Masterduelist Posted August 8 Report Posted August 8 These teleports should be added to the world tab and have the same cost as teleporting to a sleeping bag. This change would help reduce the number of small teleport shacks cluttering these areas, which in turn would improve FPS around the monuments by decreasing the number of entities. Additionally, it would provide a consistent and ideal teleport spot for everyone, rather than just those who logged in on wipe day. 1
BigDave Posted August 13 Report Posted August 13 I second that, if it's still costing us to TP then I can't see any game balance issues, just a nice QoL boost and less bags/shacks cluttering up the area. Maybe the same for Elysium also?
Staff Scotty Posted August 19 Staff Report Posted August 19 Yeah we are far more likely to teleport to the pumpjacks each day than we are the quarries. I know I do.
BigDave Posted August 21 Report Posted August 21 ..or just let us use the admin teleport2marker command because I'm too lazy to fly or walk
Theodore Baggins Posted August 28 Report Posted August 28 This wipe, @Deuuseyand @ExcelFX set up teleports on Scourge US at the pumpjacks and GE, respectively. Excel has actually been doing this for pretty much every wipe since December (correct me if I'm wrong). I really enjoy this player engagement—the fact that it's a community effort makes me very happy. Excel's incredible zero-cost ore and oil exchange to is a thriving community hub, and Deuusey really went all-out on making his bases very pretty. However... player-made bases are both risky and a huge drain. Risky, because you're in an arms race against bad actors; you have to keep the bases (and fragile bags) safe from bad actors who might use the base as cover for heli attacks and yet if you upgrade too much, those same bad actors might see it as providing even better cover. I've personally seen this around Deuusey's power plant TP and the secondary honeycombed base I set up to help recover some of the lost bags from Deuusey's base. I say it's a huge drain because people want their teleports immediately on wipe day, or they start building the familiar, but infernal twig/wood-teleport bases. It also means that the players building bases for community TP's have to be online and/or auth other players that can place bags and will advertise the option in chat. I think the amount of creativity I've seen in both players' TP bases this wipe (and the convenience of the shared "maker spaces") has been really wonderful. However, it's a big lift—one that I know I couldn't handle. However, if TP's like the quarries (I actually use these constantly to avoid the time needed to clear GE on Scourge—no personal quarries like Survival) might break the economy more by reducing the cost of building up your oil reserves, I propose these small changes as alternatives: A public TP directly into bases to prevent bags from being taken out by incendiary rockets. This would still involve the community, but removes some of the worry and reduces the footprint necessary for the building. Admins being provided with TC access to the TP bases to help monitor chat and the dropboxes for requests (and make sure everyone provides a bag so things aren't spawned in). I'm loath to add more work for admins, but my hope is that this would be a minimal lift. Barring that, I think that regular notifications of the option from admins or the server on wipe day / first weekend would just help minimize the 1x1's that both prevent building (Power Plant is rife with them this wipe on Scourge US). If players know that there will eventually be a much better (and cooler) TP point, then they might only temporarily put a bag down on the ground on wipe day instead of a 1x1 that will last all wipe and prevent building.
BigDave Posted August 30 Report Posted August 30 What could be fun would be a free 'random' teleport to the 'vicinity' of the pumpjack. That could include 100m from the pumpjack with a zombie or 2 spawned with you or 100m (~300ft for the metrically chalkenged) in the air above the PJ, or other such potential rng games. Then the option of a networth one that just plonks you on the PJ. I know it wouldn't happen but I would definately use the free one 1
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