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TØKEN

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Everything posted by TØKEN

  1. I support keeping decay enabled on the server—it's essential for clearing out abandoned entity spam and keeping performance stable. However, I’d like to propose dropping the decay rate to 25%. Lowering it to a quarter of the default rate still achieves the original goal of clearing truly abandoned ruins, but it significantly softens the upkeep pressure on players who hit unplanned real-life hiatuses so they don't instantly lose all their progress. On a personal note, a 25% rate would also make it much more feasible for me to construct and maintain public community builds for everyone on the server to use and enjoy, without the TC upkeep turning into a second full-time job. Furthermore, I am officially announcing my campaign for President of the RustEZ Pure server. Should the good people of this server see fit to grant me this victory, I intend to usher in an era of unprecedented prosperity by aggressively redistributing my wealth, sulfur, and high-tier scrap directly into the toolboards and boxes of my loyal supporters. As for the opposition? I will show no mercy. You will know my wrath when my regime descends upon your strongholds, rains absolute hellfire upon you via relentless water gun drive-bys, and permanently (Until it rains) defaces your exterior honeycomb with crudely spray-painted farm animals. Vote smart. Vote 25% decay. Vote for me. [EDIT] Also, is there a method to limit TCs? For example, limiting each player to a maximum of 5. While I like to put 2-3 around my main build-space to create a comfortable buffer, we've all seen the MEGA BASES with a ring of 10 preventing anyone from developing elsewhere in nearly half of an entire biome lol.
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