KR6SSY Posted May 16 Report Posted May 16 When we use survey charges to make a hole for quarries, and something additional to the stone blows out, it turns out to be a penalty for the final output when it seems it should be a bonus. Once the quarry is set down the output is displayed and upon reset, everything other than stone doubles.......unless you got that ore in addition to stone when blowing the hole with the survey charge. For example: When I blew the hole for my first quarry this wipe, HQM came out with a stone. I knew then for the wipe I was doomed to not get the output of 9 (at a level 10 quarry). When I upgraded to level 10, it shows 4.7, (only a 4.6 would be worse) and is a very painful output. As you can see in the pics below, over a week into wipe, quarry still at 4.7 vs the 9 we all want. For HQM anything over 4.5 will not double at initial reset. I also have another quarry at 6.1 that will never get to the 9 output which is the best. This also happens with sulfur and metal ore, if it pops out with stone, it will never double to 112.5 output. With sulfur it happens often in the desert. Since the HQM or other ore comes out with the stone, is should be a bonus and a great find! Instead, it's a penalty and very low output. You might say, well just place another quarry, but since the rock update last year quarries are overly difficult to place. The unstable error is everywhere. Just to get my 6 quarries this wipe (had to go to 6 due to the lousy HQM output) I used probably 1000 survey charges and 3 quarries are 2 grids away from my base, which to me is way harder than it was before that "great rock" update. So all of this is the suggest, that no matter what we get upon blowing the hole to place the quarry, we should get double on reset on all ore, but not stone. Seeing that extra ore upon blowing the hole should cause excitement and not dread, in my opinion since (to me) it indicates a better than regular quarry. Thanks for reading and I hope you consider 2
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now