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3 hours ago, Postanou said:

Can we have it so partially looted containers drop their remaining contents, just like on the modded servers?

While this is possible now, I'm going to leave it as-is to try and be as vanilla as possible.

2 hours ago, Butters said:

Same protections for chests and sleepers like they have scourge and survival while on modded please 😄 

We will carry over the basic protections offered on our modded servers as they do not effect base gameplay mechanics.

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3 hours ago, Elon Rust said:

I don't know if I'm saying a heresy, but a plugin that doesn't distort the game, but would make it more comfortable would be the: SORTER plugin! for everything else, I love this settings!

That's not something we'd add unfortunately. The server will remain as close to vanilla as possible.

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  • 1 month later...
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On 8/27/2022 at 10:29 PM, Death said:
On 8/27/2022 at 8:05 PM, Butters said:

Same protections for chests and sleepers like they have scourge and survival while on modded please 😄 

We will carry over the basic protections offered on our modded servers as they do not effect base gameplay mechanics.

I would love to upvote this.

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  • 1 month later...

(Pure PVE)

i understand why fertilizer was nurfed but now people have to go to extreams to get the same result for use with farming ive had up to 20 horses since nurf and hurd of others on the servers having 3 times that amount could the shop at bandit camp have fert removed because its making growing berrys much harder for no other reason that people abusing the bandit camp store

also a plug in that would allow us to code lock our vhiecles would be a big help and stop people having to lock everything away and loose things like helis or horses for example

https://umod.org/plugins/vehicle-deployed-locks

Edited by pOLISHEDTURN
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Afternoon/Evening.

 

After my first wipe i have a few ideas which may make the player experience a wee bit better 🙂

Rules

Windmills - After a couple of times that i had been told to remove more than 3 windmills on the server i often do drive around the map and notice bases with 4  or more, If these cause as much lag as it would suggest maybe this is something that needs to be adapted into the rules. 

floodlights Another thing which was up for debate, these can cause lag depending on what type of machine you run but again nothing within the rules which state that there is a limit to how many you can have within a compound or on a base.

Just a more precise re-write of the rules may omit all of these small issues which can turn into large issues. 🙂

 

Game improvments.

I do understand that you want to keep this server as close to vanilla as possible but here are a few ideas which i see!.

Horse poop - Compared with other servers it doesnt seem very low, Now i understand this was to stop large amounts to be traded for scrap but maybe remove to option from bandit camp as we are needing Horse 50+ to get enough poop to make our farms work.

Box drops / Barrels - I noticed this quite a lot in the ealier part in the wipe, Barrels and boxes which had been looted but still had items inside, Although i do understand you try keep the server close to non modded, this is something that does effect players which means sometimes we have to wait longer as another player has not looted the box or barrel 

Locks for mini / scrapy etc - On other servers there is a plugin where you can lock almost everything which allows people not to worry about having to compound areas of land to protect there stuff. This may also reduce the amount of work on the staff team by not allowing players to steal otherthings within the game. "https://umod.org/plugins/vehicle-deployed-locks"

 

Otherwise you have a great staff team and a server which has a freindly player base and i look forward to playing in wipes to come. 

Thanks in advance, 

Annoyed Grunt 

 

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