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Cartmon

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Everything posted by Cartmon

  1. @Elixil3You won't be able to personally recreate this without an alt account as admin perms will allow you to pick them up. I've received a number of reports of this happening since wipe and the fix was released prior to wipe. I've seen players use their own crafted, crafted by someone else and bought from /shop all having this issue, a lot of the players experiencing it now are resorting to destroying the control box to remove the light string if an admin is not available at the time.
  2. Yes there's a second generator to find and it requires 2 people to be able to access it. 1 Person accesses the bunker while the other goes to the cabin. I'm not a fan of spoilers so I hope this knowledge helps you solve the puzzle but if you still can't figure it out feel free to send me a DM and I can explain it to you.
  3. This sounds like it's working as intended. The buttons below the truck require the second generator to be running in order to work, hence the need for a second player to be able to complete the puzzle.
  4. @DeathJust received a report from a player that this is happening again since wipe.
  5. Players are reporting that the shared status on some object, mostly modular car lifts and water catchers, keep resetting back to the default unshared status.
  6. Furnace splitter stops splitting stacks if you combine a stack that is cooking in a small furnace. Only appears to effect small furnaces. Seems to stop working indefinitely for that furnace until it is picked up and replaced. Ignore the audio sync issue, AMD graphics driver updates are killing me with changing recording settings. 😢 Rust_replay_2022.10.26-19.31_Trim.mp4
  7. Nice setup, I thought I'd throw mine up as well, I've been using this for a couple wipes now and it only needs 1 pump for the water to all 24 planters. Tried to somewhat match your icons just to make it easier to understand. Lights are on the roof between 4 planters and sprinklers are on the floor between 4 planters each. It gets a bit dark in here at night with so few lights but it all runs off 1 large battery and 1 pump.
  8. As Facepunch has increased the radio station url character limit from 256 to 1024 it'd be nice to get some more stations added. Below is the list I've been adding for a while and there's still characters left over to expand upon that. TuckersFM,http://radio.trucksim.fm:8000/stream,RustFM,http://radio.rustfm.com/,Slay Radio,http://relay3.slayradio.org:8100/,Masters of hardcore,https://25233.live.streamtheworld.com/MASTERSOFHARDCORE.mp3?,Hardstyle,https://uk5.internet-radio.com/proxy/hardstylemusic?mp=/stream;,Capital Xtra Reloaded,https://icecast.thisisdax.com/CapitalXTRAReloadedMP3,Technobeat,https://technobeat.stream.laut.fm/technobeat?,Wonderland EDM,http://188.166.32.205:8000/radio.mp3,Dance UK,https://dancestream.danceradiouk.com/stream/1/,Rock and Metal,http://91.121.178.222:6588/;,Loaded Rock,http://us2.internet-radio.com:8023/stream,Party Vibe Reggae,http://94.130.242.5:8000/stream,Party Vibe DnB,http://94.130.242.5:8004/stream,Planet LoFi,http://198.245.60.88:8080/stream/1/,90s Radio,https://strm112.1.fm/90s_mobile_mp3?,Energy98,https://listen.181fm.com/181-energy98_128k.mp3
  9. Confirm this works for anyone on the modded servers. I'm able to replicate it on Elysium, so are the subscribers on there.
  10. A player on EU Scourge BM is adamant that they had enough upkeep to last until wipe, claiming that they checked the upkeep in the tool cupboard just last night but upon logging in today the base was completely gone. No evidence of foul play in BM logs and nothing remains in game to give evidence of what happened. U18 near bandit camp. > printpos (696.4, 49.4, -554.0) > console.copy
  11. Offender: 9MT BM Steam Server: EU Scourge Time: 02:55 BST Length: Perm Reason: Raiding More Info (Optional): Player has 2 previous warnings for raiding decaying bases from previous wipes, details noted on BM. I noticed a player report filed against 9MT saying it appeared that they were raiding a decaying base. Upon reviewing their salvage logs, it was clear that was exactly what was taking place. I logged into the server and witnessed them at the base, and their raid base built just outside the base which they had taken over with their own doors, locks and TC. 9MT was the sole looters on nearly all the boxes inside the base, and the large furnaces outside the base as the original base owned was a solo player. Given that 9MT has 2 previous warnings for the same actions, I decided to implement a ban at this stage to prevent further damage.
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  12. There's been another instance of this happening. In all cases it appears the players have teleported home from a safe zone and not stood up, leading me to believe the safe zone status is not being removed until the player stands up. This is much like teleporting a sleeper out of a safe zone if they ask to be moved on discord, 20 minutes after they disconnect the server deletes their player. In the cases of teleporting, it's 20 minutes after they teleport as they still have the safe zone status, this also causes their client to disconnect when their player is deleted.
  13. This is a vanilla rust mechanic, when a TC is destroyed it consumes the resources to protect the building from decay for 24 hours.
  14. Offender: EatMyTralala BM Steam Server: EU Scourge Time: 19:51 BST Length: Perm Reason: Continued harassment and griefing More Info (Optional): Eatmytralala was first warned on 19/7/2022 for griefing a player by building foundations and a tower all around his base. Second warning for harassment and griefing of the same player/group was issued 28/7/2022, this time the player was spamming the team with loud music, throwing loads of rhib signals and smoke grenades at their base and crashing multiple scrap helis into their base. Ban was finally issued on 03/8/2022 after a player from the group that was getting harassed called for me in global chat as once again his base was subject to an assault of smoke grenades, when I teleport to the player I saw Eatmytralala crouching around under their wooden foundations. A quick check of his inventory revealed a stack of smoke grenades. Eatmytralala had also just thrown a distress signal so at this time I decided to implement a ban for continued harassment and griefing, and a further attempt to grief the team with the patrol helicopter he had just called in.
  15. https://steamcommunity.com/sharedfiles/filedetails/?id=2815867265 Another collection with various kits, and rp skins for clothes and deployables. Some good reactive target skins, combined with the skins from the previous collection, it'd be amazing to see the kind of CoD training course set up someone could make, shoot the hazzie to gain a point, shoot the fresh spawn and lose a point etc. A whole bunch of western themed skins for desert builds too, sheriff outfits, saloon doors etc.
  16. Cartmon

    Mini icon broken

    This must be the next stage for the issue some of us had a few wipes ago where distress signals turned into pants and bandanas and the boat signals swapped skins.
  17. @chugalugThat skin is for the armoured door not the sheet metal door
  18. @samtap You have auto collect enabled, all those containers do contain loot but it is automatically being transferred to your inventory. You can click on the auto collect button over your inventory to disable it.
  19. Vehicle fuel containers broken since the update, not authorized to interact with the fuel container on helis bought from bandit, trains, boats from fishing village, boats deployed by signals, sedanrail and all cars The only fuel containers we can access now are helis deployed by flares and submarines from fishing village
  20. Bonjour, Vous pouvez demander que des skins soient ajoutés à la skinbox sur cette page
  21. Compensated with 2 APC signals in game.
  22. If you watch my video in the report I linked above you can see the issue is caused by the amount of scrap in the stack in the buyers inventory, the amount of available space in the vending machine is irrelevant, if the buyer has a stack over stack limit and makes a purchase for over stack limit then the scrap will drop on to the floor. Someone buying out all your LGF to run quarries/buy diesel/sell for networth would not be uncommon as it's a direct increase in networth gained and there's plenty of players with more than enough scrap to do so.
  23. I've made a grave mistake and I have been a fool. I thought I'd have a quick browse of the workshop skins to find a few I liked in hopes they could be added to the skinbox, I got sucked in and have been down and through the rabbit hole at this point, it's as dangerous as watching youtube late at night. I've come out of this rabbit hole with a 'small' collection of skins, they range from vending machines to tables and from gear sets to guns. The deployables are mostly RP based skins, some more glass doors and just other cool doors like shop rollers, various tables and vending machines. The gear ranges from parts of previously incomplete sets to whole complete sets and even some skins for the m39, but the list doesn't stop there, there's fried chicken bone clubs to pair with the fried chicken bucket helmet for when everyones out bone clubbing after a skills wipe, there's even a toilet chair skin for Jack and a range of skins for everyone's favourite hat, the miners hat. As it is a 'small' collection I'll drop the collection link rather than the link to the individual skins. https://steamcommunity.com/sharedfiles/filedetails/?id=2813703044
  24. Hi guys, this has been an on going issue for a while now and the only way to avoid it is to limit the amount of stock you put into the vending machines or reduce the price so that someone can not make a purchase with a scrap value over stack limit. If someone has a stack of say 19k scrap from selling hqm to bandit and makes a purchase over 10k then the vending machine doesn't accept the scrap and it gets dropped on the floor. Here's another report with a video too showing issue.
  25. To answer a couple of these, yes /sil does work with the animated neon signs, the correct syntax for it would be "/sil 1 url", "/sil 2 url", "/sil 3 url" etc each in separate messages and the resolutions for the neon signs are as below. Small Neon Sign 125x125 Medium Neon Sign 125x215 Large Neon Sign 256x256
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