,i realize people like ME are one of the problem not knowing when to stop... so STOP me from building huge… just a suggestion , If possible could you implement a Building Level ?. Theres no decay on survival so people can build as much as they want . Lets say you had a building level attached to TC (not the players) that only activates OVER 50%build level ...and doubles at 75% and triples at 100% ,just like a level up or a certain barrier that would stop us who dont know when to stop and force us to work our quarrys and pumps harder to maintain our bigger tc base and discourage going over the top . This would not affect New players or those who build multiple( small and medium ) bases around the map cause the levels would be on single TC attached to one base ...This would allow people to use as much quarry level up or w/e as they want but use the mats from the quarry on building if they build Huge ..instead of selling in camp and flood economie … decay starts at 50% = (big base) ….doubles at 75% =(huge base) and triples at 100% = ( excessive build ) .. I know me and lots like me will continue to build bigger but this will slow us down on building and use our excessive resources and still have fun using machinerie , just an idea , thanks for you time