Jump to content

TiffDust

Staff
  • Posts

    749
  • Joined

  • Last visited

Everything posted by TiffDust

  1. TiffDust

    revive bug ?

    Have had another player with this issue on US scourge. They say it doesn't always happen 50/50 chance. They had a parachute and chestplate in the 2nd bag.
  2. I came to RustEZ through the community tab for Pure, at the time quarries were instanced but not GE. I recall having a ton of fun and not using quarry/GE anyway. The tech trees were unlocked through running the roads, monuments and farming. No /sil was great, i had some terrible looking signs and so did everyone else.
  3. [[Template nexus/front/store/package is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]] and here https://rustez.com/store/category/6-memberships/
  4. when it comes to duo's it's good to have the most active player in the wipe as the one who learns the BP's and crafts all the items. If you aren't sharing all loot/materials and base then i can see why you'd both be doing BPs.
  5. Congratulations to the winners Round 1 likeagod (HELLO ?) runner up Chels Round 2 Chels runner up likeagod (HELLO ?) Thanks to all who came along, we had a huge turnout. Apologies for the delay and chaos.
  6. Offender: Lawn Chair Enthusiast battlemetrics Steam Profile Server: US Scourge Time: 17/09/24 9:09 am Eastern Length: 3 days Reason: Continued extensive player harassment and looting. More Info: Player entered a locked base was asked to leave by player over an extended time frame but refused. Player stole potato crops that were too young to yield anything. Player was asked to move on by admin. Player was teleported away and returned to player base. Player was kicked, teleported away and returned. Player was warned, asked to read rules and teleported away, player returned. A ban was issued as the player was intent on not following the rules.
  7. until
    All players are welcome to join us on US Scourge for 2 rounds of Panic platforms. Sunday 17th September 9pm eastern This event is a Free-for-all style and the goal is to knock your opponent’s down out of the twig platforms. Everyone will start at the top of the structure and players will slowly fall. So Stay high, keep moving and stay off the walls. The winners will be the last standing on twig (last to fall) of each round. Rules: - Players will be given a set of weapons, use them wisely. - If you hit the spikes or aren't on a twig platform you are out. Prizes: 1st Round winner: $5 RustEZ store credit runner up Round 1: $2.50 RustEZ store credit 2nd Round winner: $5 RustEZ store credit runner up Round 2: $2.50 RustEZ store credit We will have a pvp match afterwards for fun.
  8. All players are welcome to join us on US Scourge for 2 rounds of Panic platforms. Sunday 17th September 9pm eastern This event is a Free-for-all style and the goal is to knock your opponent’s down out of the twig platforms. Everyone will start at the top of the structure and players will slowly fall. So Stay high, keep moving and stay off the walls. The winners will be the last standing on twig (last to fall) of each round. Rules: - Players will be given a set of weapons, use them wisely. - If you hit the spikes or aren't on a twig platform you are out. Prizes: 1st Round winner: $5 RustEZ store credit runner up Round 1: $2.50 RustEZ store credit 2nd Round winner: $5 RustEZ store credit runner up Round 2: $2.50 RustEZ store credit We will have a pvp match afterwards for fun.
  9. i noticed the rock collider update. Shifty rocks. None so far.
  10. Player bought a sedan, throws the flare and is unable to enter it. Is able to salvage hammer it.
  11. [they'd walk past a pumpjack on the way/direction before the rocks. on salvage hammering pj they got red wall of error text.] People crash badly that they can't log in and need to be moved so they can move again.
  12. From #help channel US Scourge players.
  13. Have had a few players on us scourge get red wall text and crash to desktop (BM records it as a steam auth error.) When they walked near and/or attempt (fail or succeed) to hit up a pumpjack they placed. One player tried over and over with same result until they looked a different away from pumpjack but were close enough to salvage hammer it, got red wall text and kicked but got it in their inventory. (possibly unrelated they had placed the pj while using a different pc) from their output_log The referenced script on this Behaviour (Game Object '<null>') is missing! UnityEngine.AssetBundle:LoadAsset(String) AssetBundleBackend:LoadAsset(String) FileSystemBackend:Load(String) GameManager:FindPrefab(String) <RunImpl>d7:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ line -956766584] The referenced script on this Behaviour (Game Object '') is missing! UnityEngine.AssetBundle:LoadAsset(String) AssetBundleBackend:LoadAsset(String) FileSystemBackend:Load(String) GameManager:FindPrefab(String) <RunImpl>d7:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ line -956766424] The referenced script on this Behaviour (Game Object '<null>') is missing! UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) PrefabPreProcess:Process(String, GameObject) GameManager:FindPrefab(String) <RunImpl>d7:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ line -956766632] The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing! UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) PrefabPreProcess:Process(String, GameObject) GameManager:FindPrefab(String) <RunImpl>d7:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ line -956765576] The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing! UnityEngine.Object:Instantiate(Object, Transform, Boolean) UnityEngine.Object:Instantiate(T, Transform, Boolean) PrefabPreProcess:Process(String, GameObject) GameManager:FindPrefab(String) <RunImpl>d__7:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) [ line -956765512]
  14. until
    INFECTION Stay alive and be the last living survivor as we play infection on US Scourge! One player will start as the infected, the living will have weapons to defend themselves. If you die you rejoin the game as the infected and your task is to infect the living. All players must be wearing all their team clothes during the rounds. There will be 2 rounds & 2 winners. Round 1 winner $7.50 RustEZ store credit. Round 2 winner $7.50 RustEZ store credit. 3rd September SUNDAY NIGHT 9PM ET.
  15. Name calling repeatedly whoever denied your TP... in a whole the context is that despite previous warnings, mute, ban for previous behaviour of the same, nothing has changed. I have been consistent in my replies to you (i have changed player disrespect to name calling so that you may better understand), the logs that you requested are there. Admins are to treat all players equally, had this been any other player with the same history it would have the same consequences. You have the freedom to say what you like and to treat people the way you like, however you will face the consequences of your actions and words.
  16. You used your last moments on the server to; be disruptive at a player run event, name calling the player running the event, name calling an admin because they were going to mute you (after you were told to stop but continued), name calling a player who found your choice of word offensive. I wish you all the best on finding a community that better suits you. You can report an admin here
  17. I'm aware that the use of the word when applied to oneself and not another is not derogatory. I'm not interested in that word at all. You showed player disrespect, were muted and then continued with the behaviour. We aren't zeroing in on a single line, the event as a whole is the reason the ban was put in place. Again this incident is just the icing on the cake. All previous warnings and incidents are the cake, this was just the icing. The cake is now done and the ban in place.
  18. Just to be clear. You've had 3 previous warnings before this incident. 2 for player disrespect, 1 for griefing players. We have a 3 strike policy. This is a previous ban (not counted as a previous warning in my tally above.) Logs for last incident in which the ban was applied. 11:01 AM Clint Westwood: shut up crady 11:01 AM Clint Westwood: declined in 3 seconds 11:02 AM Clint Westwood: coward 11:02 AM Clint Westwood: lol actually muted me for calling out him declining tps 11:03 AM Clint Westwood: i throw in on that 11:03 AM Clint Westwood: ill* 11:04 AM Clint Westwood: no 11:04 AM Clint Westwood: ill never forget this betrayal 11:04 AM Clint Westwood: the absolute gall of some cowards 11:05 AM BWK_Mcdonalds muted 76561198358270885 (Clint Westwood) 11:20 AM BWK_Mcdonalds unmuted 76561198358270885 (Clint Westwood) 11:20 AM Clint Westwood: eat my ass 11:21 AM Clint Westwood: with respect of course 11:23 AM Clint Westwood: bit retarded how i cant speak my own opinion 11:23 AM Clint Westwood: big mad 11:23 AM Clint Westwood: no 11:24 AM Clint Westwood: its allowed by death 11:24 AM Clint Westwood: eat my ass 11:24 AM Clint Westwood: im retarded so its fine
  19. Given the length of time you have had in the community you would be aware of the rules. Bans are not given lightly and you have been warned several times over the past 2 years for player disrespect. All previous warnings have been given so that you may correct your behaviour. Unfortunately you continued with player disrespect, showed no remorse or courtesy and after being muted continued with player disrespect towards another player.
  20. If you are placing scrap into loot boxes do make sure you are the one putting them down (the boxes) as they can be caught out by the inactivity purge if another player places them and their items are removed. I understand you had plans for the scrap and that is most unfortunate, sorry for the loss.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.