch all kind of heck for asking for this but Zombies perhaps? Just asking because it was fun when rust first came out. Had to watch out for not only animals but zombies as well. and loot all the LOOTZ! BTW i totally love the server and enjoy just being able to play and relax after 8 hours of a 9 to 5 job Thanks! 1
Brak Posted February 15, 2018 Report Posted February 15, 2018 The experience so far is great. My only complaint with the /remove is that no matter if you switch your active item it wont go away leading to accidental deletion. I feel that the system that was in place for a few days that once you switched to any active item the /remove status went away so you dont have to worry about typing /remove again or in its place pressing the designated key.
REAL COP Posted February 15, 2018 Report Posted February 15, 2018 would like to see scrap for sale in your store. maybe like 3K or 5K that way can go on a shopping spree at the vending machines. 1
REAL COP Posted February 15, 2018 Report Posted February 15, 2018 oh and i did notice you dont get near as much scrap using the /rec command for items. its better to use the machine.
Staff Death Posted February 15, 2018 Author Staff Report Posted February 15, 2018 @Bones Scrap output is actually increased, everything else is off slightly.
DreSch Posted March 11, 2018 Report Posted March 11, 2018 Is it possible to have a tool that is specifically bound to the /remove function? I mean like a modded tool or something.
tHeX Posted March 12, 2018 Report Posted March 12, 2018 bind <key> chat.say /remove You can make it any key you desire. 1
Staff Death Posted March 12, 2018 Author Staff Report Posted March 12, 2018 @DreSch Would be more of a bother than not finding a tool no one hardly uses to make it a permanent remover. I'll play around with a few things and see if I cannot compromise.
spazg8r Posted March 12, 2018 Report Posted March 12, 2018 On 2/14/2018 at 9:36 PM, Bones said: would like to see scrap for sale in your store. maybe like 3K or 5K that way can go on a shopping spree at the vending machines. this...*1000 ...we're not quite 2 weeks into the new wipe and there seems to be a monopoly on goods and trading...at this point I recycle 99% of my daily airdrop to try to get scrap so I can save for the workbench BP's...and while I'm making progress (slow, turtle slow) I will probably not get through all of the cheapest BP's at this point and we lose our knowledge base with the next wipe, correct? Would you be open to any of the following? 1) once or twice a month, make the VIP drop a really decent scrap gift instead. 2) make some of the cars (or parts of the car) scrap. you don't know when or what kind of car/truck...but not only can you farm the cans, but the car too.
tHeX Posted March 23, 2018 Report Posted March 23, 2018 https://oxidemod.org/plugins/quests.1084/ This could be a problem solver for scrap. I.e. Quest to kill 10 bears for a Workbench level 2.
Aurora Posted April 4, 2018 Report Posted April 4, 2018 Suggestion: Small Shelves - This plugin allows players to place smaller version of the Shelves item. It's a nice plug-in for people who like to deco inside a build.
Staff Death Posted April 4, 2018 Author Staff Report Posted April 4, 2018 @Aurora We've messed around with the plugin already but couldn't really find a good way to implement it without having to use a command which we're trying to avoid. I'll keep this idea open for now and perhaps find a subtle way of implementing it. 1
SKRUB_ Posted April 6, 2018 Report Posted April 6, 2018 furnaces are turning off when i leave my house.
Aurora Posted April 6, 2018 Report Posted April 6, 2018 1 hour ago, S_K_R_U_B said: furnaces are turning off when i leave my house. Same. babysitting time!
Kaylisk Posted April 12, 2018 Report Posted April 12, 2018 I think it's time for roaming scientists. Needs more variety across the map. 2
Aurora Posted April 18, 2018 Report Posted April 18, 2018 (edited) Top Shot Tracking: A way to track shooting distance. Basically the death messages tracked to show who has the best shot per weapon type + sight type during each server cycle. Perhaps a way to see a list of current month's top distances in-game but also tracked on the EZ forums so we can keep track of best overall shots, over time. Edited April 18, 2018 by Aurora 2 1
Staff Death Posted April 19, 2018 Author Staff Report Posted April 19, 2018 @Aurora Love the idea, I would much rather see these stats on the website than in game but we'll see! 1
CatLoaf Posted April 19, 2018 Report Posted April 19, 2018 I'd be 100% fine with it being on the website, something kind of like https://rust-stats.com/ comes to mind 2
Mister Bumbles Posted April 23, 2018 Report Posted April 23, 2018 Yo, big daddy Death! Thought on a way to clear up clutter on the survival map. You know how everyone is trying to gather at least 3-4 (or more if they want more HQM since it's so hard to get) quarries to run around an gather sulfer, metal, stone, and high quality metal? How about... making it so that once a person actually HAS gathered and placed their quarries, an admin can come alone, check the 'ore per minute' rating on all of them, and then assign those numbers to a single quarry at the players main base. This way they actually put in the work to get quarries, build (or buy) survey charges, and get them set up. So they could then put in a request, tell the admin's which quarry will be the ONLY quarry, and the grid locations of their other quarries, and an admin could get it set up, and DELETE the extra quarries. Then a person has a single quarry, instead of multiple quarries and buildings all over the map cluttering things up. It's just a fun thought. 1
Staff Death Posted April 24, 2018 Author Staff Report Posted April 24, 2018 @Mister Bumbles Interesting idea, but unfortunately, it'll just add way too much additional work for admins so I can't justify making this change. Another simple solution would be to allow players to merge queries together upgrading their yield compacity every time another is stacked.
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