Lord McGuffin Posted May 5, 2023 Report Posted May 5, 2023 (edited) I can hear a bear a mile away with my soundcard, but NPCs on Elysium can just sneak up on me without making a sound... Would be nice if their footsteps could be just a little bit louder. Hard to be "tactical" if they just magnet straight to you and you can't even hear them you know?  Edited May 5, 2023 by Lord McGuffin
The Dullahan Posted June 12, 2023 Report Posted June 12, 2023 That may be more of a Facepunch issue and the sound engine
Lord McGuffin Posted June 12, 2023 Author Report Posted June 12, 2023 We can hear scientists walking or running at you just fine though. So my guess is it's the custom NPCs.
Staff Elixil3 Posted June 13, 2023 Staff Report Posted June 13, 2023 Not sure if it's possible to adjust the sounds for specific things, to my knowledge creators use what has already been added by Facepunch. If a model was used from the asset library but no part of the current vanilla gameplay it may not have the same propertise hence the quietier sounds. But I'm only assuming this and someone like @Raul might be able to answer if its possible.
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