NaCl Posted July 5, 2021 Report Share Posted July 5, 2021 Is there a way we could potentially get the life of Boomboxes either like doubled,tripled, or just decay disabled potentially? crafting A new boombox every like 30 minutes or having to carry multiple for long treks is kinda crazy. 3 Link to comment Share on other sites More sharing options...
Granny Posted July 5, 2021 Report Share Posted July 5, 2021 Does suck to have to remake them, but they are quite cheap to make. Doesn't feel any better, but,... Still a good suggestion. Link to comment Share on other sites More sharing options...
NaCl Posted July 5, 2021 Author Report Share Posted July 5, 2021 (edited) 8 minutes ago, Granny said: Does suck to have to remake them, but they are quite cheap to make. Doesn't feel any better, but,... Still a good suggestion. For those of us who don't have the DLC Pack and have to track down someone every time to make us more, kinda makes me feel like a burden. FeelsBadMan. Like I can get the pool DLC Stuff from people no problem and they don't decay, but then I keep having to ask people for Boomboxes, etc. Edited July 5, 2021 by NaCl Link to comment Share on other sites More sharing options...
Granny Posted July 5, 2021 Report Share Posted July 5, 2021 LOL I feel ya. I don't have it either. Buy in bulk! Ask for a discount! Link to comment Share on other sites More sharing options...
AlexaNightfire Posted July 7, 2021 Report Share Posted July 7, 2021 Heck yeah let's do itttt! I'm all for lowered boombox decay. I get why Facepunch put decay on them but at the same time, it's a paid DLC in which you have to continuously repair the item to get use out of it. Big sad. #needmoremusicplz #boomboxesshouldbeforever 1 Link to comment Share on other sites More sharing options...
Aurora Posted July 8, 2021 Report Share Posted July 8, 2021 Agreed, the boom box needs a reduction in durability loss! 1 Link to comment Share on other sites More sharing options...
Vonblood Posted July 8, 2021 Report Share Posted July 8, 2021 (edited) Meanwhile, we need @sharla.windriderto create a circuit so somehow have 4 or more boom boxes connected. The first will fire up, once it breaks, the 2nd fires up and so on. Just an idea Edited July 8, 2021 by Vonblood 1 2 Link to comment Share on other sites More sharing options...
Staff Death Posted July 9, 2021 Staff Report Share Posted July 9, 2021 4 Link to comment Share on other sites More sharing options...
NaCl Posted July 9, 2021 Author Report Share Posted July 9, 2021 7 minutes ago, Death said: POG POG POG Link to comment Share on other sites More sharing options...
NaCl Posted July 9, 2021 Author Report Share Posted July 9, 2021 7 hours ago, Vonblood said: Meanwhile, we need @sharla.windriderto create a circuit so somehow have 4 or more boom boxes connected. The first will fire up, once it breaks, the 2nd fires up and so on. Just an idea this would be cool to see. Link to comment Share on other sites More sharing options...
sharla.windrider Posted July 23, 2021 Report Share Posted July 23, 2021 easy enough to do .. just need a destruction detection circuit to work with it and it will trigger automatically , i will try to make something but i think they are going to fix it soon so they dont break like that. (maybe just the portables) Link to comment Share on other sites More sharing options...
sharla.windrider Posted July 23, 2021 Report Share Posted July 23, 2021 https://www.rustrician.io/?circuit=42cf7e535697298876c61fc8f931690c There you go .. 4 boom boxes .. polling if one dies or disappears. It will poll until it finds one (then it stops) (or it will poll until it doesn't have anything to keep it polling .. ie all boomboxes are dead) Link to comment Share on other sites More sharing options...
sharla.windrider Posted July 23, 2021 Report Share Posted July 23, 2021 I'm assuming they disappear completely , based off what i am reading. WHICH DOES SUCK .. cause you you gotta rewire it all back again .. blah blah blah .. this would make it a canned Thing .. simple connections to nearby things without having to goto wherever the speakers or dance floor is to complete the connection (unlike my base where my first connect was a loudspeaker 2 ladders up ) Link to comment Share on other sites More sharing options...
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