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Everything posted by lordnavi
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from a quick read of the community server and hosting guidelines they appear to support selling your own server currency?. so on the surface that shouldnt be an issue?
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so they allow 3rd parties to sell in game items for real world cash but dont allow selling a in game token to be used for redeeming the same items?? genuine question there as i am not farmiliar with the ins and outs of the TOS regarding monitization.
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it achieves the other goal stated by death of cutting the overall entity count down with everything merged into a single entity
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tldr you build the black box not buy it.... (to encourage some initial game farming) the item acts as an ingame hub for store item procurement and services using a premium currency purchaced from the web store to ground the system in game. so you get to provide ALL the premium items for a currency that is only acquired from the web store (the EZcoin) so the 1 grand EZ service hub for each players base everything can be bought and used and it recieves and provides the various automated resorces all the upgrades are still purchaced using glorious cash via the ezcoin.
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did you read the part where it was suggested to use a premium currency purchaced from the web store ?? i know there is a bit there but read the 3 posts in full it covered the monitization...
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yep i literally said in what you quoted you already offer it as a premium service it was a suggestion of a merge of all the premium services into the one black box deployable
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another concept would be to make them a deployable over the railway line so than it gives you the feeling of realism of material transport (given rust is slowly linking monuments and requireing power in the future to be accessable) maby expand on that concept ahead of time and encourage base building along the rail network and have people run rail cars to the various monuments to collect their liquids and physical items (the train yard unloading dock could be replicated as a player entity) (you could also use the car system to make players haul resorces back in bulk as an alternative to the train so players are not forced to use the rail network. this could also add the game play dimension of people hijacking your train while moving it back to base or even have npc try to blow up the train, this would add whole new dimensions of game play to the resource gathering loop if your wanting to go for "realistic" game play elements. this would help move away from the afk near free resorce generation loop and encourage active game play on the servers.
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forgot to add.... please make the black box somewhat expensive so people have to do some farming initially so maby 2k hiqual 1k scrap 10k metal 10k stone 20k wood. that way it adds some time investment to playing the game before you get your magical black box for the black box itself merge the quarry / pump jack / water well / vending machine and recycler into a fixed asset that can only be placed on a 3x3 foundation maby add some greebleing and other elements to it the vending machine/shop can be the in game version of the rust ez store make it use a fake currency called EZcoin than sell just the ezcoin in the webstore
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this might be a bit of a hot take on it, but.... It is hard to make these systems feel any less than magic, as your still moving many tonnes equiv of ore magically through the air to a reciever box in the base under the new system. i think the disconnect is trying to make things make more real world sence in a game that already defies logic on so many levels. (eg teleport beacons, unlimited non diminishing resorces, near instant regrowth forests, magic loot box replenishment etc) to that end save some dev time and players 5 mins at the start of the wipe and just ignore needing to visit each structure and place a magical teleport beacon. just make the magical resorce giving box the entire thing feed it the right fuel for the resorce your gathering and just have a power button for each resorce node with the upgrade button beneath it with the automation adaptors for each output type. just my 5 cents on the concept. call it a deep vein drill and say for the sake or realism that its extracting the resorces below where it is placed given all resources come out of the ground in rust anyways... can you got 1 step thurther and add a water outlet to it as well? given we have options for in land premium water sources anyways? may as well make it a 1 stop resorce hub, than add a recycler on the side so we can pipe waste boxes into it to get our other stuff (combines most of the premium shop items into a nice upgradable black box to handle all our resources and premium features) than not sure if its possible, but web hook it back to the rustez store, so you can manage the entire thing in game without needing to visit the webstore we may as well integrate the premium features into a nice fully in world all in 1 interface can we also get upgradable planter boxes please?
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nice playing on AU elysium so we dont have community support whales as yet
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and uppon some more browsing the wording stayed the same from 2021-2025 that i can directly view, so the product was sold as being to a perk on all rust ez servers the most current one i can browse is https://web.archive.org/web/20251215234948/https://rustez.com/store/product/11-vip/
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because i didnt trust my memory here is the purchace description from your old website: https://web.archive.org/web/20211025072156/https://rustez.com/store/product/11-vip/ VIP $20.00 VIP is a one-time payment and is valid on all RustEZ servers! Perks • Instant Crafting* • Portable recycler (/rec) • Free daily supply drop (/vip) • Orange username color • VIP access to our Discord • No fuel consumption for ovens* * These perks are not available on our vanilla servers. Included Items (one-time) • Supply Drop x5 • Mass Gift x1
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...why should one have to buy a recycler every month when one has purchaced vip (purchaced many years ago at this point) that includes a recycler... (it also included extra bag space that has been taken away globally as well) was the point being made.... sure if you want to automate stuff fully buy several pipe them up and job done if you got the spare cash IRL to do that... there is no reason for vip perks not to work or not be enabled on any server in the library other than the pure server for the known reasons with fp... you seem to have also missed entirely the point in earlier posts of monuments resetting while processing stuff and clogging up monuments that people would otherwise be wanting to run for actual loot... its mostly an arguement for fairness across servers overall... the server models are pay to play / play to win as is and as always has been. just asking that PAID perks work equally across the servers that are capable of supporting them. As far as i remember... VIP was arround before elyssium and was sold without any * at the time about not working on certain servers. at the end of the day they are your servers and run them how you wish, they have been a good community hub for myself and several friends on and off for many years now. Just asking you to consider the above. Kind Regards.
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or.... Adjust the recyclers in outpost to give full rate so we arnt clogging up monuments needlessly
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aware elysium hasnt had /rec. my point was more so vip perks should be being applied globally to give the freedom of choice on what servers are played on. (being able to login on linux clients to any of the servers even with the extra auth step would also be nice but am aware that opens up a whole different can of worms) i understand on pure its a fp enforcement issue so those are out... but for the rest... even as a 1 off payment if it works everywhere than it brings more income to the servers as more people are likely to purchace it...
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on a less complaining note and moreso trying to be useful with feedback on the topic at hand... perhaps a monthly subscriber package that includes a certain number of pumpjacks / quarries or the resorce equivilant of said output with a certain amount of networth. that gives people that like supporting the server to get straight into what they llike doing each month and farming the monuments / event spawns / networth spawns. would cut down lag considerably with less mega farms and allow potentially more stable server operator income.
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and the arguement of removing /rec for adding to specific server difficulty gets shot right in the foot when you still sell a recycler on the premium store for said server and still provide them as an hours played gift in the weekly reward stream. it just feels like buying something than getting it taken away only to be told to buy it again in a different format.
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and the whole point of vip perks is paying a nominal fee to make those inconviences go away regardless of which server one is playing on. as it reduces the friction of not needing to waste hours chopping trees to fuel furnaces and actually have time to go out and do the fun things on the server for those of us with limited time. difficulty is not the same as friction. friction is just shit that annoys the player base for no good reason. difficulty is actually the content that one goes and does after getting gear together. the networth grinding loop has always been a lag generating monster (its getting better with instanced stackable items) loved playing on scourge (where most of the vip perks work) chilling with friends and running content. unfortunately due to os limitations atm can only play on elyssium, the increased mob difficulty is nice and gives reason to play the lack of vip perks working is just annoying and adds friction.
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it makes 0 difference to difficulty, it makes things annoying as when your trying to process out a backpack of smokes for networth the instance decides to force reset and irradiate you....and when there is population on its tieing up monuments from being run for the monument when people are sitting at the recycler waiting for smokes to finish processing. its not difficulty its just needless friction and inconvience.
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perhaps also allowing up to level 5 (assuming the cap will be level20) to be purchaced with networth similar to how furnace upgrading currently works 1-10networth than you got to buy / pay for levels 10-20
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if the hoppers could be introduced across all servers that would be nice and standardise friction across said servers, perhaps also give vip's access to their perks (like the onplayer recycler) across all servers would also be a nice touch.
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QoL plugins for the farming community and general community as a whole
lordnavi replied to AlbreyJc's topic in Scourge PvE
Auto plant would be good. the others would probably have people complaining about the economy balance