Staff Death Posted April 13, 2018 Staff Report Posted April 13, 2018 Recently I've been putting a lot of work into redoing loot tables to make certain items less grindy but also give farming a better sense of accomplishment. Now, before you continue reading, note that we are not multiplying loot, but will be adding additional loot to containers to add more variety and further depth to loot containers. Want to contribute? Throw your feedback below with items you want to see dropped from a specific source (I'll provide the sources) and how often it should drop. (1-100% chance) Sources Barrels Crates Elite Crates Medical Crates Food Crates Bradley Loot Heli Loot Supply Drop Supply Signal Scientists NPCs
Twitch | Cynical Syndicate Posted April 13, 2018 Report Posted April 13, 2018 npcs and scientists can drop their respective guns 1/100 drop chance
Zed Not Zee Posted April 13, 2018 Report Posted April 13, 2018 maybe increase supply drop SPAS/LR-300 rates? personal and public :)
Staff Death Posted April 13, 2018 Author Staff Report Posted April 13, 2018 @Twitch | Cynical Syndicate Not sure about them dropping their weapon, but I could add the weapons to their loot table with specified drop chance. @ZedNotZee Neither of those weapons drops in public drops so I'll have to create a custom loot handler to rewrite public drops. I'll see what I can do.
Dr. Steve Brule Posted April 13, 2018 Report Posted April 13, 2018 Npcs dropping weapons or gear would be really nice.
Staff Death Posted April 13, 2018 Author Staff Report Posted April 13, 2018 @Dr. Steve Brule I plan on reworking their loot but I can't justify dropping their weapons otherwise the market will be saturated since anyone with a weapon can kill them.
Blazin Serpent Posted April 13, 2018 Report Posted April 13, 2018 (edited) I'd say things like Brad/Heli need less low end loot e.g. use c4 to kill brad and all u get is doors pistol and bullets New NPCs loot is good but drop flares a bit too much Edited April 13, 2018 by Blazin Serpent
Staff Death Posted April 13, 2018 Author Staff Report Posted April 13, 2018 @Blazin Serpent Will keep that in mind, thanks!
Staff Death Posted April 14, 2018 Author Staff Report Posted April 14, 2018 @Aurora Sorry, but I must preserve their populations!
Brak Posted April 14, 2018 Report Posted April 14, 2018 Barrels: They are good as is except for the spring drop rate i think it would be nice if springs dropped more frequently, being just in par with gears. Medical Crates: More medical supplies, I usually just find a bandage and nothing more. It would be nice to have a decent amount of meds. Bradley Loot: More high end gear, not only doors and pistols, maybe more tech/trash, I would also make rockets drop somewhat on 1/50 or so *makes sense since Bradley uses heavy ammo. Heli Loot: Same as Bradley. Supply Signal: Reduce the double barrel shotgun drop rate. Scientists: Drop, with a rate of 1 in every 25 or so some tech trash *seems logic since they are scientists, also ammo, not much tho. NPCs: Good as they are but it would be nice that they dropped more food, water or meds *just as a player would have by scavenging. Would be nice if some dropped food/meds/water, others ammo and gunpowder, others scavenge materials such as pipes, tarps, etc... 1
Staff Death Posted April 14, 2018 Author Staff Report Posted April 14, 2018 @josC I appreciate your in-depth review, I will do my best to satisfy these suggestions!
Brak Posted April 14, 2018 Report Posted April 14, 2018 19 minutes ago, Death said: @josC I appreciate your in-depth review, I will do my best to satisfy these suggestions! Thank you for your awesome work in making these changes. 1
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