I've discussed some ideas with other players. We do not know the feasibility of these ideas but expressed interested in each one.
Craft-able quarry
- Only if the required materials are able to be altered.
- 500,000 wood, 500,000 stone, 3-5k HQM, 3-5k sulfur, 50-60 gears, 300-500scrap.
- From stories, I've heard quarries were litter when craft-able. What was the required materials? This gives high end players an end goal. Just a thought.
Wood-based production (Quarry equivalent)
- Is this strictly a game/physics issue or is a mod available? Would require stone for fuel. Giving high-end players an actual outlet for the millions of stone per quarry every wipe.
Excess Stone
- Alternate recipes, very low drop rate.
- Allow large amounts of stone to be crafted into certain crafting items (tarp, metal pipe, etc).
- Lack of utility for any raw resource leaves a sour taste in our work ethic.
Sincerely,
Skipping!