Yo, I understand the concerns from players who work, have families, or simply can't log in every day. But I think there is another side of this discussion that is worth considering.
Pure has around 300 players coming through the server every day, roughly 50 of them being new players, and around 880 hours of playtime per day on average. Activity is obviously much higher at the beginning of a wipe and gradually decreases as the wipe progresses.
Yet the current poll has only 125 votes.
So my question is simply: what about everyone who didn't vote?
I'm not saying that the people who didn't vote are necessarily for decay. They could be against it, in favor of it, or simply not care. We just don't know. That's why I don't think 125 votes can automatically be considered a perfect representation of the entire Pure community.
There is also something else I find important: the server's own description says that decay is active at a low rate specifically to discourage huge bases.
I don't think decay should be about punishing casual players or forcing everyone to log in every day. If someone is actively playing and wants to maintain a huge base, build massive decorations, or spend their wipe building, that's completely fine.
The problem, in my opinion, is what happens when those players stop playing.
A huge abandoned base can remain on the map for a very long time, even though nobody is using it anymore. Meanwhile, new players continue joining the server and building their own bases. Over time, the map becomes increasingly cluttered with structures that are no longer serving any purpose.
That's what I believe decay should address: abandoned bases, not active players.
And that's why I think a reduced upkeep/decay rate could actually be a very reasonable compromise. Casual players would still have plenty of time to come back and maintain their base, while genuinely abandoned bases would eventually disappear.
For me, this isn't about choosing between "casual players" and "hardcore players." It's about finding a balance that works for both — while keeping the map healthy and leaving room for the new players who are joining Pure every day.
I don't think decay is the enemy here. I think the real question is simply: what is the right decay rate?