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WOrLdWAr2

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Everything posted by WOrLdWAr2

  1. Would be neat if this actually works. Then it'll naturally be in parity with the increased modded stack size of LGF for lanterns or wood for fireplaces / campfires.
  2. As someone who values performance and balance over a lot of things, especially for modded servers, I am very excited with these changes. Less is more and / or creative and technically graceful / streamlined solutions I highly appreciate and are ideal -- looking forward to upcoming developments.
  3. Hated it for all of the reasons Aurora mentioned and it imposes a bit of a performance hit due to the lack occlusion from that high up. It also looked very buggy / visually unappealing. I was pleased when it was removed. I come to RustEZ because it has one of if not the best balanced modded experience which avoids falling into the modded out full kits for everyone battle royale loot n' shoot trash. I feel parachute spawning took away from the balanced experience seeing as Rust isn't supposed to be a battle royale game even in its vanilla form. Parachuting makes sense if you have it as an item and perform a base jump or out of a heli but not for spawning in.
  4. There should be an update today from FP fixing the Outpost / BanditCamp vending machine related bugs.
  5. Probably not even a real parent and I would hope he / she is not at all. Chances are it is a pvp meathead trying to troll PvE servers. And yes. Sometimes this section of the forum can be thoroughly entertaining.
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