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deer milk

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Everything posted by deer milk

  1. Perhaps a few of these things have already been suggested and if so I guess this is just to bump 'em again. A few things: Huge buildings make loading in and moving about in the US Scourge server kinda difficult, and as cool as it is to build giant structures there was this giant tower of wall frames near my house that was either abandoned or never finished. Something specifically for this sort of stuff, maybe an increase in decay rate after a certain amount of inactive time? Because surely I mean someone is going to go offline for a long time, life happens but also they've left a giant, unfinished, physical representation of a lag spike! I'm new to the whole server, but I really like the zombies. And I'd like there to be random events (that aren't scheduled, like purely RnG) that make hordes larger or more aggressive. Maybe give them the ability to actually walk into player buildings or something. I might be alone in this thought but I really want the zombies to force more cooperation with your neighbors in-game to cull hordes and zombies, like the occasional brad or heli team up. I have no idea how dangerous that would be just server load wise but otherwise the server feels a little empty? Encounters with other peeps aren't as important as the month marches on, and I just feel there is a lot of possibility. Minecraft is fun with friends. Lastly maybe some balancing of zombie body loot and fishing loot. Maybe it can't be changed or again I've skipped over threads that explain it but progress is quick because of just how much stuff they've got on 'em. If its not obvious I haven't thought these through so much as just been curious about them, as concepts. Just rambling. Other than that nice server yes.
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