Staff Death Posted August 27, 2022 Staff Report Posted August 27, 2022 Suggestions for our Pure PvE server. All feedback is welcomed and appreciated!
Postanou Posted August 27, 2022 Report Posted August 27, 2022 Can we have it so partially looted containers drop their remaining contents, just like on the modded servers? 2 2
Staff LemonButter Posted August 27, 2022 Staff Report Posted August 27, 2022 Same protections for chests and sleepers like they have scourge and survival while on modded please 1
Staff Death Posted August 27, 2022 Author Staff Report Posted August 27, 2022 3 hours ago, Postanou said: Can we have it so partially looted containers drop their remaining contents, just like on the modded servers? While this is possible now, I'm going to leave it as-is to try and be as vanilla as possible. 2 hours ago, Butters said: Same protections for chests and sleepers like they have scourge and survival while on modded please We will carry over the basic protections offered on our modded servers as they do not effect base gameplay mechanics.
Elon Rust Posted August 27, 2022 Report Posted August 27, 2022 I don't know if I'm saying a heresy, but a plugin that doesn't distort the game, but would make it more comfortable would be the: SORTER plugin! for everything else, I love this settings! 2
Staff Death Posted August 28, 2022 Author Staff Report Posted August 28, 2022 3 hours ago, Elon Rust said: I don't know if I'm saying a heresy, but a plugin that doesn't distort the game, but would make it more comfortable would be the: SORTER plugin! for everything else, I love this settings! That's not something we'd add unfortunately. The server will remain as close to vanilla as possible.
Tahaw Posted September 30, 2022 Report Posted September 30, 2022 On 8/27/2022 at 10:29 PM, Death said: On 8/27/2022 at 8:05 PM, Butters said: Same protections for chests and sleepers like they have scourge and survival while on modded please We will carry over the basic protections offered on our modded servers as they do not effect base gameplay mechanics. I would love to upvote this.
pOLISHEDTURN Posted November 24, 2022 Report Posted November 24, 2022 (edited) (Pure PVE) i understand why fertilizer was nurfed but now people have to go to extreams to get the same result for use with farming ive had up to 20 horses since nurf and hurd of others on the servers having 3 times that amount could the shop at bandit camp have fert removed because its making growing berrys much harder for no other reason that people abusing the bandit camp store also a plug in that would allow us to code lock our vhiecles would be a big help and stop people having to lock everything away and loose things like helis or horses for example https://umod.org/plugins/vehicle-deployed-locks Edited November 24, 2022 by pOLISHEDTURN 2
Annoyed Grunt Posted November 24, 2022 Report Posted November 24, 2022 Afternoon/Evening. After my first wipe i have a few ideas which may make the player experience a wee bit better Rules Windmills - After a couple of times that i had been told to remove more than 3 windmills on the server i often do drive around the map and notice bases with 4 or more, If these cause as much lag as it would suggest maybe this is something that needs to be adapted into the rules. floodlights - Another thing which was up for debate, these can cause lag depending on what type of machine you run but again nothing within the rules which state that there is a limit to how many you can have within a compound or on a base. Just a more precise re-write of the rules may omit all of these small issues which can turn into large issues. Game improvments. I do understand that you want to keep this server as close to vanilla as possible but here are a few ideas which i see!. Horse poop - Compared with other servers it doesnt seem very low, Now i understand this was to stop large amounts to be traded for scrap but maybe remove to option from bandit camp as we are needing Horse 50+ to get enough poop to make our farms work. Box drops / Barrels - I noticed this quite a lot in the ealier part in the wipe, Barrels and boxes which had been looted but still had items inside, Although i do understand you try keep the server close to non modded, this is something that does effect players which means sometimes we have to wait longer as another player has not looted the box or barrel Locks for mini / scrapy etc - On other servers there is a plugin where you can lock almost everything which allows people not to worry about having to compound areas of land to protect there stuff. This may also reduce the amount of work on the staff team by not allowing players to steal otherthings within the game. "https://umod.org/plugins/vehicle-deployed-locks" Otherwise you have a great staff team and a server which has a freindly player base and i look forward to playing in wipes to come. Thanks in advance, Annoyed Grunt 2
Darkened_Light Posted January 10, 2023 Report Posted January 10, 2023 (edited) raidable bases that spawn around the map every now and then. cus ik u guys try to keep it as vanilla as possible and ik its a pvp server but somtimes u find a satchel or beancan grenade or something like that in a crate and i think its a good way to make use of those items. i have seen it in a different server and sometimes its fun to go around the map raiding bases that arent just 2x2s and stuff like that. Edited January 10, 2023 by Darkened_Light i didndt give a reason for my suggestion 2
Tahaw Posted January 12, 2023 Report Posted January 12, 2023 On 1/10/2023 at 4:18 PM, Darkened_Light said: raidable bases that spawn around the map every now and then. cus ik u guys try to keep it as vanilla as possible and ik its a pvp server but somtimes u find a satchel or beancan grenade or something like that in a crate and i think its a good way to make use of those items. i have seen it in a different server and sometimes its fun to go around the map raiding bases that arent just 2x2s and stuff like that. Although i can understand the want for these on the server, this would definately go against the concept of the "Pure" server. This is a more vanilla server with slight RustEZ tweaks for QOL (eg salvage hammer). 1
Darkened_Light Posted January 13, 2023 Report Posted January 13, 2023 A Plugin that makes it so u can choose what u want ur build to be and then when u place a foundation or something it automatically makes it that material so then u dont need to get like 50k wood for something that doesnt even have any wood or twig foundations and stuff. it would take a bit more stone for example then usual but it also doesnt take up wood just thought it would be a nice QoL Plugin
Norek Posted July 16, 2023 Report Posted July 16, 2023 On 1/12/2023 at 8:05 AM, Tahaw said: Although i can understand the want for these on the server, this would definately go against the concept of the "Pure" server. This is a more vanilla server with slight RustEZ tweaks for QOL (eg salvage hammer). Raiding IS a crucial part of Vanilla.
Staff Obsidian Knight Posted August 8, 2023 Staff Report Posted August 8, 2023 On 8/27/2022 at 5:29 AM, Death said: While this is possible now, I'm going to leave it as-is to try and be as vanilla as possible. We will carry over the basic protections offered on our modded servers as they do not effect base gameplay mechanics. Lord Death of RustEZ, I pray today for the releasing of unwanted items in crates and bins. I pray that we can unlock the autodrop from scourge and survival in the realm of US Pure. I have a goat prepared for the sacrifice at the altar. While I appreciate the "vanilla as possible" mindset, I truly dont think that this negatively affects our vanilla stance as must as adds a small creature comfort that alleviates the angry people such as my self, who continuously sees cherry picked loot.
Staff Scotty Posted November 8, 2023 Staff Report Posted November 8, 2023 Any chance we can get the new wall mounted torches to be like candles and last forever? Would be incredibly cool. 1 1
PEZZA681 Posted January 8 Report Posted January 8 Since the new Purifying Pure has come into effect, are we able to have the ability for pools to be picked up with building hammers please?
Sentinell Posted January 18 Report Posted January 18 I made a separate topic for this in the Pure forum, but I'd like to suggest either doubling the mining quarries' output to be competitive with Giant Excavator or removing them from maps going forward, as there is currently no reason to use them. 1
BigDave Posted February 8 Report Posted February 8 On 1/18/2024 at 4:46 PM, Sentinell said: I made a separate topic for this in the Pure forum, but I'd like to suggest either doubling the mining quarries' output to be competitive with Giant Excavator or removing them from maps going forward, as there is currently no reason to use them. Well, no reason apart from not needing to clear a bunch of scientists from them every time you want to run it. I guess the price you pay is half the output.
samygrl Posted September 7 Report Posted September 7 I would love if the rule for crates that need hacked would mean that if a person starts it, the loot is theirs. Being PVE it makes for super toxic gameplay and a ton of arguments in chat. People swooping in last second and clearing something you worked for and have no recourse on getting things back. For the most part, every single regular follow this already and are respectful about it as well as sharing. The ones I've noticed doing it eventually end up looting bodies or destroying vehicles anyways, so it just removes the griefers a little sooner. 4 1
Angry Goose Posted October 14 Report Posted October 14 (edited) EDIT: EXAMPLE ABOVE please oh pretty please could you bring /SIL to Pure? Pure is already almost perfect, but the arrival of /SIL would bring balance to the Force and make MacOs players that cannot use Rustangelo be equal to everyone else Pretty please with sugar on top ? Edited October 14 by Angry Goose example 1
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