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ZappeR

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Everything posted by ZappeR

  1. ZappeR

    Map Changes

    i vote to keep it for as is few more wipes and see . Been off for a while and im loving how smooth its been running now . Keep up the good work and thank you for the experience.
  2. ZappeR US Survival top T5 ( near Hqm Quarry ) come have a look ty and Merry X-mas
  3. Nominee's IGN:Spacetowncowboy Your IGN:Arrma-Fanboy Server & Region: Us Survival i seen this guy help so many people on the server including me .. i meen he as a damn Rust Bank lol . there is a lot of amazing players on rustez servers but never seen someone like Spacetown before so thats an Awsome rust player award candidate imo.
  4. no i can put in 50 scrap for one gear or 1000 for 20 .. it doesnt change anything , it just spits it out the back on ground so if im afk .. its lost
  5. yes empty slots .. only scrap in the vending to buy stuff nothing else ..i tried puting one of each components i buy from the vending but doesnt change anything , i made a video or i can show an admin
  6. i have vendings to buy components from people but when they buy , it spits it from behind the vending and gives the scrap so i lose it , i bough stuff myself to see ...it wont keep it in 3 different machines thanks. 1046004207_RUST2020_05.03-12_13_39_10.mp4.6dd8cd9150e0161f913a92e15107f13f.mp4
  7. ,i realize people like ME are one of the problem not knowing when to stop... so STOP me from building huge… just a suggestion , If possible could you implement a Building Level ?. Theres no decay on survival so people can build as much as they want . Lets say you had a building level attached to TC (not the players) that only activates OVER 50%build level ...and doubles at 75% and triples at 100% ,just like a level up or a certain barrier that would stop us who dont know when to stop and force us to work our quarrys and pumps harder to maintain our bigger tc base and discourage going over the top . This would not affect New players or those who build multiple( small and medium ) bases around the map cause the levels would be on single TC attached to one base ...This would allow people to use as much quarry level up or w/e as they want but use the mats from the quarry on building if they build Huge ..instead of selling in camp and flood economie … decay starts at 50% = (big base) ….doubles at 75% =(huge base) and triples at 100% = ( excessive build ) .. I know me and lots like me will continue to build bigger but this will slow us down on building and use our excessive resources and still have fun using machinerie , just an idea , thanks for you time
  8. thx i use the loop system with autostart using the pipe to restart my pumps and quarry alone if they ever stop for no reason ...the pipe starts bach the quary/pump/furnace so everything always runs but when it goes to 20% and wants to stop… my pipes force it back up and runs till death . And know you must be … with all this so no apologies needed and thank you for you work ,have a better day
  9. well i fixed my quarry yesterday before i logged and i had 28 gears and 28sheets on me , and it was half full so i assumed it was double to fill it to 100% so about 50 each so im not making assumption cause i put in a ???????? as a question and after i posted this as questions… i saw the changes made Today but yesterday it was before you changed it so everything i said in my post is true but as been changed
  10. awful awful idea , 50gears and 50sheets for like 8 hours of running time … at 100scrap a gear and 30scrap sheet .You work your quarry to buy stuff to fix it ? i pay $$ for pumpjacks to Run a quarry , not to have a dead quarry , i have 5 pumps to run one lvl 10 quarry for 24h but now only runs 7-8 hours so i you made us buy more pumps then we needed to run the new system and changed it after … ? and auto starter on pipes is decayed my quarry to 0hp and broke it so we can lose our quarry with this b.s ...
  11. yea blue and red sirens are closing but not coming back on tho , i can leave my base and they stay on but if i tp or go offline and come back everything is shut down
  12. my light shut down and i have to rewire to get it working again Everytime i tp or disconnect ,Batteries are full ,im 100% positive its not an electrical problem , its just when i tp or offline i can stay hours at my base without problem but as soon as i tp ,lights go off and wont come back till i rewire, i tried over 20 times to be sure before the ticket
  13. i picked up my pump with a salvaged hammer and it gave me a stash but now it wont skin back to a pumpjack, it stays as a small stash
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