I am a relatively new player on the server. I came here because the server does not require me to play continuously. For people who enjoy the game but have very limited time to play on weekdays (due to family, work, or other reasons), it is a huge help that there is no decay.
In my opinion, if decay is added to buildings, the server will lose its purpose in the sense that everything can be unlocked within a week, monuments can be completed, and all necessary resources can be farmed. For example, if I had to farm every single day just to maintain my base—which is large (naturally, people build large bases here to experiment with things like horse farms, regular farms, other systems, automation, garages, etc.)—so that it doesn’t deteriorate, then the whole thing would become pointless, because on weekdays I simply cannot dedicate time to all of that.
However, the problem is real, and I think regulating the number of TCs and activating decay on buildings without a TC would be a very good solution. In addition, I believe the 10-day login decay period is too long. Many people just build something and never come back. This mostly affects active players.
Another point is that maintaining twig buildings would not be difficult even with decay. Those who build all day would probably just use weaker materials, since farming wood is fast and easy.
Thank you to everyone who took the time to read this.