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Wocha

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Posts posted by Wocha

  1. Lagging hard, we got pipes and factorys running and its really nice and no upkeep but there is peoble who build thise mega structures with nothing in them really, making it super laggy for other players - is there a way to reduce it ? 

  2. I play on EU scourge and theres been a massive player increase, and that is wonderfull! So glad that happend, yet the server is lagging hard making it hard to fly and other stuff, is there a way to reduce lagg in some way ? 

  3. I spectated you before you sought out the garrison, the players there where raiding it, and you swam across the bay to be there, they told you numours times to get off the garrison witch you did not. then i ask you to leave the area, witch you did not. besides everyone ask you to leave you stuck arround and climbed the ladder, after that you entered the garrison and then back up on to the spot where the one who was raiding stood. I asked you 4 times to go somewhere else but i was ignored.

    • Love 1
  4. i logged on to do my daily collect routine... 

    <be me notice chat beeing odd. 

    <interest intensifives* 

    <tp to whatever this is. 

    <fustrated that a horse cant be fitted into scrapheli (they should fix this bug) 

    <add boat into heli.exe 

    <fly to dome great view.jpg

    <volounteer to do science 

    <confirm that you dont die rideing a boat off dome. 

    <forgot chores. 

     

    • Like 2
  5. Initialize engine version: 2019.2.0f1 (20c1667945cf)
    [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Rust/RustClient_Data/UnitySubsystems
    GfxDevice: creating device client; threaded=1
    Direct3D:
        Version:  Direct3D 11.0 [level 11.1]
        Renderer: NVIDIA GeForce GTX 1060 6GB (ID=0x1c03)
        Vendor:   
        VRAM:     6052 MB
        Driver:   26.21.14.4141
    <RI> Initializing input.
    <RI> Input initialized.
    <RI> Initialized touch support.
    Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
    UnloadTime: 6.324400 ms
    Bootstrap Startup
    Loading maps/maps.bundle
    UnityEngine.Logger:Log(LogType, Object)
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    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    Loading shared/audio.bundle
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    Loading shared/content.bundle
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    Loading shared/items.preload.bundle
    UnityEngine.Logger:Log(LogType, Object)
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    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    Loading shared/monuments.bundle
    UnityEngine.Logger:Log(LogType, Object)
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    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    Loading shared/prefabs.bundle
    UnityEngine.Logger:Log(LogType, Object)
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    Loading shared/skinnables.preload.bundle
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    Loading shared/textures.bundle
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    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    System
        Name: DESKTOP-8LDVJEO
        OS:   Windows 10  (10.0.0) 64bit
    
    CPU
        Model:  Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
        Cores:  4
        Memory: 16334 MB
    
    GPU
        Model:  NVIDIA GeForce GTX 1060 6GB
        API:    Direct3D 11.0 [level 11.1]
        Memory: 6052 MB
        SM:     50
    
    Process
        Memory:   442 MB
    
    Mono
        Collects: 22
        Memory:   5 MB
    
    
    Manifest Metadata Loaded
        15057 pooled strings
        6367 prefab properties
        388 effect categories
        760 entity names
    
    Command Line: "C:\Program Files (x86)\Steam\steamapps\common\Rust\RustClient.exe" "-logfile" "output_log.txt" 
    Command 'logfile' not found
    SteamID: 76561198038672951 (Wocha)
    Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
    Command 'logfile' not found
    Config Loaded
    Loading EasyAntiCheat
    EasyAntiCheat Loaded
    Manifest Assets Loaded
        93 skinnable objects
    [EAC] Game Client Violation: Unknown file version (Bundles\shared\textures.bundle)
    UnityEngine.Logger:Log(LogType, Object)
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    System.EventHandler`1:Invoke(Object, TEventArgs)
    EasyAntiCheat.Client.Hydra.Runtime:OnIntegrityViolation(ClientIntegrityViolationType, String, String, IntPtr)
     
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    [EAC] Game Client Violation: Unknown file version (Bundles\shared\textures.bundle)
    UnityEngine.Logger:Log(LogType, Object)
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    System.EventHandler`1:Invoke(Object, TEventArgs)
    EasyAntiCheat.Client.Hydra.Runtime:OnIntegrityViolation(ClientIntegrityViolationType, String, String, IntPtr)
     
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    Unloading 5 Unused Serialized files (Serialized files now loaded: 42)
    UnloadTime: 6.011300 ms
    Playing Video C:/Program Files (x86)/Steam/steamapps/common/Rust/RustClient_Data/StreamingAssets/MenuVideo/autoturret.mp4
    UnityEngine.Logger:Log(LogType, Object)
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    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    
    Unloading 133 unused Assets to reduce memory usage. Loaded Objects now: 117659.
    Total: 232.112300 ms (FindLiveObjects: 6.147400 ms CreateObjectMapping: 5.771600 ms MarkObjects: 219.895400 ms  DeleteObjects: 0.297500 ms)
    
    Opening Log Folder (C:\Program Files (x86)\Steam\steamapps\common\Rust)
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    ConsoleUI:OpenLogFolder()
    UnityEngine.DisplaysUpdatedDelegate:Invoke()
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    UnityEngine.Events.UnityEvent:Invoke()
    Rust.UI.RustButton:Press()
    System.EventHandler`1:Invoke(Object, TEventArgs)
    UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
    UnityEngine.EventSystems.ExecuteEvents:ExecuteHierarchy(GameObject, BaseEventData, EventFunction`1)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
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    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
    
    Opening Log File (output_log.txt)
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    UnityEngine.Debug:Log(Object)
    ConsoleUI:OpenLogFile()
    UnityEngine.DisplaysUpdatedDelegate:Invoke()
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    UnityEngine.Events.UnityEvent:Invoke()
    Rust.UI.RustButton:Press()
    System.EventHandler`1:Invoke(Object, TEventArgs)
    UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
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    UnityEngine.EventSystems.StandaloneInputModule:ProcessMousePress(MouseButtonEventData)
    UnityEngine.EventSystems.StandaloneInputModule:ProcessMouseEvent(Int32)
    UnityEngine.EventSystems.StandaloneInputModule:Process()
    UnityEngine.EventSystems.EventSystem:Update()
     
    (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

     

  6. Hi guys, i dont know how to explain my problem well as English is not my not my native, but here goes - ok so i start steam, go to rust, load in, then thise error msg comes up in the top left corner and then it disconnect the game or wont load in. this had happend before but now i get DC even before i get in. heres is what i have done

    validated files. - ive done this alot but still getting problems. 

    Easy anti cheat thing.- ran setup and did what it asked. i still get error msg. 

    uninstalled the game and reinstalled. ive done this aproximately 4 times but alas to no prevail. 

     

    thanks in advance. 

     

    Edit: i forgot to tell that im a compleate idiot when it comes to pc´s and gameing ... so if you have a souloution please explain like im a 3 year old.. example: push glowy button to turn on pc... rest and marvel upon you great deed.  thanks in advance. 

     

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