Is there a way to add some items to the Zombie loot table Just to add a level of realism? Rotten food, Head bag of a random player. Broken gun cuz thats what got him killed. Random seeds. Generic note he wrote before he died. Could even toss in a beacon flare to encourage players to go out and farm zombies. Could even make it a game on who can get the most heads or the notes can reveal a secret stash. etc..
I have seen videos of other servers where players can get the turrets that are used at outpost. With the update to zombies can we have this added to the store or shop for NW?
When the power plant 75% recycler is running. Could you buff the /REC to 75% as well? Would motivate players to power it up to max for everyones benefit
I have noticed a couple of times. If you leave something in a drone and the server reboots it gets deleted. This is most likely a FP issue and not a RUSTEZ issue.
Its a bug but I think I would like it kept in game as a feature. If you use a personal airdrop and drop it via a drone it converts it to a public airdrop. Would be a cool mini event that a player can do. I always end up with a lot of air drops near end of wipe I don't use. I have tested to confirm and the loot is the same as a regular drop. No way to exploit for personal gain.
I have also tested it with the attack heli and it just converts it to a smoke grenade when dropped. I would imagine APC would do the same but not tested.
I know this is silly but its a little annoying. As written the shop should either be Selling or Buying as an entity. Not the other way around. It would be ok if it was Buy or Sell but not Buying or Selling.
Died during event got a prompt for a gift but could not select due to event. Could not leave event as chat window would not open. Trying F1 and typing command would not work as well. Had to leave server and reconnect to clear issue.
How about the time we were doing an event "Panic Floors"? Halfway through he "accidentally" zaps it with his gun and the next thing we know the build started to break apart and everyone started to fall in the ocean
We were all just glad that we had that part of the build on a separate TC.
I also seem to recall he accidentally deleted a players base with that gun. Man he was pretty dangerous with that thing
Thanks part 2 is what i normally have a problem with. Its the weight of X which seems to over write even a 2 G or a 2y which I thought it was not supposed to do..
Ok so I started using https://wgn.si/genetics/
Last wipe and it worked the first time I used. Not sure if it is luck or what. However now that I am using it again its been mostly a miss.
So my question is
When it says crossbreed these do I select just one of the plants let it get to near end of sapling then plant the rest?
Or do I get a random clone and place the rest around it when at end of sapling?
We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.